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	<id>https://wiki.funkystation.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=PoquitoDondito</id>
	<title>Funky Station - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.funkystation.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=PoquitoDondito"/>
	<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=Special:Contributions/PoquitoDondito"/>
	<updated>2026-06-05T00:48:05Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.funkystation.org/index.php?title=Medical_Doctor&amp;diff=784</id>
		<title>Medical Doctor</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=Medical_Doctor&amp;diff=784"/>
		<updated>2025-04-01T15:29:47Z</updated>

		<summary type="html">&lt;p&gt;PoquitoDondito: /* Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Job_Header&lt;br /&gt;
|department=Medical&lt;br /&gt;
|img=[[File:Medical Doctor.png|128px]] &amp;lt;!-- Good enough for now --&amp;gt;&lt;br /&gt;
|title=Medical Doctor&lt;br /&gt;
|access=Maintenance, Medical&lt;br /&gt;
|difficulty=Medium&lt;br /&gt;
|duties=Heal people. &lt;br /&gt;
|supervisors=[[Chief Medical Officer]]&lt;br /&gt;
|subordinates= Medical Intern&lt;br /&gt;
|guides=[[Medical]], [[Medicine]], [[Virology|Virology]], [[Cryogenic Pods|Cryogenic Pods]], [[Surgery]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Medical Doctor is the first line of defense against the waves of irradiated, poisoned, on fire masses that often come to Medical. Get medicine from the [[Chemist|Chemists]] while treating crewmates with all sorts of ailments. See the [[medical|medical guide]] for more information about how to treat crewmates.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:healthanalyzer.png]] || Health Analyzer ||Displays the health status of any crewmate or organism upon use.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:bruisepack.png]] || Bruise Pack || Heals 7.5 points of blunt, slash, and piercing, per use.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ointment.png]] || Ointment || Heals 7.5 points of heat, cold and shock damage while only healing 2.5 caustic per use&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blood_pack.png]] || Blood Pack || Gives 15u of blood (roughly 5% blood level) and heals .5 bloodloss damage per use.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:pill1.png]] [[File:pill2.png]] || Pill || Administers a dosage of a specific chemical or medicine upon ingestion. Dosages can vary from 1 to 20 units.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:syringe.png]] || Syringe || Administers a dosage of a specific liquid upon injection. Dosages can only be administered 5, 10, or 15 units at a time, and can store a maximum of 15 units.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:gauze.png]] || Gauze || Stops bleeding upon application, healing 7.5 slash and 15 piercing as well.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:medipen.png]] || Medipen || A shot of 12u of epinephrine and 3u of tranexamic acid.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:bottle.png]] || Epinephrine || 30 units of epinephrine.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defib.png|frameless]]|| Defibrillator || Used to bring people back from death (as long as they have not rotted). Cures 40 asphyxiation damage if they&#039;re dead but deals 5 shock.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
*Make sure to have a store of basic medicine on you, namely [[Medicine|medicine]] such as bicaridine, tricordrazine, and inaprovaline, all of which are very useful in a pinch.&lt;br /&gt;
&lt;br /&gt;
*Always treat patients with whatever medicines you have at your disposal. Scan patients with the health analyzer to determine the best course of treatment.&lt;br /&gt;
&lt;br /&gt;
*The [[Chief Medical Officer]] has a computer in his room, which shows the status of other medical personnel and their location. Use this to recover lost bodies and keep track of the life status of the [[Heads]].&lt;br /&gt;
&lt;br /&gt;
*You may have to coordinate with the other doctors and the [[Chemist]]s to prioritize wounded patients. Be sure to treat patients as efficiently as possible to prevent a buildup of wounded patients in need of care.&lt;br /&gt;
&lt;br /&gt;
