<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.funkystation.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=8tv</id>
	<title>Funky Station - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.funkystation.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=8tv"/>
	<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=Special:Contributions/8tv"/>
	<updated>2026-06-04T23:26:22Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=Space_Law&amp;diff=2218</id>
		<title>Space Law</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=Space_Law&amp;diff=2218"/>
		<updated>2026-01-01T04:21:00Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
{{Mbox&lt;br /&gt;
| name       = Notice&lt;br /&gt;
| type       = content&lt;br /&gt;
| image      = none&lt;br /&gt;
| style      = border-left: 10px solid #b32424;&lt;br /&gt;
| textstyle  = text-align: left;&lt;br /&gt;
| text       = &amp;lt;div style=&amp;quot;text-align: left;&amp;quot;&amp;gt;&#039;&#039;&#039;Notice&#039;&#039;&#039;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
            --&amp;gt;This page is only for Funky Station servers. Other servers may use this, or have no rules at all.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Space Law ==&lt;br /&gt;
Funky Station operates under Space Law. All crew, passengers, and visitors aboard the station are expected to know and follow these laws (they are fairly common sense, only Security and the Captain need to know the times).&lt;br /&gt;
&lt;br /&gt;
== Treatment Of Prisoners ==&lt;br /&gt;
Prisoners still have certain rights that must be upheld by law enforcement:&lt;br /&gt;
&lt;br /&gt;
* Prisoners must be granted adequate medical care. They should also be provided psychiatric and spiritual counseling if requested.&lt;br /&gt;
* Prisoners must be allowed access to communications equipment so long as they are not abused.&lt;br /&gt;
* Prisoners must be granted clothing, food, water, shelter and safety. If the brig is no longer safe, confinement must be established in another location.&lt;br /&gt;
* Prisoners must not be sentenced prior to a formal interrogation and presentation of evidence unless they have confessed to the crimes they are accused of.&lt;br /&gt;
* Prisoners must be given access to legal counsel &#039;&#039;&#039;before&#039;&#039;&#039; and during an interrogation if requested and available.&lt;br /&gt;
* Prisoners must be interrogated in a timely manner, but interrogation need not occur in a private interrogation room. &#039;Interrogation&#039; need only consist of declaring to the individual what crimes they are accused of, and asking for a plea. After a prisoner has pled guilty or not guilty, their sentence may begin.&lt;br /&gt;
* Prisoners must be given their shift mandated PDA after confinement has finished. Unless there is solid proof of PDA tampering, in which case the PDA is to be secured and replaced with a fresh one.&lt;br /&gt;
* Prisoners must be granted freedom of movement, and should not be restrained with handcuffs or other devices after incarceration unless there is an undue risk to life and limb.&lt;br /&gt;
&lt;br /&gt;
== Reasonable Suspicion ==&lt;br /&gt;
Reasonable suspicion of an individual is defined as suspicion based upon an officer directly witnessing potentially illegal activity, or reports of potentially illegal activity committed by the individual (not a vague description of the individual) from a credible source, or suspicion based upon evidence gathered and reported by the station detective.&lt;br /&gt;
&lt;br /&gt;
== Searches ==&lt;br /&gt;
A personnel search is a seizure of the objects in a person&#039;s backpack, hands, coat, belt, pockets, and hat. If any contraband is found during a search the officer may choose to further the search into a detainment or simply confiscate the restricted items. After the search is conducted all legal items are to be returned to the person.&lt;br /&gt;
&lt;br /&gt;
A crewmate may legally decline any search conducted without a warrant while the alert level is green. Should be noted that if the alert level is blue or above all personnel searches are legal and no longer require a warrant.&lt;br /&gt;
&lt;br /&gt;
== Implantation ==&lt;br /&gt;
