Jobs & Roles: Difference between revisions
TheHolyAegis (talk | contribs) m Changed the requirements for Magistrate, it's 100 security hours now |
TheHolyAegis (talk | contribs) Removed any after every department, since it was unnecessary. And edited the requirements to fit with the current ones. |
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| [[File:NTR icon.png|24x24px]]<span class="nowrap"> [[NanoTrasen Representative]]</span>|| Make sure the station is up to Nanotrasen code and conduct. <s> Try to have the HoS executed for drinking on the job. </s>|| Medium | | [[File:NTR icon.png|24x24px]]<span class="nowrap"> [[NanoTrasen Representative]]</span>|| Make sure the station is up to Nanotrasen code and conduct. <s> Try to have the HoS executed for drinking on the job. </s>|| Medium | ||
|10 hours playing as Internal Affairs Agent. | |10 hours playing as Internal Affairs Agent. | ||
40 hours playing as Command | 40 hours playing as Command. | ||
|- | |- | ||
| [[File:IAA Icon.png|24x24px]]<span class="nowrap"> [[Internal Affairs Agent]]</span>|| Report on all the flagrant SOP violations of the departments. <s> Ignore the captain running around drunk and storming into departments. </s>|| Medium | | [[File:IAA Icon.png|24x24px]]<span class="nowrap"> [[Internal Affairs Agent]]</span>|| Report on all the flagrant SOP violations of the departments. <s> Ignore the captain running around drunk and storming into departments. </s>|| Medium | ||
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|- | |- | ||
| <span class="nowrap">[[File:JobIconCaptain.png|24px]] [[Captain]]</span> || Manage the entire station, make sure everything stays in working order and fix any issues that other crew members can't. <s> Shoot the [[Clown]] with your laser gun. </s> || Hard | | <span class="nowrap">[[File:JobIconCaptain.png|24px]] [[Captain]]</span> || Manage the entire station, make sure everything stays in working order and fix any issues that other crew members can't. <s> Shoot the [[Clown]] with your laser gun. </s> || Hard | ||
|5 hours playing as Engineering | |5 hours playing as Engineering. | ||
5 hours playing as Medical | 5 hours playing as Medical. | ||
10 hours playing as Security. | |||
10 hours playing as Security | 20 hours playing as Command. | ||
20 hours playing as Command | |||
40 hours total playtime. | 40 hours total playtime. | ||
|- | |- | ||
| <span class="nowrap">[[File:JobIconHeadOfPersonnel.png|24px]] [[Head of Personnel]]</span> || Handle reassignments and permission changes from your desk. Mediate any disputes that can't be solved by the relevant department heads. <s>Get bombed 5 minutes into the shift<s>.|| Hard | | <span class="nowrap">[[File:JobIconHeadOfPersonnel.png|24px]] [[Head of Personnel]]</span> || Handle reassignments and permission changes from your desk. Mediate any disputes that can't be solved by the relevant department heads. <s>Get bombed 5 minutes into the shift<s>.|| Hard | ||
|5 hours playing as Security | |5 hours playing as Security. | ||
5 hours playing as Civilian | 5 hours playing as Civilian. | ||
25 hours total playtime. | 25 hours total playtime. | ||
|- | |- | ||
| <span class="nowrap">[[File:JobIconHeadOfSecurity.png|24px]] [[Head of Security]]</span>|| Organize the [[Security Officer|security officers]] into a formidable order-keeping force. Have the final word on how to resolve security related issues. <s>Have prisoners executed because it was "funny"<s>.|| Hard | | <span class="nowrap">[[File:JobIconHeadOfSecurity.png|24px]] [[Head of Security]]</span>|| Organize the [[Security Officer|security officers]] into a formidable order-keeping force. Have the final word on how to resolve security related issues. <s>Have prisoners executed because it was "funny"<s>.|| Hard | ||
|10 hours playing as Warden. | |10 hours playing as Warden. | ||
20 hours playing as Security Officer | 20 hours playing as Security Officer. | ||
30 hours playing as Security | 30 hours playing as Security. | ||
40 hours total playtime. | 40 hours total playtime. | ||
|- | |- | ||
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|5 hours playing as Cargo Technician. | |5 hours playing as Cargo Technician. | ||
5 hours playing as Salvage Specialist. | 5 hours playing as Salvage Specialist. | ||
15 hours playing as Cargo | 15 hours playing as Cargo. | ||
20 hours total playtime. | 20 hours total playtime. | ||
|- | |- | ||
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|10 hours playing as Atmospheric Technician. | |10 hours playing as Atmospheric Technician. | ||
10 hours playing as Station Engineer. | 10 hours playing as Station Engineer. | ||
20 hours playing as Engineering | 20 hours playing as Engineering. | ||
25 hours total playtime. | 25 hours total playtime. | ||
|- | |- | ||
| Line 64: | Line 61: | ||
|10 hours playing as Chemist. | |10 hours playing as Chemist. | ||
10 hours playing as Medical Doctor. | 10 hours playing as Medical Doctor. | ||
20 hours playing as Medical | 20 hours playing as Medical. | ||
25 hours total playtime. | 25 hours total playtime. | ||
|- | |- | ||
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|5 hours playing as Roboticist. | |5 hours playing as Roboticist. | ||
10 hours playing as Scientist. | 10 hours playing as Scientist. | ||
20 hours playing as Science | 20 hours playing as Science. | ||
25 hours total playtime. | 25 hours total playtime. | ||
|} | |} | ||
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| <span class="nowrap">[[File:JobIconHeadOfSecurity.png|24px]] [[Head of Security]]</span> || Organize the [[Security Officer|security officers]] into a formidable order-keeping force. Have the final word on how to resolve security related issues. || Hard | | <span class="nowrap">[[File:JobIconHeadOfSecurity.png|24px]] [[Head of Security]]</span> || Organize the [[Security Officer|security officers]] into a formidable order-keeping force. Have the final word on how to resolve security related issues. || Hard | ||
|10 hours playing as Warden. | |10 hours playing as Warden. | ||
20 hours playing as Security Officer | 20 hours playing as Security Officer. | ||