*Liase with the [[Bartender]] for the cure of some diseases. Refer to [[Virology]].&lt;br /&gt;
&lt;br /&gt;
*You can use your Medical PDA as an Health Analyzer.&lt;br /&gt;
&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
[[Category:Medical jobs]]&lt;/div&gt;</summary>
		<author><name>PoquitoDondito</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=Medical_Doctor&amp;diff=758</id>
		<title>Medical Doctor</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=Medical_Doctor&amp;diff=758"/>
		<updated>2025-03-24T15:33:37Z</updated>

		<summary type="html">&lt;p&gt;PoquitoDondito: Changing some of the descriptions, should all be accurate now&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Job_Header&lt;br /&gt;
|department=Medical&lt;br /&gt;
|img=[[File:Medical Doctor.png|128px]] &amp;lt;!-- Good enough for now --&amp;gt;&lt;br /&gt;
|title=Medical Doctor&lt;br /&gt;
|access=Maintenance, Medical&lt;br /&gt;
|difficulty=Medium&lt;br /&gt;
|duties=Heal people. &lt;br /&gt;
|supervisors=[[Chief Medical Officer]]&lt;br /&gt;
|subordinates= Medical Intern&lt;br /&gt;
|guides=[[Medical]], [[Medicine]], [[Virology|Virology]], [[Cryogenic Pods|Cryogenic Pods]], [[Surgery]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Medical Doctor is the first line of defense against the waves of irradiated, poisoned, on fire masses that often come to Medical. Get medicine from the [[Chemist|Chemists]] while treating crewmates with all sorts of ailments. See the [[medical|medical guide]] for more information about how to treat crewmates.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:healthanalyzer.png]] || Health Analyzer ||Displays the health status of any crewmate or organism upon use.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:bruisepack.png]] || Bruise Pack || Heals 7.5 points of blunt, slash, and piercing, per use.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ointment.png]] || Ointment || Heals 7.5 points of heat, cold and shock damage while only healing 2.5 caustic per use&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blood_pack.png]] || Blood Pack || Gives 15u of blood (roughly 5% blood level) and heals .5 bloodloss damage per use.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:pill1.png]] [[File:pill2.png]] || Pill || Administers a dosage of a specific chemical or medicine upon ingestion. Dosages can vary from 1 to 20 units.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:syringe.png]] || Syringe || Administers a dosage of a specific liquid upon injection. Dosages can only be administered 5, 10, or 15 units at a time, and can store a maximum of 15 units.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:gauze.png]] || Gauze || Stops bleeding upon application, healing 7.5 slash and 15 piercing as well.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:medipen.png]] || Medipen || A shot of 12u of epinephrine and 3u of tranexamic acid.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:bottle.png]] || Epinephrine || 30 units of epinephrine.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defib.png|frameless]]|| Defibrillator || Used to bring people back from death (as long as they have not rotted). Cures 40 asphyxiation damage if they&#039;re dead.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
*Make sure to have a store of basic medicine on you, namely [[Medicine|medicine]] such as bicaridine, tricordrazine, and inaprovaline, all of which are very useful in a pinch.&lt;br /&gt;
&lt;br /&gt;
*Always treat patients with whatever medicines you have at your disposal. Scan patients with the health analyzer to determine the best course of treatment.&lt;br /&gt;
&lt;br /&gt;
*The [[Chief Medical Officer]] has a computer in his room, which shows the status of other medical personnel and their location. Use this to recover lost bodies and keep track of the life status of the [[Heads]].&lt;br /&gt;
&lt;br /&gt;
*You may have to coordinate with the other doctors and the [[Chemist]]s to prioritize wounded patients. Be sure to treat patients as efficiently as possible to prevent a buildup of wounded patients in need of care.&lt;br /&gt;
&lt;br /&gt;
*Liase with the [[Bartender]] for the cure of some diseases. Refer to [[Virology]].&lt;br /&gt;
&lt;br /&gt;
*You can use your Medical PDA as an Health Analyzer.&lt;br /&gt;