Any prisoner in custody can be subjected to implantation or implant removal procedures, so long as it&#039;s within reason. The process of adding an implant should not prolong the detainees sentence, meaning you can not hold them longer to administer the implant, unless stated otherwise. A prisoner can still receive implantation procedures without meeting the circumstances if they give their clear permission.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mind Shields&amp;lt;/b&amp;gt;: Mind Shields can be administered to any inmate who is clearly brainwashed. Unlike standard implantation, you may hold a prisoner until they are issued a Mind Shield, so long as it&#039;s done in a timely fashion. If a suspect refuses to cooperate or the implant fails to function they can be charged with Refusal of Mental Shielding.&lt;br /&gt;
&lt;br /&gt;
Under normal circumstances, a crewmate can refuse a Mind Shield if they are not imprisoned for committing a crime.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;However, when there is a known threat to the station that utilizes mass brainwashing or mind control, crewmates must submit to a Mind Shield if ordered by Security. Failure to comply is to be treated as Refusal of Mental Shielding.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Removal===&lt;br /&gt;
A suspect can be forced to receive implant removal if there is strong reasonable proof that they have been implanted, such as an officer witnessing them use an implantation device or their biological information being found on a discarded injector. Unlike the implantation procedure a prisoner can have their sentence entirely delayed or extended until they comply with the procedure, as long as security are actively making attempts to preform it. Akin to implanting, if an inmate gives their clear permission, implant removal can proceed without proof.&lt;br /&gt;
&lt;br /&gt;
== Sentencing ==&lt;br /&gt;
All sentencing is to primarily be handled by the Warden, if no Warden is available the HoS is to take over that duty, if there&#039;s no HoS it falls onto the highest ranking member of Security.&lt;br /&gt;
&lt;br /&gt;
Use common sense and humanity when issuing punishments. You should not always seek out the highest punishment you can, you don&#039;t have to always give the maximum time or always look to demote someone. Always take in account the severity and only charge for what is needed for someone to learn their lesson.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Accessory, Attempting, And Intention:&amp;lt;/b&amp;gt; If someone intentionally, knowingly and substantially assists someone in enacting a crime they can be charged with the relevant crimes, such as an engineer giving someone tools, who says they are going to break into an area. Same goes for a clear and solid attempt at a crime, or a person who shows clear intent to act out a crime, such as a syndicate nuclear operative arming a nuke but getting arrested before it goes off, they can still be charged with terrorism. Does not apply to crimes that have an attempted listing already, like attempted murder.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Stackable Crimes:&amp;lt;/b&amp;gt; Crimes are to be considered &#039;stackable&#039; in the sense that if you charge someone with two or more different crimes, you should combine the times you would give them for each crime.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;External Influences:&#039;&#039;&#039; Crimes commited while under the mental control of another individual or entity are to be pardoned once a clear and successful deconversion occurs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Executions:&amp;lt;/b&amp;gt; Executions may be authorized by the presiding judge after a trial has been conducted. Executions may also be approved by CentComm, following formal contact.&lt;br /&gt;
&lt;br /&gt;
== Repeat Offenses == &lt;br /&gt;
Offenses repeated again after having been detained for the same crime can have more time added to the recommended maximum sentencing. The general guideline is as follows: &lt;br /&gt;
&lt;br /&gt;
===Second Offenses===&lt;br /&gt;
&amp;lt;b&amp;gt;Recommended Increase:&amp;lt;/b&amp;gt; Recommended to increase sentencing time by 1.5x for the same crime only.&lt;br /&gt;
&lt;br /&gt;
===Third Offenses===&lt;br /&gt;
&amp;lt;b&amp;gt;Recommended Increase:&amp;lt;/b&amp;gt; Recommended to increase sentencing time by 2.5x for the same crime only.&lt;br /&gt;
&lt;br /&gt;
===Further Repeat Offenders===&lt;br /&gt;
&#039;&#039;&#039;Recommended Increase:&#039;&#039;&#039; Recommended to cumulatively increase sentencing time by 2x for the same crime only. This means on the third offense, the cumulative increase should be 5x, then 10x on a fourth offense, etc.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;If sentence length goes above 20 minutes, permanent confinement is highly recommended.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quick Crime Guide ==&lt;br /&gt;