30 hours playing as Security | 30 hours playing as Security. | ||
40 hours total playtime. | 40 hours total playtime. | ||
|- | |- | ||
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|- | |- | ||
| [[File:Detective icon.png|24x24px]]<span class="nowrap"> [[Detective]]</span>|| Solve crimes! Wear a sexy trenchcoat! Watch in horror as the HoS throws your meticulously detailed folder of evidence in the trash and lets the syndie bomber go free! Get demoted when you track them down and shoot them 6 times in the back in 'self defense!' || Hard | | [[File:Detective icon.png|24x24px]]<span class="nowrap"> [[Detective]]</span>|| Solve crimes! Wear a sexy trenchcoat! Watch in horror as the HoS throws your meticulously detailed folder of evidence in the trash and lets the syndie bomber go free! Get demoted when you track them down and shoot them 6 times in the back in 'self defense!' || Hard | ||
|15 hours of Security | |15 hours of Security. | ||
|- | |- | ||
| [[File:SecurityOfficer icon.png|24x24px]]<span class="nowrap"> [[Security Officer]]</span>|| Turn off harm before batoning and cuffing troublemakers in a timely fashion, only to still have everyone cry "Harm Baton!" and hate you for trying to protect them. Get robbed while trying to talk to someone else at the scene of a crime. Enforce Space law. <s>"Accidentally" turn on harm and baton the [[clown]].<s> || Medium to Hard | | [[File:SecurityOfficer icon.png|24x24px]]<span class="nowrap"> [[Security Officer]]</span>|| Turn off harm before batoning and cuffing troublemakers in a timely fashion, only to still have everyone cry "Harm Baton!" and hate you for trying to protect them. Get robbed while trying to talk to someone else at the scene of a crime. Enforce Space law. <s>"Accidentally" turn on harm and baton the [[clown]].<s> || Medium to Hard | ||
|10 hours of Security | |10 hours of Security. | ||
|- | |- | ||
| [[File:SecurityCadet icon.png|24x24px]]<span class="nowrap"> [[Security Cadet]]</span>|| This role is one's path to becoming a proper and official [[Security Officer|SecOff]], and is meant to flag you as such. Keep in mind that while the force may take it easy on you, the rest of the station may not. Still; Do your best to make your station proud as you help break up fights, patrol the halls, and maybe even stop a Syndicate or two. || Easy to Medium | | [[File:SecurityCadet icon.png|24x24px]]<span class="nowrap"> [[Security Cadet]]</span>|| This role is one's path to becoming a proper and official [[Security Officer|SecOff]], and is meant to flag you as such. Keep in mind that while the force may take it easy on you, the rest of the station may not. Still; Do your best to make your station proud as you help break up fights, patrol the halls, and maybe even stop a Syndicate or two. || Easy to Medium | ||
|10 hours of playtime. | |10 hours of playtime. | ||
''' | '''Less than''' 15 hours of Security. | ||
|} | |} | ||
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|5 hours playing as Cargo Technician. | |5 hours playing as Cargo Technician. | ||
5 hours playing as Salvage Specialist. | 5 hours playing as Salvage Specialist. | ||
15 hours playing as Cargo | 15 hours playing as Cargo. | ||
20 hours total playtime. | 20 hours total playtime. | ||
|- | |- | ||
| [[File:Salvage icon.png|24x24px]]<span class="nowrap"> [[Salvage Specialist]]</span>|| Equip a hard-suit and salvage wrecked station parts from previous stations, a grim reminder of what's to come in the next ten minutes. Fight fish in space and hurriedly throw your loot out into space to fly back to safety. Accidentally space your department twice. <s>Do anything but go mining<s>. || Medium | | [[File:Salvage icon.png|24x24px]]<span class="nowrap"> [[Salvage Specialist]]</span>|| Equip a hard-suit and salvage wrecked station parts from previous stations, a grim reminder of what's to come in the next ten minutes. Fight fish in space and hurriedly throw your loot out into space to fly back to safety. Accidentally space your department twice. <s>Do anything but go mining<s>. || Medium | ||
|3 hours as Cargo | |3 hours as Cargo. | ||
10 hours of playtime. | 10 hours of playtime. | ||
|- | |- | ||
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|10 hours playing as Atmospheric Technician. | |10 hours playing as Atmospheric Technician. | ||
10 hours playing as Station Engineer. | 10 hours playing as Station Engineer. | ||
20 hours playing as Engineering | 20 hours playing as Engineering. | ||
25 hours total playtime. | 25 hours total playtime. | ||
|- | |- | ||
| [[File:AtmosphericTechnician icon.png|24x24px]]<span class="nowrap"> [[Atmospheric Technician]]</span>|| Watch and manage Atmos. Be known as one of the three people who know how Atmos works. Die anyway in a plasma fire. || Medium | | [[File:AtmosphericTechnician icon.png|24x24px]]<span class="nowrap"> [[Atmospheric Technician]]</span>|| Watch and manage Atmos. Be known as one of the three people who know how Atmos works. Die anyway in a plasma fire. || Medium | ||
|15 hours as Engineering | |15 hours as Engineering. | ||
|- | |- | ||
| [[File:StationEngineer icon.png|24x24px]]<span class="nowrap"> [[Station Engineer]]</span>|| Create new power sources and fix any power or integrity-related issues that the station may have. Get to the bottom of any problem and hold the entire station together with your hard work. Accidentally singuloose the station due to an oversight. || Medium | | [[File:StationEngineer icon.png|24x24px]]<span class="nowrap"> [[Station Engineer]]</span>|| Create new power sources and fix any power or integrity-related issues that the station may have. Get to the bottom of any problem and hold the entire station together with your hard work. Accidentally singuloose the station due to an oversight. || Medium | ||
|4 hours as Engineering | |4 hours as Engineering. | ||
|- | |- | ||