&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
[[Category:Medical jobs]]&lt;/div&gt;</summary>
		<author><name>PoquitoDondito</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Healthanalyzer.png&amp;diff=757</id>
		<title>File:Healthanalyzer.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Healthanalyzer.png&amp;diff=757"/>
		<updated>2025-03-24T14:30:06Z</updated>

		<summary type="html">&lt;p&gt;PoquitoDondito: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>PoquitoDondito</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=Medical_Doctor&amp;diff=756</id>
		<title>Medical Doctor</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=Medical_Doctor&amp;diff=756"/>
		<updated>2025-03-24T14:27:44Z</updated>

		<summary type="html">&lt;p&gt;PoquitoDondito: Changing some of the descriptions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Job_Header&lt;br /&gt;
|department=Medical&lt;br /&gt;
|img=[[File:Medical Doctor.png|128px]] &amp;lt;!-- Good enough for now --&amp;gt;&lt;br /&gt;
|title=Medical Doctor&lt;br /&gt;
|access=Maintenance, Medical&lt;br /&gt;
|difficulty=Medium&lt;br /&gt;
|duties=Heal people. &lt;br /&gt;
|supervisors=[[Chief Medical Officer]]&lt;br /&gt;
|subordinates= Medical Intern&lt;br /&gt;
|guides=[[Medical]], [[Medicine]], [[Virology|Virology]], [[Cryogenic Pods|Cryogenic Pods]], [[Surgery]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Medical Doctor is the first line of defense against the waves of irradiated, poisoned, on fire masses that often come to Medical. Get medicine from the [[Chemist|Chemists]] while treating crewmates with all sorts of ailments. See the [[medical|medical guide]] for more information about how to treat crewmates.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:healthanalyzer.png]] || Health Analyzer ||Displays the health status of any crewmate or organism upon use.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:bruisepack.png]] || Bruise Pack || Heals 5 points of brute damage per use in the brute category, per use.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ointment.png]] || Ointment || Heals 10 points of heat and shock damage in the burn category, per use&lt;br /&gt;
|-&lt;br /&gt;
| [[File:blood_pack.png]] || Blood Pack || Heals 15 points of bloodloss damage per use.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:pill1.png]] [[File:pill2.png]] || Pill || Administers a dosage of a specific chemical or medicine upon ingestion. Dosages can vary from 1 to 20 units.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:syringe.png]] || Syringe || Administers a dosage of a specific liquid upon injection. Dosages can only be administered 5, 10, or 15 units at a time, and can store a maximum of 15 units.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:gauze.png]] || Gauze || Stops bleeding upon application, healing 7.5 slash and 15 piercing as well.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:medipen.png]] || Medipen || A shot of 12u of epinephrine and 3u of tranexamic acid.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:bottle.png]] || Epinephrine || 30 units of epinephrine.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Defib.png|frameless]]|| Defibrillator || Used to bring people back from death (within a 5-minute timeframe). Cures asphyxiation damage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
*Make sure to have a store of basic medicine on you, namely [[Medicine|medicine]] such as bicaridine, tricordrazine, and inaprovaline, all of which are very useful in a pinch.&lt;br /&gt;
&lt;br /&gt;
*Always treat patients with whatever medicines you have at your disposal. Scan patients with the health analyzer to determine the best course of treatment.&lt;br /&gt;
&lt;br /&gt;
*The [[Chief Medical Officer]] has a computer in his room, which shows the status of other medical personnel and their location. Use this to recover lost bodies and keep track of the life status of the [[Heads]].&lt;br /&gt;
&lt;br /&gt;
*You may have to coordinate with the other doctors and the [[Chemist]]s to prioritize wounded patients. Be sure to treat patients as efficiently as possible to prevent a buildup of wounded patients in need of care.&lt;br /&gt;
&lt;br /&gt;
*Liase with the [[Bartender]] for the cure of some diseases. Refer to [[Virology]].&lt;br /&gt;