Crimes are organized by their Degree (severity).&lt;br /&gt;
&lt;br /&gt;
Key: &amp;lt;b&amp;gt;&amp;quot;Crime&amp;quot; [Recommended Minimum - Maximum Punishment]&amp;lt;/b&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! I Degree&lt;br /&gt;
! II Degree&lt;br /&gt;
! III Degree&lt;br /&gt;
! IV Degree&lt;br /&gt;
! V Degree&lt;br /&gt;
|-&lt;br /&gt;
| Possession/Use of Illegal Substances [1-3]&lt;br /&gt;
| Failure to Comply [Warn-2]&lt;br /&gt;
| Breach of Arrest [2-4]&lt;br /&gt;
| Kidnapping [4-10]&lt;br /&gt;
| Capital Negligence [Demotion-Perma]&lt;br /&gt;
|-&lt;br /&gt;
| Disturbance [Warn-2]&lt;br /&gt;
| Animal Cruelty [2-5]&lt;br /&gt;
| Breach of Custody [2-5]&lt;br /&gt;
| Murder [4-10]&lt;br /&gt;
| Refusal of Mental Shielding [Perma]&lt;br /&gt;
|-&lt;br /&gt;
| Vandalism [Warn-2]&lt;br /&gt;
| Endangerment [2-4]&lt;br /&gt;
| Manslaughter [4-10]&lt;br /&gt;
|&lt;br /&gt;
| Prevention of Revival [15-Perma]&lt;br /&gt;
|-&lt;br /&gt;
| Trespass [Warn-2]&lt;br /&gt;
| Rioting [2-4]&lt;br /&gt;
| Assault [Warn-3]&lt;br /&gt;
|&lt;br /&gt;
| Mass Murder [Perma]&lt;br /&gt;
|-&lt;br /&gt;
|Petty Theft [1-3]&lt;br /&gt;
|Damage/Destruction of Property [2-4]&lt;br /&gt;
| Battery [1-3]&lt;br /&gt;
|&lt;br /&gt;
|Terrorism [Perma-Execution]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Possession of Restricted Gear [Warn-5]&lt;br /&gt;
| Mass Destruction [10-15]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Posession of Restricted Weaponry [3-6]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Secure Trespass [3-8]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Grand Theft [3-6]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Crimes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;First Degree Crimes&amp;quot;&lt;br /&gt;
|+ I Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Minimum - Maximum Punishment || Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Disturbance&#039;&#039;&#039;|| To cause a public disturbance. || style=&amp;quot;text-align: center;&amp;quot; | Warning - 2:00 || Sometimes referred to as hooliganism. The catch-all for obnoxious crewmates. Covers things such as public nudity, needless insults, obstructing authorities, and inciting crime or violence.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Petty Theft&#039;&#039;&#039;|| To take non-vital or inexpensive property of another individual, organization, or common property, without consent. || style=&amp;quot;text-align: center;&amp;quot; | 1:00-3:00 || The difference between petty theft and grand theft is based on how crucial the stolen item is. Things like instruments, clothing and tools fall under petty theft. In most cases all you need to do is detain the thief, return the stolen item and let them go with a warning.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Possession/Use of Illegal Substances&#039;&#039;&#039;|| To make, hold, or abuse restricted drugs or chemicals. || style=&amp;quot;text-align: center;&amp;quot; | Warn-3:00 || This is to be followed in accordance with Standard Operating Procedure. If anything questionable is not brought up in SOP the captain or highest standing command staff may publicly restrict it.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Trespass&#039;&#039;&#039; || To enter a non-secured area without permission. ||  style=&amp;quot;text-align: center;&amp;quot; | Warn-2:00 || It may be better to simply remove them from the area instead of detaining them.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Vandalism&#039;&#039;&#039; || To intentionally deface or illegally alter public or private property. || style=&amp;quot;text-align: center;&amp;quot; | Warn-2:00 || Painting graffiti and remodeling the station without a permit from engineering are examples of vandalism.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Second Degree Crimes&amp;quot;&lt;br /&gt;