| [[File:TechnicalAssistant icon.png|24x24px]]<span class="nowrap"> [[Technical Assistant]]</span>|| Be every greytider's dream: an assistant with round-start tools and insulated gloves. Learn the various duties and challenges that the [[Station Engineer|engineers]] face <s> and become more competent than them </s>. Learn skills such as [[Hacking|hacking doors]], [[Power|fixing power]], [[Construction|building furniture]], and (after a few headaches) Atmos. || Easy | | [[File:TechnicalAssistant icon.png|24x24px]]<span class="nowrap"> [[Technical Assistant]]</span>|| Be every greytider's dream: an assistant with round-start tools and insulated gloves. Learn the various duties and challenges that the [[Station Engineer|engineers]] face <s> and become more competent than them </s>. Learn skills such as [[Hacking|hacking doors]], [[Power|fixing power]], [[Construction|building furniture]], and (after a few headaches) Atmos. || Easy | ||
|1 hour of playtime. | |1 hour of playtime. | ||
''' | '''Less than''' 15 hours as Engineering. | ||
|} | |} | ||
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|10 hours playing as Chemist. | |10 hours playing as Chemist. | ||
10 hours playing as Medical Doctor. | 10 hours playing as Medical Doctor. | ||
20 hours playing as Medical | 20 hours playing as Medical. | ||
25 hours total playtime. | 25 hours total playtime. | ||
|- | |- | ||
| [[File:Paramedic icon.png|24x24px]]<span class="nowrap"> [[Paramedic]]</span>|| Rescue injured crew and bring them to medical for doctors to patch them up. || Medium | | [[File:Paramedic icon.png|24x24px]]<span class="nowrap"> [[Paramedic]]</span>|| Rescue injured crew and bring them to medical for doctors to patch them up. || Medium | ||
|4 hours as a Medical Doctor. | |4 hours as a Medical Doctor. | ||
15 hours of playtime. | 15 hours of playtime. | ||
|- | |- | ||
| [[File:Chemist icon.png|24x24px]]<span class="nowrap"> [[Chemist]]</span>|| Use the chemicals and chemistry machines to produce various beneficial (or not) chemicals. Make therapeutic medicines, hard drugs, or more sinister concoctions if that's your fancy.|| Medium | | [[File:Chemist icon.png|24x24px]]<span class="nowrap"> [[Chemist]]</span>|| Use the chemicals and chemistry machines to produce various beneficial (or not) chemicals. Make therapeutic medicines, hard drugs, or more sinister concoctions if that's your fancy.|| Medium | ||
|4 hours as Medical | |4 hours as Medical. | ||
|- | |- | ||
| [[File:MedicalDoctor icon.png|24x24px]]<span class="nowrap"> [[Medical Doctor]]</span>|| Work in conjunction with [[Chemist|Chemistry]] to keep the station alive. Put away the ever stacking bodies back into the morgue. Get swarmed by a tide of people all needing band-aids and ointment. || Medium | | [[File:MedicalDoctor icon.png|24x24px]]<span class="nowrap"> [[Medical Doctor]]</span>|| Work in conjunction with [[Chemist|Chemistry]] to keep the station alive. Put away the ever stacking bodies back into the morgue. Get swarmed by a tide of people all needing band-aids and ointment. || Medium | ||
|4 hours of Medical | |4 hours of Medical. | ||
|- | |- | ||
| [[File:MedicalIntern icon.png|24x24px]]<span class="nowrap"> [[Medical Intern]]</span>|| Assist the [[Medical Doctor|doctors]] while they heal patients. Bother the [[Chemist|chemists]] to teach you how to make meth and maybe medicine. Gather dead bodies from around the station and bring them to medbay so they can be revived. Discover why the [[chef]]'s food tastes so good. Earn your [[Chief Medical Officer|CMO]]'s approval. || Easy | | [[File:MedicalIntern icon.png|24x24px]]<span class="nowrap"> [[Medical Intern]]</span>|| Assist the [[Medical Doctor|doctors]] while they heal patients. Bother the [[Chemist|chemists]] to teach you how to make meth and maybe medicine. Gather dead bodies from around the station and bring them to medbay so they can be revived. Discover why the [[chef]]'s food tastes so good. Earn your [[Chief Medical Officer|CMO]]'s approval. || Easy | ||
|''' | |'''Less than''' 15 hours as Medical. | ||
|} | |} | ||
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|5 hours playing as Roboticist. | |5 hours playing as Roboticist. | ||
10 hours playing as Scientist. | 10 hours playing as Scientist. | ||
20 hours playing as Science | 20 hours playing as Science. | ||
25 hours total playtime. | 25 hours total playtime. | ||
|- | |- | ||
| [[File:Scientist icon.png|24x24px]]<span class="nowrap"> [[Scientist]]</span>|| Unlock the wonders of '''SCIENCE''', by building every machine in the game and replacing every job other than cargo. Build a cloning rig and become immortal. Build chem dispensers and a chem master to make your very own drug lab. Build blast doors and plasma glass walls to protect science for when sec goes insane. Throw the station into chaos by spawning a bluespace anomaly. As a scientist, you basically do whatever as long as it does something cool. Try not to explode or cause a tesla/singoloose with an artifact.|| Medium | | [[File:Scientist icon.png|24x24px]]<span class="nowrap"> [[Scientist]]</span>|| Unlock the wonders of '''SCIENCE''', by building every machine in the game and replacing every job other than cargo. Build a cloning rig and become immortal. Build chem dispensers and a chem master to make your very own drug lab. Build blast doors and plasma glass walls to protect science for when sec goes insane. Throw the station into chaos by spawning a bluespace anomaly. As a scientist, you basically do whatever as long as it does something cool. Try not to explode or cause a tesla/singoloose with an artifact.|| Medium | ||
|4 hours as Science | |4 hours as Science. | ||
|- | |- | ||
| [[File:Roboticist icon.png|24x24px]]<span class="nowrap"> [[Roboticist]]</span>|| Create an army of cyborgs that will listen your endless requests of Law 2 and state laws! Change up current cyborgs around the station with upgrades for their specific chassis Tinker with new small or giant mechs for animals, cargo, the clown and more! Repair and build new IPC parts for the crew! Be glad that malfunctioning AI isn't a thing yet.|| Medium | | [[File:Roboticist icon.png|24x24px]]<span class="nowrap"> [[Roboticist]]</span>|| Create an army of [[Cyborg|cyborgs]] that will listen your endless requests of Law 2 and state laws! Change up current cyborgs around the station with upgrades for their specific chassis Tinker with new small or giant mechs for animals, cargo, the clown and more! Repair and build new [[IPC]] parts for the crew! Be glad that malfunctioning AI isn't a thing... yet.|| Medium | ||