&lt;br /&gt;
*You can use your Medical PDA as an Health Analyzer.&lt;br /&gt;
&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
[[Category:Medical jobs]]&lt;/div&gt;</summary>
		<author><name>PoquitoDondito</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=User:PoquitoDondito&amp;diff=755</id>
		<title>User:PoquitoDondito</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=User:PoquitoDondito&amp;diff=755"/>
		<updated>2025-03-23T17:53:03Z</updated>

		<summary type="html">&lt;p&gt;PoquitoDondito: Created page with &amp;quot;Slime people squish&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Slime people squish&lt;/div&gt;</summary>
		<author><name>PoquitoDondito</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=Chemist&amp;diff=754</id>
		<title>Chemist</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=Chemist&amp;diff=754"/>
		<updated>2025-03-23T17:52:06Z</updated>

		<summary type="html">&lt;p&gt;PoquitoDondito: Removing irrelevant chems and replacing with relevant funkychems. First pass on tidying up language&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Job_Header&lt;br /&gt;
|department=Medical&lt;br /&gt;
|img=[[File:Chemist.png|128px]]&lt;br /&gt;
|title=Chemist&lt;br /&gt;
|access=Chemistry, Maintenance, Medical&lt;br /&gt;
|difficulty=Medium&lt;br /&gt;
|duties=Make medicine &amp;lt;del&amp;gt;and maybe drugs&amp;lt;/del&amp;gt;&lt;br /&gt;
|supervisors=[[Chief Medical Officer]]&lt;br /&gt;
|subordinates=None&lt;br /&gt;
|guides= [[Medical|Guide to Medical]]&lt;br /&gt;
}}&lt;br /&gt;
As a chemist, your job is to make &amp;lt;del&amp;gt;deadly nerve gas&amp;lt;/del&amp;gt; [[medicine]] for your crew. The most important machines for your profession are a [[#Chemical Dispenser|Chemical Dispenser]] and the [[#ChemMaster4000|ChemMaster4000]]. &lt;br /&gt;
Since the 4 usual damage types are Brute, Burn, Airloss and Toxin, you will need to create cures for all of them as well as for blood loss, the most common being:&lt;br /&gt;
*Libital or Probital&lt;br /&gt;
*Aiuri or Lenturi &lt;br /&gt;
*Dexalin or Salbutamol&lt;br /&gt;
*Multiver&lt;br /&gt;
*Arithrazine&lt;br /&gt;
*Saline&lt;br /&gt;
&lt;br /&gt;
——-&amp;gt;&#039;&#039;&#039;Check the in-game guidebook for recipes.&#039;&#039;&#039;&amp;lt;———&lt;br /&gt;
&lt;br /&gt;
Chemists can also make less common meds ranging from recovering from eye damage, curing a zombie plague, curing a bee sting or assisting a hangover. In an outbreak, you may be asked to work with the medical team to bulk produce and distribute a cure. Remember to use the [[Radio]] to work closely with the crew.&lt;br /&gt;
&lt;br /&gt;
[[Botanist|Botanists]] may come to you requesting Botanical chemicals to help with weeds and plant growth. The [[Janitor]] may request Space Cleaner for removing crayon artwork from floors (less common if there is a dispenser for that on station), Bleach or rat poison. The [[Chef]] may request salt / sugar and other condiments. A [[Security Officer]] may request flammable bomb ingredients, foam or cannisters of meds. A [[Salvage Specialist]] may request a bunch of brute and burn chemicals for fighting [[Fauna|space carp]]. A [[Bartender]] may require drink ingredients such as iron or tricordrazine. Bored colleagues may request illicit drugs (Space Drugs / Meth / LSD) or or request you grind up a maintenance pill to see what’s inside. Antagonists may request poisons or sleep drugs. Clowns may ask for beakers of potassium. Prioritising which drugs to create is part of a chemist’s job. &lt;br /&gt;
&lt;br /&gt;
For more info, see the ingame guidebook since it is the most up to date source.&lt;br /&gt;
&lt;br /&gt;
A creative chemist can work with the [[Scientist|Science team]] to create heal grenades that can be deployed on a room of the diseased to bulk cure them. Beware to only use chemicals that cannot be overdosed for this unless you have a good [[Lawyer]].&lt;br /&gt;
&lt;br /&gt;
A clever chemist may choose to ignore or report suspicious requests from unauthorised staff for a beaker of:&lt;br /&gt;
*Potassium (used to make explosions)&lt;br /&gt;
*Chlorine / Florine (used to make explosions)&lt;br /&gt;
*Radium / Uranium (for mutating plants or causing radiation damage)&lt;br /&gt;
*Sulfuric acid (acid is dangerous)&lt;br /&gt;
