Plastic

From Funky Station
Revision as of 08:13, 27 January 2024 by imported>Drakior (Created page with "== Creating Plastic == You can make these as a chemist or anyone with access to chemicals, something burnable, welding fuel, and lastly, (preferably) a Chemmaster. What you need exactly is: 50 Oil, 20 Sulfuric Acid, and 30 Ash. Ash can be found by burning things or heating them up. Either burn paper found from Cargo box's or take 20U of welding fuel and heat on a heater to turn into ash. Put all ingredients into Chemmaster. The product will be 10 Plastic. <div style...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Creating Plastic

You can make these as a chemist or anyone with access to chemicals, something burnable, welding fuel, and lastly, (preferably) a Chemmaster.

What you need exactly is: 50 Oil, 20 Sulfuric Acid, and 30 Ash.

Ash can be found by burning things or heating them up. Either burn paper found from Cargo box's or take 20U of welding fuel and heat on a heater to turn into ash.

Put all ingredients into Chemmaster.

The product will be 10 Plastic.

Oil

{{#ifeq:true|true|

}}{{#ifeq:Script error: The function "hasspecialeffects" does not exist.|true|

Special Effects
Script error: The function "genspecialeffects" does not exist.

}}{{#ifeq:Script error: The function "hastileeffects" does not exist.|true|

Tile Effects
Script error: The function "gentileeffects" does not exist.

}}{{#if:|

Effects

}}

Used by chefs to cook.
Seems to be oily.{{#if:|
Satiates thirst.}}{{#if:|
Satiates hunger.}}

Sulfuric acid

{{#ifeq:true|true|

}}{{#ifeq:Script error: The function "hasspecialeffects" does not exist.|true|

Special Effects
Script error: The function "genspecialeffects" does not exist.

}}{{#ifeq:Script error: The function "hastileeffects" does not exist.|true|

Tile Effects
Script error: The function "gentileeffects" does not exist.

}}{{#if:1|

Effects
Poison (0.5 units per second)
{{#ifeq:1|1|{{#if:|{{#ifeq:1|1|Heals|heal}} {{#if:{{#ifexpr:4 < 0

|{{#expr:abs 4}} Caustic |4 Caustic }}| and deals {{#ifexpr:4 < 0 |{{#expr:abs 4}} Caustic |4 Caustic }}}} per unit{{#if:| when {{{when}}}}}.|{{#ifeq:1|1|Deals|deal}} {{#ifexpr:4 < 0 |{{#expr:abs 4}} Caustic |4 Caustic }} per unit{{#if:| when {{{when}}}}}.}}|{{#expr:1*100}}% chance to {{#if:|{{#ifeq:1|1|Heals|heal}} {{#if:{{#ifexpr:4 < 0 |{{#expr:abs 4}} Caustic |4 Caustic }}| and deals {{#ifexpr:4 < 0 |{{#expr:abs 4}} Caustic |4 Caustic }}}} per unit{{#if:| when {{{when}}}}}.|{{#ifeq:1|1|Deals|deal}} {{#ifexpr:4 < 0 |{{#expr:abs 4}} Caustic |4 Caustic }} per unit{{#if:| when {{{when}}}}}.}}}}

}}

A highly corrosive, oily, colorless liquid.
Seems to be oily.{{#if:|
Satiates thirst.}}{{#if:|
Satiates hunger.}}

Ash

{{#ifeq:false|true|

Recipes

}}{{#ifeq:Script error: The function "hasspecialeffects" does not exist.|true|

Special Effects
Script error: The function "genspecialeffects" does not exist.

}}{{#ifeq:Script error: The function "hastileeffects" does not exist.|true|

Tile Effects
Script error: The function "gentileeffects" does not exist.

}}{{#if:|

Effects

}}

A light grey powdery residue
Seems to be powdery.{{#if:|
Satiates thirst.}}{{#if:|
Satiates hunger.}}