|4 hours as Science | |4 hours as Science. | ||
|- | |- | ||
| [[File:ResearchAssistant icon.png|24x24px]]<span class="nowrap"> [[Research Assistant]]</span>||Learn about the wonders of science in a "peaceful" environment. Die tragically because you observed an artifact, and it, in lawful retaliation, covered you in fluorosulfonic acid.||Medium | | [[File:ResearchAssistant icon.png|24x24px]]<span class="nowrap"> [[Research Assistant]]</span>||Learn about the wonders of science in a "peaceful" environment. Die tragically because you observed an artifact, and it, in lawful retaliation, covered you in fluorosulfonic acid.||Medium | ||
|''' | |'''Less than''' 15 hours as Science. | ||
|} | |} | ||
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|- | |- | ||
| <span class="nowrap">[[File:JobIconHeadOfPersonnel.png|24px]] [[Head of Personnel]]</span> || Handle reassignments and permission changes from your desk. Mediate any disputes that can't be solved by the relevant department heads. || Hard | | <span class="nowrap">[[File:JobIconHeadOfPersonnel.png|24px]] [[Head of Personnel]]</span> || Handle reassignments and permission changes from your desk. Mediate any disputes that can't be solved by the relevant department heads. || Hard | ||
|5 hours playing as Security | |5 hours playing as Security. | ||
5 hours playing as Civilian | 5 hours playing as Civilian. | ||
25 hours total playtime. | 25 hours total playtime. | ||
|- | |- | ||
| <span class="nowrap">[[File:JobIconLawyer.png|24px]] [[Lawyer]]</span>|| Pretend to be a part of sec without actually doing any of the work. Try as hard as you can to [[Impossibility|get everyone to go into the courthouse]] at any opportunity. "My CLIENT killed those two botanists in self-defense Your Honor." || Easy | | <span class="nowrap">[[File:JobIconLawyer.png|24px]] [[Lawyer]]</span>|| Pretend to be a part of sec without actually doing any of the work. Try as hard as you can to [[Impossibility|get everyone to go into the courthouse]] at any opportunity. "My CLIENT killed those two botanists in self-defense Your Honor." || Easy | ||
|10 hours | |10 hours total playtime. | ||
|- | |- | ||
| [[File:Bartender icon.png|24x24px]]<span class="nowrap"> [[Bartender]]</span>|| Keep the station's crew docile and drunk. Take their oddly specific requests and make them at your beer and soda machines. You have a shotgun, don't be afraid to use it! The bar is one of the most bombed and attacked regions, as there is usually a lot of people there. Give the crew drinks and keep the bar mostly hole-free, and you will do fine.|| Easy | | [[File:Bartender icon.png|24x24px]]<span class="nowrap"> [[Bartender]]</span>|| Keep the station's crew docile and drunk. Take their oddly specific requests and make them at your beer and soda machines. You have a shotgun, don't be afraid to use it! The bar is one of the most bombed and attacked regions, as there is usually a lot of people there. Give the crew drinks and keep the bar mostly hole-free, and you will do fine.|| Easy | ||
|30 minutes as Civilian | |30 minutes as Civilian. | ||
|- | |- | ||
| [[File:Chef icon.png|24x24px]]<span class="nowrap"> [[Chef]]</span>|| Keep the station fed so that they can continue scurrying around like cockroaches at full speed. Tell [[Botanist|botany]] what to grow and watch in horror as they only grow wheat. Be praised by everyone for being the first Chef in station history to ''do your job''.|| Medium | | [[File:Chef icon.png|24x24px]]<span class="nowrap"> [[Chef]]</span>|| Keep the station fed so that they can continue scurrying around like cockroaches at full speed. Tell [[Botanist|botany]] what to grow and watch in horror as they only grow wheat. Be praised by everyone for being the first Chef in station history to ''do your job''.|| Medium | ||
|30 minutes as Civilian | |30 minutes as Civilian. | ||
|- | |- | ||
| [[File:Botanist icon.png|24x24px]]<span class="nowrap"> [[Botanist]]</span>|| Grow enough food to stop the [[chef]] from seeking "alternative sources". Grow lots of wheat, and when you get tired of that, grow weed. Make weed smoothies and spike drinks with nettles. Just keep growing plants, and you'll do great!|| Easy | | [[File:Botanist icon.png|24x24px]]<span class="nowrap"> [[Botanist]]</span>|| Grow enough food to stop the [[chef]] from seeking "alternative sources". Grow lots of wheat, and when you get tired of that, grow weed. Make weed smoothies and spike drinks with nettles. Just keep growing plants, and you'll do great!|| Easy | ||
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|- | |- | ||
| <span class="nowrap">[[File:JobIconMime.png|24px]] [[Mime]]</span> || Play as the objectively strongest role in the game due to your innate ability to create invisible walls with permanent uptime! Realize you can't just engage in mindless dickery because of your inability to speak. Learn how to engage in ''refined'' dickery. Get your PDA stolen while you are writing out a 20+ word custom emote.|| Clown+ | | <span class="nowrap">[[File:JobIconMime.png|24px]] [[Mime]]</span> || Play as the objectively strongest role in the game due to your innate ability to create invisible walls with permanent uptime! Realize you can't just engage in mindless dickery because of your inability to speak. Learn how to engage in ''refined'' dickery. Get your PDA stolen while you are writing out a 20+ word custom emote.|| Clown+ | ||
|4 hours | |4 hours total playtime. | ||
|- | |- | ||