*Oxygen&lt;br /&gt;
*Diethylamine (fertilizer / poison)&lt;br /&gt;
*Plasma (used to make poison)&lt;br /&gt;
*Cryostasis Beaker (useful making bombs)&lt;br /&gt;
Note that certain staff may have an actual non-antag reason to request certain things. Be sure to check their ID by right clicking on them and Examining their ID. When in doubt, ask your Chief Medical Officer.&lt;br /&gt;
&lt;br /&gt;
If you can get your hands on an emag from security, you can upgrade the ChemDispenser (so that it produces more drugs) or you can instead rely on [[Botanist|Botanists]] and hope they aren&#039;t just smoking.&lt;br /&gt;
&lt;br /&gt;
Your job can get chaotic with power outages, chemical explosions, [[Antagonist|villians]] running past or intruders jumping through the window to steal your precious pills. Being able to have adequate meds on hand to assist medical and security staff to cater for the next emergency is your challenge.&lt;br /&gt;
&lt;br /&gt;
==Chemical Delivery Methods==&lt;br /&gt;
All chemicals will require either being injected into the bloodstream, inhaled or ingested. Some non-chemical medicines like bruise packs and aloe cream can be applied to the body instead.&lt;br /&gt;
&lt;br /&gt;
* Ingest - Crew can ingest pills for a large dose of chemical, drink a liquid from a container 5u at a time or eat medical plants. These all occur via the mouth.&lt;br /&gt;
* Inject - Crew can be injected into their bloodstream via a Syringe with small amounts of liquid chemical.&lt;br /&gt;
* Inhale - Crew can breathe in condensed amounts of gaseous chemical if their Internals are not off. A [[Modular Grenade]], bomb or Air Vent can cause chemicals to be inhaled. Chemicals with an overdose effect can have a negative rather than positive effect if inhaled this way&lt;br /&gt;
* Applied - Crew can apply a patch anywhere on their body (including past their clothes / suit somehow).&lt;br /&gt;
&lt;br /&gt;
Bear in mind that crew wearing suits ([[Salvage Specialist]], [[Engineer]]) may be wearing a helmet making the Inhale / Ingest delivery methods take a bit more time. This is because someone needs to remove the helmet and/or breath mask. In non-critical situations this will not be a problem. However, for critical situations where crew are gasping for air, every second may count.&lt;br /&gt;
&lt;br /&gt;
Given this knowledge, chemists can choose the delivery method of which to serve their chemicals and the [[Medical]] team can choose the best medicine for each particular scenario. For example, Dexalin and Epinephrine can be served as either a pill or liquid in a Jug. As they are used to treat critical conditions (often in people with a suit or breathe mask on), consider delivering the liquid in a bottle and injecting it into the patient. As Dexalin is not only for critical situations though, having it both in bottles and as pills can be handy. In contrast non-critical on-demand chemicals like Space drugs can be offered as pills as crew have a tendency to either smash or steal the beakers. Also, [[Medical]] staff may get demand for bruise packs by crewmembers that go into space as they can apply it in space without taking off their helmet. As a chemist, don&#039;t get insulted by this!&lt;br /&gt;
&lt;br /&gt;
== Chemical Dispenser ==&lt;br /&gt;
[[File:Industrial Dispenser.png|right|128px]]&lt;br /&gt;
The chemical dispenser&#039;s main purpose is to get and mix chemicals. You have an infinite supply of chemicals but require power to use it. If the power goes out, you will not be able to retrieve a beaker from it. &lt;br /&gt;
&lt;br /&gt;
To use it, you need to:&lt;br /&gt;
*Click on it with a beaker to put a it in. &#039;&#039;(Note that if it already has a beaker inside, it will swap it with the one in your hand)&#039;&#039;;&lt;br /&gt;
*Open the chemical dispenser&#039;s GUI;&lt;br /&gt;
*Select the amount (u) to add to the beaker;&lt;br /&gt;
*Select the chemical you want to add to the beaker. &#039;&#039;(Note that the chemicals will react instantly)&#039;&#039;&lt;br /&gt;
*Click Eject&lt;br /&gt;
&lt;br /&gt;
TIPS:&lt;br /&gt;
*Oxygen and Hydrogen cannot be turned into water (as at 2023)&lt;br /&gt;
*Some recipes will require input of external ingredients such as blood, plasma or water.&lt;br /&gt;
