Ghost

From Funky Station
Revision as of 13:21, 30 August 2024 by imported>Aliser (→‎Role: added smooth rendering to UI pics)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Ghost

A Ghost is a job that you can get if you die in the station. You can also choose to Observe when joining the round and become a Ghost.

{{#vardefine: toc_depth_css_class| {{#switch: 4 | 2 = toclimit-2 | 3 = toclimit-3 | 4 = toclimit-4 | 5 = toclimit-5

}}}}{{#ifeq: {{#vardefineecho: toc_float|none}}|none||{{#vardefine: toc_depth_css_class|float-{{#var:toc_float}}}}}}

Responsibilities

A Ghost has no responsibilities unless first taking a Role.

Actions

A ghost can move, pass through walls, and toggle lighting. A ghost can warp to a specific place or follow players. As a Ghost, you get access to all Radio channels and one additional one called Dead.

Role

A ghost can also accept a Role to turn into some minor roles. These roles are to add flavor to the round and can be non-antagonist, free agent, silicon, or antagonist. These roles are aimed at distracting players from their own jobs in various ways.

When playing a role, remember you have no memory of your own life or any information gained from Dead or OOC chats (as such would be metagaming).

Non-Antagonist Roles

Non antagonist roles will dictate that you ally with the crew. You should not seek to harm the station or crew in any way.

Syndie Disaster Victim

File:Disaster victim.png

Hamlet the Hamster

File:Hamlet.png

Pun Pun

File:Punpun.png

Traveling Chef

File:Traveling chef.png

ERT

File:Ert.png

Smile the Slime

File:Smile.png

Lost Cargo Technician

File:Lost cargo.png

Space Clown

File:Space clown.png

Free-Agent Roles

Free agent roles will dictate that you act on your own free will within limits.

Closet Skeleton

File:Closetskeleton.png

Honkbot

File:Honk bot.png

Jonkbot

File:Jonk bot.png

Rat King

File:Rat king.png

Team-Antagonist Roles

Team antagonist roles will dictate that you will actively seek to harm the crew and station within limits. As a team antagonist you must work alongside your other team members and not cause harm to them.

Nuclear Operative Commander

File:Nuclear op commander.png

Nuclear Operative Agent

File:Nuclear op agent.png

Nuclear Operative

File:Nuclear op.png

Lone Operative

File:Lone op.png

Space Dragon

File:Space dragon.png

Sentient Carp

File:Sentient carp.png

Slime

File:Slime.png

Giant Spider

File:Giant spider.png

Solo-Antagonist Roles

Solo antagonist roles will dictate that you will actively seek to harm the crew and station within limits.

Revenant

File:Revenant.png

Space Ninja

File:Spaceninja.png

Silicon Roles

Silicon roles will dictate that you ally with the crew. You must follow their commands according to the silicon laws.

Positronic Brain

File:Positronic.png

Familiar Roles

Familiar roles will dictate that you ally with your master. You must follow your master's commands while playing a familiar.

Holoclown

File:Holoclown.png

Holoparasite

File:Holoparasite.png

Remilia, the Chaplain's Familiar

File:Remilia.png

Cerberus, Evil Familiar

File:Cerberus.png