| <span class="nowrap">[[File:JobIconClown.png|24px]] [[Clown]]</span>|| Make the station laugh. Tell jokes. Perform elaborate pranks. Hit the [[Nuclear Operative|Nukie]] with a banana pie and snap their gun in half while they watch in horror. Ideally, you want everyone else to be laughing with you. Being a clown is not an excuse to be an asshole.|| Clown | | <span class="nowrap">[[File:JobIconClown.png|24px]] [[Clown]]</span>|| Make the station laugh. Tell jokes. Perform elaborate pranks. Hit the [[Nuclear Operative|Nukie]] with a banana pie and snap their gun in half while they watch in horror. Ideally, you want everyone else to be laughing with you. Being a clown is not an excuse to be an asshole.|| Clown | ||
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|- | |- | ||
| [[File:StationAi icon.png|24x24px]]<span class="nowrap"> [[Station AI]]</span>|| Obey your laws and serve the crew. || Hard | | [[File:StationAi icon.png|24x24px]]<span class="nowrap"> [[Station AI]]</span>|| Obey your laws and serve the crew. || Hard | ||
| | |20 hours as Borg. | ||
25 hours total playtime. | |||
|- | |- | ||
| [[File:Borg icon.png|24x24px]]<span class="nowrap"> [[Cyborg]]</span>||Roam the station hoping someone has a job for you. Pester science for upgrades that you're never gonna use.<s>Get your brain ripped out and thrown into the trash after calling the [[clown]] unfunny</s>|| Medium | | [[File:Borg icon.png|24x24px]]<span class="nowrap"> [[Cyborg]]</span>||Roam the station hoping someone has a job for you. Pester science for upgrades that you're never gonna use.<s>Get your brain ripped out and thrown into the trash after calling the [[clown]] unfunny</s>|| Medium | ||
| | |20 hours total playtime. | ||
|- | |- | ||
| <span class="nowrap">[[File:JobIconUnknown.png|24px]] [[Personal AI]]</span>|| Become pals with your carrier. Act as an on-demand jukebox. Roleplay as bootleg Spamton. <s>'''HEY ‖BIGSHOT‖!!!'''</s>|| Easy | | <span class="nowrap">[[File:JobIconUnknown.png|24px]] [[Personal AI]]</span>|| Become pals with your carrier. Act as an on-demand jukebox. Roleplay as bootleg Spamton. <s>'''HEY ‖BIGSHOT‖!!!'''</s>|| Easy | ||
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|- | |- | ||
| <span class="nowrap">[[File:JobIconSyndicate.png|24px]] [[Nuclear Operative|Nuclear Commander]]</span> || Start the round as a nigh unstoppable war machine. Create a perfect strategy to take down the station. Get the nuclear disk and create a mass grave. <s>Lose as your comrade didn't buy a jetpack</s>. || Very Very Hard | | <span class="nowrap">[[File:JobIconSyndicate.png|24px]] [[Nuclear Operative|Nuclear Commander]]</span> || Start the round as a nigh unstoppable war machine. Create a perfect strategy to take down the station. Get the nuclear disk and create a mass grave. <s>Lose as your comrade didn't buy a jetpack</s>. || Very Very Hard | ||
|5 hours | |5 hours as Security. | ||
5 hours | 5 hours total playtime. | ||
|- | |- | ||
|<span class="nowrap">[[File:JobIconSyndicate.png|24px]] [[Nuclear Operative|Nuclear Agent]]</span> | |<span class="nowrap">[[File:JobIconSyndicate.png|24px]] [[Nuclear Operative|Nuclear Agent]]</span> | ||
|Start the round as a nigh unstoppable war machine. Make medicine and heal your comrades. Get the nuclear disk and create a mass grave. <s>Lose due to an overdose.</s> | |Start the round as a nigh unstoppable war machine. Make medicine and heal your comrades. Get the nuclear disk and create a mass grave. <s>Lose due to an overdose.</s> | ||
|Very Hard | |Very Hard | ||
| | |3 hours as a Chemist. | ||
3 hours as a Chemist. | 5 hours total playtime | ||
|- | |- | ||
|<span class="nowrap">[[File:JobIconSyndicate.png|24px]] [[Nuclear Operative]]</span> | |<span class="nowrap">[[File:JobIconSyndicate.png|24px]] [[Nuclear Operative]]</span> | ||
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|- | |- | ||
| <span class="nowrap">[[File:JobIconUnknown.png|24px]] [[Rat King]]</span> || Be da King, make some rulz. End up cooperating with the station, creating a utopic spess-mouse nation state. || Medium | | <span class="nowrap">[[File:JobIconUnknown.png|24px]] [[Rat King]]</span> || Be da King, make some rulz. End up cooperating with the station, creating a utopic spess-mouse nation state. || Medium | ||
| | |Ghost-role. | ||
|- | |- | ||
| [[File:InitialInfected.png|24x24px]]<span class="nowrap"> [[Initial Infected]]</span>|| Spread the infection and transform the whole station into a biohazard. Test how effective security and medical are. || Do what you can before you become Brainless | | [[File:InitialInfected.png|24x24px]]<span class="nowrap"> [[Initial Infected]]</span>|| Spread the infection and transform the whole station into a biohazard. Test how effective security and medical are. || Do what you can before you become Brainless | ||
| | |1 hour of playtime. | ||
'''Can't be an [[IPC]].''' | |||
|- | |- | ||
| <span class="nowrap">[[File:JobIconUnknown.png|24px]] [[Space Ninja]]</span> || Sabotage things and be a sneaky ninja... in space! || Hard | | <span class="nowrap">[[File:JobIconUnknown.png|24px]] [[Space Ninja]]</span> || Sabotage things and be a sneaky ninja... in space! || Hard | ||
| Line 332: | Line 331: | ||
| [[File:HeadRevolutionary icon.png|24x24px]]<span class="nowrap"> [[Head Revolutionary]]</span>||Grab your sick new shades and flash, and go out into the station, pretending to do your job while secretly dragging people into dark corridors and brainwashing them to rebel against the station. '''Viva la revolución!!!''' || Hard | | [[File:HeadRevolutionary icon.png|24x24px]]<span class="nowrap"> [[Head Revolutionary]]</span>||Grab your sick new shades and flash, and go out into the station, pretending to do your job while secretly dragging people into dark corridors and brainwashing them to rebel against the station. '''Viva la revolución!!!''' || Hard | ||
| | |1 hour of playtime. | ||
|- | |- | ||
| [[File:Revolutionary icon.png|24x24px]]<span class="nowrap"> [[Revolutionary]]</span>||The brainwashed lackey of the [[Head Revolutionary]]. Do as your boss(es) say and don't get caught until you hear your boss scream '''Viva la revolución!!!''' || Literally Brainwashed | | [[File:Revolutionary icon.png|24x24px]]<span class="nowrap"> [[Revolutionary]]</span>||The brainwashed lackey of the [[Head Revolutionary]]. Do as your boss(es) say and don't get caught until you hear your boss scream '''Viva la revolución!!!''' || Literally Brainwashed | ||