*Some recipes require multiple interim chemicals. The order that you add chemicals can be important. Otherwise you may get unexpected results.&lt;br /&gt;
*Some chemicals are easier obtained via [[Hydroponics|Hydroponics Tray]] medical plants. e.g. Lingzhi when ground produces epinephrine. Medical plants raw can also heal small amounts. The amount varies on the strength (and size) of the plant. Multiple plants can be eaten one after the other to stack their effect. A single max strength plant is more effective than 0.5u of the medicine it gives. However, grinding them produces chemicals more effective than eating the plant raw. High strength plants produce more chemicals.&lt;br /&gt;
&lt;br /&gt;
== ChemMaster4000 ==&lt;br /&gt;
[[File:ChemMaster4000.png|right|128px]]&lt;br /&gt;
ChemMaster4000&#039;s purpose is to make pills or bottles with the chemical of your choosing. Note that if the ChemMaster4000 is unanchored, it discards everything stored. &lt;br /&gt;
*Put a container in your active hand. e.g. pill cannister or bottle.&lt;br /&gt;
*Click the ChemMaster machine to put it into the Output tab&lt;br /&gt;
*Put a beaker in your active hand&lt;br /&gt;
*Click the ChemMaster machine to put it into the Input tab&lt;br /&gt;
&lt;br /&gt;
*If you want to make a pill/bottle/patch:&lt;br /&gt;
**Ensure that there is a Container loaded in the Input tab that has chemicals in it.&lt;br /&gt;
**&lt;br /&gt;
**&#039;&#039;&#039;Add the chemicals&#039;&#039;&#039;. Click the Transfer button next to a chemical to load it to the buffer. &#039;&#039;(&amp;quot;All&amp;quot; adds everything in the beaker, &amp;quot;5&amp;quot; adds 5u, &amp;quot;10&amp;quot; adds 10u etc.)&#039;&#039;;&lt;br /&gt;
**&#039;&#039;&#039;Check the chemicals&#039;&#039;&#039;. All chemical types in the buffer will be output. e.g. It is a good idea to have both Arithrazine and Libital in the buffer so that they are both added to the output to complement each other.&lt;br /&gt;
**Change to the &#039;&#039;&#039;Output&#039;&#039;&#039; tab&lt;br /&gt;
**&#039;&#039;&#039;Change the label&#039;&#039;&#039; if necessary. &#039;&#039;Generally chemists order it as Chem-name/Type/Overdose amount&#039;&#039;; As most of your colleagues may not know chemistry.&lt;br /&gt;
**If you&#039;re making pills, &#039;&#039;&#039;set the pill&#039;s visual appearance&#039;&#039;&#039;. &#039;&#039;I prefer to make it similar to the color of the chemical&#039;&#039;;&lt;br /&gt;
**&#039;&#039;&#039;Set the dose&#039;&#039;&#039; 15u or 25u or 30u is typically enough.&lt;br /&gt;
**&#039;&#039;&#039;Set the amount of pills/bottles&#039;&#039;&#039; you want to create.&lt;br /&gt;
**Hit the &#039;&#039;&#039;create&#039;&#039;&#039; button. &lt;br /&gt;
&lt;br /&gt;
*If you want to get rid of the chemical in the buffer:&lt;br /&gt;
**Select either &#039;&#039;&#039;transfer&#039;&#039;&#039; &#039;&#039;(moves chemical to inserted container)&#039;&#039; or &#039;&#039;&#039;discard&#039;&#039;&#039; &#039;&#039;(gets rid of the chemical completely)&#039;&#039;;&lt;br /&gt;
**Select the amount to transfer/discard.&lt;br /&gt;
&lt;br /&gt;
== Reagent Grinder ==&lt;br /&gt;
The Reagent Grinder enables objects to be ground or liquified. &lt;br /&gt;
&lt;br /&gt;
A chemist will need to grind 1 object of plasma in this in order to make some medication like pentetic acid. Only one object can be ground at a time so if you insert a stack of objects it will not work. A Beaker will need to be loaded into the Reagent Grinder by left clicking on the machine with the object in your active hand.&lt;br /&gt;
&lt;br /&gt;
A Grinder can also be used to test the contents of pills. Insert the pill and a beaker and then click Grind in order to return the contents of the pill to the beaker in liquid form. &lt;br /&gt;
&lt;br /&gt;
== Medical Plants ==&lt;br /&gt;
There are various [[Hydroponics#Chemicals|Medical Plants]] that you can request a [[Botanist]] to supply. Some plants produce more effective medication than you do (e.g. aloe cream), whilst others have effects that you cannot produce chemically (e.g. Stellibinin). Be sure to supply the Botanist with Robust Harvest and remind them to use it. Using fertilizer will increase the size and potency of medical plants making them stronger when eaten raw whilst also allowing them to produce more chemicals when ground in a Grinder. Always remember to keep one of each type of medical plant on the chance that an incompetent colleague plants all the seeds and tries to tell you they cannot grow any more. They can turn the plant into a seed.&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| {{item|Lab coat}} || Has pockets for pills to carry with you. Partially prevents you from melting because you spilled acid on yourself.&lt;br /&gt;