|+ II Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Minimum-Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Animal Cruelty&#039;&#039;&#039;|| To inflict unnecessary suffering or harm on a non-sapient being with malicious intent. || style=&amp;quot;text-align: center;&amp;quot; | 2:00-5:00 || This doesn&#039;t include legitimate and authorized animal testing and usually doesn&#039;t extend to vermin or creatures that could pose a threat to the station.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Damage/Destruction of Property&#039;&#039;&#039;|| To maliciously damage or destroy public or private property or equipment. || style=&amp;quot;text-align: center;&amp;quot; | 2:00-4:00 || Intentionally breaking / cracking windows, bar glasses, or other public or private property with no intent to fix it is damage / destruction of property.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Endangerment&#039;&#039;&#039; || To recklessly put yourself or others in danger, either through direct intentional or negligent actions || style=&amp;quot;text-align: center;&amp;quot; | 2:00-4:00 || Covers industrial accidents, industrial negligence, self-experimentation, or even medical malpractice.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Failure to Comply&#039;&#039;&#039;|| To resist reasonable orders given by an authority. This extends to warrants and authorized searches. || style=&amp;quot;text-align: center;&amp;quot; | Warn-2:00 || The order has to be reasonable and legal, and the person has to receive a good amount of warning before the arrest is issued.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Possession of Restricted Gear&#039;&#039;&#039;|| To hold or use non-lethal items or objects that are restricted or illegal. || style=&amp;quot;text-align: center;&amp;quot; | Warn-5:00 || This is mostly for syndicate contraband; EMAGs, syndicate gas masks, bloodred hardsuits, hijacked PDAs, or implants, however can sometimes extend to things the individual shouldn&#039;t possess like Kevlar vests and security gear.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Rioting&#039;&#039;&#039;|| To take part in a large group of personnel creating an unlawful public disturbance. || style=&amp;quot;text-align: center;&amp;quot; | 2:00-4:00 || Crimes like damage of property or battery are expected to be thrown on top of this charge. Leaders of a riot can be charged with all crimes that happen under their lead.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Third Degree Crimes&amp;quot;&lt;br /&gt;
|+ III Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Minimum-Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Assault&#039;&#039;&#039;|| Threatening to or attempt to use physical force against someone with the intent to cause fear or harm. || style=&amp;quot;text-align: center;&amp;quot; | Warn-3:00 || Assault is only a threat, not an act of violence. This charge may be stacked with multiple victims.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Battery&#039;&#039;&#039;|| The actual act of physical force used against someone without their consent. || style=&amp;quot;text-align: center;&amp;quot; | 1:00-3:00 || Battery is the actual act of physical violence. This charge may be stacked with other violent crimes, and with multiple victims.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Breach of Arrest&#039;&#039;&#039;|| To intentionally resist and flee arrest or detainment by an authorized authority. || style=&amp;quot;text-align: center;&amp;quot; | 2:00-4:00 || This only applies if the person is actively being physically arrested. Includes people uncuffing or assisting others out of an arrest. Breach of custody is a separate crime.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Grand Theft&#039;&#039;&#039;|| To take critical or unreplaceable property of another individual or organization without consent. || style=&amp;quot;text-align: center;&amp;quot; | 3:00-6:00 || The difference between petty theft and grand theft is based on how crucial the stolen item is, this mostly is used for the theft of command staff items, things like door remotes, hardsuits, jetpacks, and unreplaceable machine parts.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Manslaughter&#039;&#039;&#039;|| To incidentally kill a sapient being without intent. || style=&amp;quot;text-align: center;&amp;quot; | 4:00-10:00 || Includes manslaughter in self-defense and negligent manslaughter. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Mass Destruction&#039;&#039;&#039; || To cause massive damage to an area or major station system. || style=&amp;quot;text-align: center;&amp;quot; | 10:00-15:00 || This is mostly used for deadly bombings or sabotage of major station systems such as power production, cloning, substations, or atmospherics.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Possession of Restricted Weaponry&#039;&#039;&#039; || To hold or use a weapon that is unlawful or contraband. || style=&amp;quot;text-align: center;&amp;quot; | 3:00-6:00 || Everything from guns without a permit, deadly blades, explosives, syndicate firearms to explosive implants.