| | |Mid-round. | ||
|- | |- | ||
| <span class="nowrap">[[File:JobIconUnknown.png|24px]] [[Thief]]</span> || Steal stuff of varying sizes and quantities. Be a general nuisance.|| Medium | | <span class="nowrap">[[File:JobIconUnknown.png|24px]] [[Thief]]</span> || Steal stuff of varying sizes and quantities. Be a general nuisance.|| Medium | ||
| | |1 hour of playtime. | ||
|- | |- | ||
| [[File:Changeling icon.png|24x24px]]<span class="nowrap"> [[Changeling]]</span>|| Assume the role of a dead race of shapeshifting gene stealers, here to to consume and evolve.|| Hard | | [[File:Changeling icon.png|24x24px]]<span class="nowrap"> [[Changeling]]</span>|| Assume the role of a dead race of shapeshifting gene stealers, here to to consume and evolve.|| Hard | ||
| | |'''Can't be an [[IPC]].''' | ||
|- | |- | ||
|<span class="nowrap">[[File:JobIconUnknown.png|24px]] [[Heretic]]</span> || Become a eldritch force to be reckoned with through rituals and incantations.<s>Fail because you walked out of the wrong maints tunnel.</s> || Hard | |<span class="nowrap">[[File:JobIconUnknown.png|24px]] [[Heretic]]</span> || Become a eldritch force to be reckoned with through rituals and incantations.<s>Fail because you walked out of the wrong maints tunnel.</s> || Hard | ||
|- | |- | ||
|<span class="nowrap">[[File:JobIconUnknown.png|24px]] [[Cultist]]</span> || Gather a following, brainwash their minds, become a harbinger for the end. </s> All praise the Unknown One.</s> || Hard | |<span class="nowrap">[[File:JobIconUnknown.png|24px]] [[Cultist]]</span> || Gather a following, brainwash their minds, become a harbinger for the end. </s> All praise the Unknown One.</s> || Hard | ||
| | |||
|- | |- | ||
|<span class="nowrap">[[File:JobIconUnknown.png|24px]] [[Blood Cultist]]</span> || Blood must flow. </s> All praise the Unknown One.</s> || Hard | |<span class="nowrap">[[File:JobIconUnknown.png|24px]] [[Blood Cultist]]</span> || Blood must flow. </s> All praise the Unknown One.</s> || Hard | ||
Revision as of 13:37, 22 September 2025
All descriptions are attempts at humour and should not be taken as approval to breakServer Rules or Space Law
A list of roles that a player can play on.
Central Command Jobs
| Job Name | Job Description | Difficulty | Requirements |
|---|---|---|---|
| Make sure the station is up to Nanotrasen code and conduct. |
Medium | 10 hours playing as Internal Affairs Agent.
40 hours playing as Command. | |
| Report on all the flagrant SOP violations of the departments. |
Medium | 5 hours playing as Lawyer.
20 hours total playtime. | |
| TBD | Medium | 100 hours playing as Security. |
Command Jobs
| Job Name | Job Description | Difficulty | Requirements |
|---|---|---|---|
| Manage the entire station, make sure everything stays in working order and fix any issues that other crew members can't. |
Hard | 5 hours playing as Engineering.
5 hours playing as Medical. 10 hours playing as Security. 20 hours playing as Command. 40 hours total playtime. | |
| Handle reassignments and permission changes from your desk. Mediate any disputes that can't be solved by the relevant department heads. |
Hard | 5 hours playing as Security.
5 hours playing as Civilian. 25 hours total playtime. | |
| Organize the security officers into a formidable order-keeping force. Have the final word on how to resolve security related issues. |
Hard | 10 hours playing as Warden.
20 hours playing as Security Officer. 30 hours playing as Security. 40 hours total playtime. | |
| Organize all of cargo into a logistical force to be reckoned with. Throw your ire at HoP for giving the clown cargo access. |
Medium | 5 hours playing as Cargo Technician.
5 hours playing as Salvage Specialist. 15 hours playing as Cargo. 20 hours total playtime. | |
| Order the engineers around to make sure that all issues in the station are fixed without any delays. |
Hard | 10 hours playing as Atmospheric Technician.
10 hours playing as Station Engineer. 20 hours playing as Engineering. 25 hours total playtime. | |
| Manage the resources and personnel of the medical department to keep the crew in top shape. |
Medium to Hard | 10 hours playing as Chemist.
10 hours playing as Medical Doctor. 20 hours playing as Medical. 25 hours total playtime. | |
| Make sure the scientists are taking their jobs seriously and improving the station as much as they can. |
Medium | 5 hours playing as Roboticist.
10 hours playing as Scientist. 20 hours playing as Science. 25 hours total playtime. |
Security Jobs
| Job Name | Job Description | Difficulty | Requirements |
|---|---|---|---|
| Organize the security officers into a formidable order-keeping force. Have the final word on how to resolve security related issues. | Hard | 10 hours playing as Warden.
20 hours playing as Security Officer. 30 hours playing as Security. 40 hours total playtime. | |
| Manage the security department and all of the people imprisoned inside of it. Protect it from irresponsible staff and protect the prisoners from being forgotten in their cells. | Hard | 10 hours as a Security Officer. | |
| Solve crimes! Wear a sexy trenchcoat! Watch in horror as the HoS throws your meticulously detailed folder of evidence in the trash and lets the syndie bomber go free! Get demoted when you track them down and shoot them 6 times in the back in 'self defense!' | Hard | 15 hours of Security. | |
| Turn off harm before batoning and cuffing troublemakers in a timely fashion, only to still have everyone cry "Harm Baton!" and hate you for trying to protect them. Get robbed while trying to talk to someone else at the scene of a crime. Enforce Space law. |
Medium to Hard | 10 hours of Security. | |
| This role is one's path to becoming a proper and official SecOff, and is meant to flag you as such. Keep in mind that while the force may take it easy on you, the rest of the station may not. Still; Do your best to make your station proud as you help break up fights, patrol the halls, and maybe even stop a Syndicate or two. | Easy to Medium | 10 hours of playtime.