|-&lt;br /&gt;
| {{item|Large Beaker}} || Your primary container. Holds 100u of chemicals. Fill up from a ChemDispenser / Water tank / syringe / open soda can. Left click to drink from it 5u at a time. Click on it with an object in Draw mode to transfer 5u of its contents to that object (e.g. syringe / bottle). &lt;br /&gt;
|-&lt;br /&gt;
| {{item|Beaker}} || A small beaker that holds 50u&lt;br /&gt;
|-&lt;br /&gt;
| {{item|BlueSpace Beaker}} || A rare large beaker that holds 1000u. &lt;br /&gt;
|-&lt;br /&gt;
| {{item|Cryostasis Beaker}} || A small beaker that holds 60u and enables chemical storage without causing reactions.&lt;br /&gt;
|-&lt;br /&gt;
| {{item|Bottle}} || A small bottle that can hold 30u and be drunk from similar to a beaker but in smaller quantities. Doesn&#039;t shatter when thrown!&lt;br /&gt;
|-&lt;br /&gt;
| {{item|Spray bottle}} || A bottle that can contain ~90u of liquid. When used, it sprays 5u at the target direction. Useful for space cleaner and weed killer.&lt;br /&gt;
|-&lt;br /&gt;
| {{item|Dropper}} || Enables 5u of liquid to be extracted and injected.&lt;br /&gt;
|-&lt;br /&gt;
| {{item|Syringe}} || Holds 15u of liquid that can be used to inject a human / animal 5u at a time. Press Z to change from draw to inject modes. Primarily used to draw blood, inject epinephrine into critical patients or inject stunned / bound / distracted victims with poison.&lt;br /&gt;
|-&lt;br /&gt;
| {{item|Pill canister}} || Holds 9 pills. Each pill can be drawn out one by one or can be dumped.&lt;br /&gt;
|-&lt;br /&gt;
| {{item|Pill}} || A pill can be created from the ChemMaster&#039;s Output tab assuming that there is first inserted a Pill Cannister. A pill can contain a higher dose than a syringe. Too high of a dose of some chemicals is dangerous.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Getting Supplies==&lt;br /&gt;
A Chemistry lab typically starts off with several supplies, including Beaker Boxes (with beakers and large beakers), Pill Cannister Boxes (with pill cannisters), Bottle Boxes (with bottles), and Syringe Boxes (with syringes). Sometimes there will also be plasma available. At the Medical Fabricator, you can manufacture more bottles, beakers, pill cannisters, and droppers.&lt;br /&gt;
&lt;br /&gt;
To get more supplies, you can go to:&lt;br /&gt;
*Cargo - Request a Chemistry Supplies Crate or a Chemvend Restock Crate.&lt;br /&gt;
*Salvage - Request space carp and plasma from their journeys in space.&lt;br /&gt;
*Science - Request machines to be made / replaced.&lt;br /&gt;
*Science - Request grenade components so that a heal grenade can be made.&lt;br /&gt;
*Hydroponics - Request medical plants and aloe cream.&lt;br /&gt;
*Bartender - Request a 100u Shaker in an emergency.&lt;br /&gt;
&lt;br /&gt;
==Investigating Suspicious Liquids / Pills==&lt;br /&gt;
The &#039;&#039;&#039;contents of a liquid&#039;&#039;&#039; can be placed into a beaker by left clicking on a beaker with a container (soda can, bottle, dropper, bucket) in your hand. This transfers 5u of liquid into the beaker at a time. The beaker can then be placed into either a ChemDispenser, ChemMaster or Reagent Grinder in order to view its contents. &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;contents of a pill&#039;&#039;&#039; can be placed into a Reagent Grinder that has a beaker in it. After the Grind button is pressed, the pill contents will be liquified into the beaker.&lt;br /&gt;
&lt;br /&gt;
This should be the basics you need to know to get started. Don&#039;t hesitate to look at the ingame Guide Book if you forget a recipe. Have fun and remember your Standard Operating Procedures! :)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
[[Category:Medical jobs]]&lt;/div&gt;</summary>
		<author><name>PoquitoDondito</name></author>
	</entry>
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