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Secure Trespass&#039;&#039;&#039; || To enter a secured area without permission. || style=&amp;quot;text-align: center;&amp;quot; | 3:00-8:00 || This covers places like telecomms, head offices, security zones, command areas, the vault and armory.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Breach of Custody&#039;&#039;&#039;|| To break out of a cell or custody with the intention of escaping. || style=&amp;quot;text-align: center;&amp;quot; | 2:00-5:00 || This time should be added on top of a prisoner&#039;s current brig time. While rare, this charge can be bumped to permanent brig if the suspect has attempted to escape from or assist another in escaping from the brig multiple times.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Fourth Degree Crimes&amp;quot;&lt;br /&gt;
|+ IV Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Minimum-Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Kidnapping&#039;&#039;&#039; || To unlawfully restrain, transport, control or confine a sapient being against that individual&#039;s will. || style=&amp;quot;text-align: center;&amp;quot; | 4:00-10:00 || A large range of things, used mostly as a catch all when dealing with unlawful control of another being.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Murder&#039;&#039;&#039;|| To kill a sapient being with malicious intent. || style=&amp;quot;text-align: center;&amp;quot; | 4:00-10:00 || This only changes from attempted to full on murder if the victim enters a state of being deceased, having to be resurrected.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Fifth Degree Crimes&amp;quot;&lt;br /&gt;
|+ V Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Minimum-Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Mass Murder&#039;&#039;&#039; || To kill three or more sapient beings with malicious intent. || style=&amp;quot;text-align: center;&amp;quot; | Permanent || Only applies when there have been multiple killings with intention.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Capital Negligence&#039;&#039;&#039;|| To recklessly put yourself or others in danger, either through direct action, or failure to act as a command member. || style=&amp;quot;text-align: center;&amp;quot; | Demotion-Perma || This covers causing the death of one or more crewmates, failing to repair / mitigate severe station damage, or causing severe station damage. This charge is meant to be handed to Command members, and may be added to their permanent record.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Prevention of Revival&#039;&#039;&#039; || To render a body unresurrectable. || style=&amp;quot;text-align: center;&amp;quot; | 15:00-Perma || This covers gibbing, spacing, intentionally hiding a body leading to it rotting, or other ways of preventing a body with a soul from being resurrected.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Refusal of Mental Shielding&#039;&#039;&#039; || To refuse to comply with a reasonable Mind Shielding procedure. || style=&amp;quot;text-align: center;&amp;quot; | Permanent || Applies if the suspect is excessively uncooperative or the implant fails to function due to the mental state of the prisoner already being too far gone. If the implant fails the Recommended Maximum Punishment is upped to Expedited Execution.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Terrorism&#039;&#039;&#039; || To engage in maliciously destructive actions which threaten to destroy, or successfully destroy a vessel or habitat. || style=&amp;quot;text-align: center;&amp;quot; | Perma-Execution || Summed up; extreme sabotage of station systems or setting off self-destruction systems.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=Space_Law&amp;diff=2217</id>
		<title>Space Law</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=Space_Law&amp;diff=2217"/>
		<updated>2026-01-01T03:59:16Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
{{Mbox&lt;br /&gt;
| name       = Notice&lt;br /&gt;
| type       = content&lt;br /&gt;
| image      = none&lt;br /&gt;
| style      = border-left: 10px solid #b32424;&lt;br /&gt;
| textstyle  = text-align: left;&lt;br /&gt;
| text       = &amp;lt;div style=&amp;quot;text-align: left;&amp;quot;&amp;gt;&#039;&#039;&#039;Notice&#039;&#039;&#039;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
            --&amp;gt;This page is only for Funky Station servers. Other servers may use this, or have no rules at all.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Space Law ==&lt;br /&gt;