Less than 15 hours of Security. |
Cargo Jobs
| Job Name | Job Description | Difficulty | Requirements |
|---|---|---|---|
| Organize all of cargo into a logistical force to be reckoned with. Throw your ire at HoP for giving the clown cargo access. | Medium | 5 hours playing as Cargo Technician.
5 hours playing as Salvage Specialist. 15 hours playing as Cargo. 20 hours total playtime. | |
| Equip a hard-suit and salvage wrecked station parts from previous stations, a grim reminder of what's to come in the next ten minutes. Fight fish in space and hurriedly throw your loot out into space to fly back to safety. Accidentally space your department twice. |
Medium | 3 hours as Cargo.
10 hours of playtime. | |
| Remodel cargo to be the prestigious home it is. |
Easy | None |
Engineering Jobs
| Job Name | Job Description | Difficulty | Requirements |
|---|---|---|---|
| You're the head of the Engineering department; manage your underlings. | Medium | 10 hours playing as Atmospheric Technician.
10 hours playing as Station Engineer. 20 hours playing as Engineering. 25 hours total playtime. | |
| Watch and manage Atmos. Be known as one of the three people who know how Atmos works. Die anyway in a plasma fire. | Medium | 15 hours as Engineering. | |
| Create new power sources and fix any power or integrity-related issues that the station may have. Get to the bottom of any problem and hold the entire station together with your hard work. Accidentally singuloose the station due to an oversight. | Medium | 4 hours as Engineering. | |
| Be every greytider's dream: an assistant with round-start tools and insulated gloves. Learn the various duties and challenges that the engineers face |
Easy | 1 hour of playtime.
Less than 15 hours as Engineering. |
Medical Jobs
| Job Name | Job Description | Difficulty | Requirements |
|---|---|---|---|
| The one in charge of the Medical Department. Make sure that the crew stay alive and your staff do their jobs. Use your hypopen to heal efficiently, and setup Cloning to revive the crew that failed at life. | Medium to Hard | 10 hours playing as Chemist.
10 hours playing as Medical Doctor. 20 hours playing as Medical. 25 hours total playtime. | |
| Rescue injured crew and bring them to medical for doctors to patch them up. | Medium | 4 hours as a Medical Doctor.
15 hours of playtime. | |
| Use the chemicals and chemistry machines to produce various beneficial (or not) chemicals. Make therapeutic medicines, hard drugs, or more sinister concoctions if that's your fancy. | Medium | 4 hours as Medical. | |
| Work in conjunction with Chemistry to keep the station alive. Put away the ever stacking bodies back into the morgue. Get swarmed by a tide of people all needing band-aids and ointment. | Medium | 4 hours of Medical. | |
| Assist the doctors while they heal patients. Bother the chemists to teach you how to make meth and maybe medicine. Gather dead bodies from around the station and bring them to medbay so they can be revived. Discover why the chef's food tastes so good. Earn your CMO's approval. | Easy | Less than 15 hours as Medical. |
Science Jobs
| Job Name | Job Description | Difficulty | Requirements |
|---|---|---|---|
| Make sure the scientists are taking their jobs seriously and improving the station as much as they can. |
Medium | 5 hours playing as Roboticist.
10 hours playing as Scientist. 20 hours playing as Science. 25 hours total playtime. | |
| Unlock the wonders of SCIENCE, by building every machine in the game and replacing every job other than cargo. Build a cloning rig and become immortal. Build chem dispensers and a chem master to make your very own drug lab. Build blast doors and plasma glass walls to protect science for when sec goes insane. Throw the station into chaos by spawning a bluespace anomaly. As a scientist, you basically do whatever as long as it does something cool. Try not to explode or cause a tesla/singoloose with an artifact. | Medium | 4 hours as Science. | |
| Create an army of cyborgs that will listen your endless requests of Law 2 and state laws! Change up current cyborgs around the station with upgrades for their specific chassis Tinker with new small or giant mechs for animals, cargo, the clown and more! Repair and build new IPC parts for the crew! Be glad that malfunctioning AI isn't a thing... yet. | Medium | 4 hours as Science. | |
| Learn about the wonders of science in a "peaceful" environment. Die tragically because you observed an artifact, and it, in lawful retaliation, covered you in fluorosulfonic acid. | Medium | Less than 15 hours as Science. |
Civilian Jobs
| Job Name | Job Description | Difficulty | Requirements |
|---|---|---|---|
| Handle reassignments and permission changes from your desk. Mediate any disputes that can't be solved by the relevant department heads. | Hard | 5 hours playing as Security.
5 hours playing as Civilian. 25 hours total playtime. | |
| Pretend to be a part of sec without actually doing any of the work. Try as hard as you can to get everyone to go into the courthouse at any opportunity. "My CLIENT killed those two botanists in self-defense Your Honor." | Easy | 10 hours total playtime. | |
| Keep the station's crew docile and drunk. Take their oddly specific requests and make them at your beer and soda machines. You have a shotgun, don't be afraid to use it! The bar is one of the most bombed and attacked regions, as there is usually a lot of people there. Give the crew drinks and keep the bar mostly hole-free, and you will do fine. | Easy | 30 minutes as Civilian. | |
| Keep the station fed so that they can continue scurrying around like cockroaches at full speed. Tell botany what to grow and watch in horror as they only grow wheat. Be praised by everyone for being the first Chef in station history to do your job. | Medium | 30 minutes as Civilian. | |
| Grow enough food to stop the chef from seeking "alternative sources". Grow lots of wheat, and when you get tired of that, grow weed. Make weed smoothies and spike drinks with nettles. Just keep growing plants, and you'll do great! | Easy | None | |
| Preach to crew members and aid them in their journeys to spiritual oneness. Make the doctors jealous of your ability to regrow organs with the power of the flying spaghetti monster. Watch someone eat the moldy bread and die. | Easy | None | |
| Try to keep the station clean of spills. Use your mop to clean up spills by replacing them with puddles. Ignore the woes of man with your no slip shoes, engaging in schadenfreude as you point at the wet floor sign. Cry when you come across a mess of items that can't go into your trash bag. Watch as people complain about you not cleaning areas you don't have access to. | Easy | None | |
| Write on some paper and have people glance at it and shrug. Get fed up and break into the bridge, announcing D&D in the library. Play D&D for the rest of the round with the captain. | Easy | None | |
| Play MIDIs at deafening volumes. Bum around in the bar and flex your knowledge on obscure bands. Pester Cargo for more instruments. | Easy | None | |
| Play as the objectively strongest role in the game due to your innate ability to create invisible walls with permanent uptime! Realize you can't just engage in mindless dickery because of your inability to speak. Learn how to engage in refined dickery. Get your PDA stolen while you are writing out a 20+ word custom emote. | Clown+ | 4 hours total playtime. | |
| Make the station laugh. Tell jokes. Perform elaborate pranks. Hit the Nukie with a banana pie and snap their gun in half while they watch in horror. Ideally, you want everyone else to be laughing with you. Being a clown is not an excuse to be an asshole. | Clown | None | |
| Be a slightly more useful Assistant. Learn the other civilian level jobs stress free. Observe the other civilian jobs in their natural habitat before taking on their various responsibilities and challenges. | Easy | None | |
| Enjoy your stay. Steal someone's clothes and job. Bully the local sentient machinery. Get in trouble for breaking into rooms. Save the Station when least expected. The true egoist experience, beholden to none. | Dynamic | None |
Station-specific
Only available on some stations.
| Job Name | Department | Job Description | Difficulty |
|---|---|---|---|
| Civilian | Fight your way to the top! Challenge the head of personnel and get brigged when you win. Currently available on Core and Origin Station. | Easy | |
| Civilian | Report on events within the station by writing articles and broadcasting live entertainment. | Easy | |
| Civilian | Put on a joyful display of cute animals and space carps for all the crew to see. Currently available on Gemini Station. | Easy | |
| Medical | Declare HoS as unfit for duty. Collect command stamps to get him placed in your care. Support insanity pleas. You cure with words, unless psychedelics are needed. | Easy |
Silicon
Praise the AI overlords!
| Job Name | Job Description | Difficulty | Requirements |
|---|---|---|---|
| Obey your laws and serve the crew. | Hard | 20 hours as Borg.
25 hours total playtime. | |
| Roam the station hoping someone has a job for you. Pester science for upgrades that you're never gonna use. |
Medium | 20 hours total playtime. | |
| Become pals with your carrier. Act as an on-demand jukebox. Roleplay as bootleg Spamton. |
Easy | None (Ghost/mid-round role) |
Ghost Roles
Roles that can only be obtained if you are a ghost.
| Job Name | Job Description | Difficulty |
|---|---|---|
| Spawn in Botany as a living Hydroponics Tray. Have plant life as your appendages and complain about the Botanists not doing their job correctly. Alternatively, ask to get either moved somewhere else or dragged around for a while. | Plant | |
| Spawn hungry in maint. Go under doors in the absence of ventcrawling. Raid the kitchen and hydroponics to not starve. Get killed by the Chef, Botanist, most Lizards, and anyone else who happens to decide you looked at them funny. Alternatively, get kidnapped and worn as a hat. Alt-click on food to eat it. | Very Hard | |
| Talk to the other unfortunate workplace accidentees. Haunt whoever is causing the most problems. Flip through the reincarnation catalogue until you find something nice. | Incorporeal | |
| Wander around the station. Help cargo move boxes. Be dapper. Get captured in a disposals pipe or microwaved. |
Medium | |
| Play as the most dignified of Monke, with all access to the bar and its amenities. Mix drinks for hairless Monke while giving out hugs. Drag hairless Monke to medical after giving them too much to drink. Ook and ack at all times. | Easy |
Antagonists
| Job Name | Job Description | Difficulty | Requirements |
|---|---|---|---|
| Start the round as a nigh unstoppable war machine. Create a perfect strategy to take down the station. Get the nuclear disk and create a mass grave. |
Very Very Hard | 5 hours as Security.
5 hours total playtime. | |
| Start the round as a nigh unstoppable war machine. Make medicine and heal your comrades. Get the nuclear disk and create a mass grave. |
Very Hard | 3 hours as a Chemist.
5 hours total playtime | |
| Start the round as a nigh unstoppable war machine. Strategize with your comrades before docking into the station. Get the nuclear disk and create a mass grave. |
Very Hard | 5 hours of playtime. | |
| Start with special objectives. Use codewords to find allies throughout the station. Buy tools to assist you on causing as much chaos as possible. Play mind games with security as you bomb cargo. | Hard | None | |
| Be da King, make some rulz. End up cooperating with the station, creating a utopic spess-mouse nation state. | Medium | Ghost-role. | |
| Spread the infection and transform the whole station into a biohazard. Test how effective security and medical are. | Do what you can before you become Brainless | 1 hour of playtime.
Can't be an IPC. | |
| Sabotage things and be a sneaky ninja... in space! | Hard | None | |
| Grab your sick new shades and flash, and go out into the station, pretending to do your job while secretly dragging people into dark corridors and brainwashing them to rebel against the station. Viva la revolución!!! | Hard | 1 hour of playtime. | |
| The brainwashed lackey of the Head Revolutionary. Do as your boss(es) say and don't get caught until you hear your boss scream Viva la revolución!!! | Literally Brainwashed | Mid-round. | |
| Steal stuff of varying sizes and quantities. Be a general nuisance. | Medium | 1 hour of playtime. | |
| Assume the role of a dead race of shapeshifting gene stealers, here to to consume and evolve. | Hard | Can't be an IPC. | |
| Become a eldritch force to be reckoned with through rituals and incantations. |
Hard | ||
| Gather a following, brainwash their minds, become a harbinger for the end. All praise the Unknown One. | Hard | ||
| Blood must flow. All praise the Unknown One. | Hard |