Funky Station operates under Space Law. All crew, passengers, and visitors aboard the station are expected to know and follow these laws (they are fairly common sense, only Security and the Captain need to know the times).&lt;br /&gt;
&lt;br /&gt;
== Treatment Of Prisoners ==&lt;br /&gt;
Prisoners still have certain rights that must be upheld by law enforcement:&lt;br /&gt;
&lt;br /&gt;
* Prisoners must be granted adequate medical care. They should also be provided psychiatric and spiritual counseling if requested.&lt;br /&gt;
* Prisoners must be allowed access to communications equipment so long as they are not abused.&lt;br /&gt;
* Prisoners must be granted clothing, food, water, shelter and safety. If the brig is no longer safe, confinement must be established in another location.&lt;br /&gt;
* Prisoners must not be sentenced prior to a formal interrogation and presentation of evidence unless they have confessed to the crimes they are accused of.&lt;br /&gt;
* Prisoners must be given access to legal counsel &#039;&#039;&#039;before&#039;&#039;&#039; and during an interrogation if requested and available.&lt;br /&gt;
* Prisoners must be interrogated in a timely manner, but interrogation need not occur in a private interrogation room. &#039;Interrogation&#039; need only consist of declaring to the individual what crimes they are accused of, and asking for a plea. After a prisoner has pled guilty or not guilty, their sentence may begin.&lt;br /&gt;
* Prisoners must be given their shift mandated PDA after confinement has finished. Unless there is solid proof of PDA tampering, in which case the PDA is to be secured and replaced with a fresh one.&lt;br /&gt;
* Prisoners must be granted freedom of movement, and should not be restrained with handcuffs or other devices after incarceration unless there is an undue risk to life and limb.&lt;br /&gt;
&lt;br /&gt;
== Reasonable Suspicion ==&lt;br /&gt;
Reasonable suspicion of an individual is defined as suspicion based upon an officer directly witnessing potentially illegal activity, or reports of potentially illegal activity committed by the individual (not a vague description of the individual) from a credible source, or suspicion based upon evidence gathered and reported by the station detective.&lt;br /&gt;
&lt;br /&gt;
== Searches ==&lt;br /&gt;
A personnel search is a seizure of the objects in a person&#039;s backpack, hands, coat, belt, pockets, and hat. If any contraband is found during a search the officer may choose to further the search into a detainment or simply confiscate the restricted items. After the search is conducted all legal items are to be returned to the person.&lt;br /&gt;
&lt;br /&gt;
A crewmate may legally decline any search conducted without a warrant while the alert level is green. Should be noted that if the alert level is blue or above all personnel searches are legal and no longer require a warrant.&lt;br /&gt;
&lt;br /&gt;
== Implantation ==&lt;br /&gt;
Any prisoner in custody can be subjected to implantation or implant removal procedures, so long as it&#039;s within reason. The process of adding an implant should not prolong the detainees sentence, meaning you can not hold them longer to administer the implant, unless stated otherwise. A prisoner can still receive implantation procedures without meeting the circumstances if they give their clear permission.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mind Shields&amp;lt;/b&amp;gt;: Mind Shields can be administered to any inmate who is clearly brainwashed. Unlike standard implantation, you may hold a prisoner until they are issued a Mind Shield, so long as it&#039;s done in a timely fashion. If a suspect refuses to cooperate or the implant fails to function they can be charged with Refusal of Mental Shielding.&lt;br /&gt;
&lt;br /&gt;
Under normal circumstances, a crewmate can refuse a Mind Shield if they are not imprisoned for committing a crime.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;However, when there is a known threat to the station that utilizes mass brainwashing or mind control, crewmates must submit to a Mind Shield if ordered by Security. Failure to comply is to be treated as Refusal of Mental Shielding.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Removal===&lt;br /&gt;
A suspect can be forced to receive implant removal if there is strong reasonable proof that they have been implanted, such as an officer witnessing them use an implantation device or their biological information being found on a discarded injector. Unlike the implantation procedure a prisoner can have their sentence entirely delayed or extended until they comply with the procedure, as long as security are actively making attempts to preform it. Akin to implanting, if an inmate gives their clear permission, implant removal can proceed without proof.&lt;br /&gt;
&lt;br /&gt;
== Sentencing ==&lt;br /&gt;
All sentencing is to primarily be handled by the Warden, if no Warden is available the HoS is to take over that duty, if there&#039;s no HoS it falls onto the highest ranking member of Security.&lt;br /&gt;
&lt;br /&gt;
Use common sense and humanity when issuing punishments. You should not always seek out the highest punishment you can, you don&#039;t have to always give the maximum time or always look to demote someone. Always take in account the severity and only charge for what is needed for someone to learn their lesson.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Accessory, Attempting, And Intention:&amp;lt;/b&amp;gt; If someone intentionally, knowingly and substantially assists someone in enacting a crime they can be charged with the relevant crimes, such as an engineer giving someone tools, who says they are going to break into an area. Same goes for a clear and solid attempt at a crime, or a person who shows clear intent to act out a crime, such as a syndicate nuclear operative arming a nuke but getting arrested before it goes off, they can still be charged with terrorism. Does not apply to crimes that have an attempted listing already, like attempted murder.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Stackable Crimes:&amp;lt;/b&amp;gt; Crimes are to be considered &#039;stackable&#039; in the sense that if you charge someone with two or more different crimes, you should combine the times you would give them for each crime.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;External Influences:&#039;&#039;&#039; Crimes commited while under the mental control of another individual or entity are to be pardoned once a clear and successful deconversion occurs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Executions:&amp;lt;/b&amp;gt; Executions may be authorized by the presiding judge after a trial has been conducted. Executions may also be approved by CentComm, following formal contact.&lt;br /&gt;
&lt;br /&gt;
== Repeat Offenses == &lt;br /&gt;
Offenses repeated again after having been detained for the same crime can have more time added to the recommended maximum sentencing. The general guideline is as follows: &lt;br /&gt;
&lt;br /&gt;
===Second Offenses===&lt;br /&gt;
&amp;lt;b&amp;gt;Recommended Increase:&amp;lt;/b&amp;gt; Recommended to increase sentencing time by 1.5x for the same crime only.&lt;br /&gt;
&lt;br /&gt;
===Third Offenses===&lt;br /&gt;
&amp;lt;b&amp;gt;Recommended Increase:&amp;lt;/b&amp;gt; Recommended to increase sentencing time by 2.5x for the same crime only.&lt;br /&gt;
&lt;br /&gt;
===Further Repeat Offenders===&lt;br /&gt;
&#039;&#039;&#039;Recommended Increase:&#039;&#039;&#039; Recommended to cumulatively increase sentencing time by 2x for the same crime only. This means on the third offense, the cumulative increase should be 5x, then 10x on a fourth offense, etc.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;If sentence length goes above 20 minutes, permanent confinement is highly recommended.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quick Crime Guide ==&lt;br /&gt;
Crimes are organized by their Degree (severity).&lt;br /&gt;
&lt;br /&gt;
Key: &amp;lt;b&amp;gt;&amp;quot;Crime&amp;quot; [Recommended Minimum - Maximum Punishment]&amp;lt;/b&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! I Degree&lt;br /&gt;
! II Degree&lt;br /&gt;
! III Degree&lt;br /&gt;
! IV Degree&lt;br /&gt;
! V Degree&lt;br /&gt;
|-&lt;br /&gt;
| Possession/Use of Illegal Substances [1-3]&lt;br /&gt;
| Failure to Comply [Warn-2]&lt;br /&gt;
| Breach of Arrest [2-4]&lt;br /&gt;
| Kidnapping [4-10]&lt;br /&gt;
| Capital Negligence [Demotion-Perma]&lt;br /&gt;
|-&lt;br /&gt;
| Disturbance [Warn-2]&lt;br /&gt;
| Animal Cruelty [2-5]&lt;br /&gt;
| Breach of Custody [2-5]&lt;br /&gt;
| Murder [4-10]&lt;br /&gt;
| Refusal of Mental Shielding [Perma]&lt;br /&gt;
|-&lt;br /&gt;
| Vandalism [Warn-2]&lt;br /&gt;
| Endangerment [2-4]&lt;br /&gt;
| Manslaughter [4-10]&lt;br /&gt;
|&lt;br /&gt;
| Prevention of Revival [15-Perma]&lt;br /&gt;
|-&lt;br /&gt;
| Trespass [Warn-2]&lt;br /&gt;
| Rioting [2-4]&lt;br /&gt;
| Assault [Warn-3]&lt;br /&gt;
|&lt;br /&gt;
| Mass Murder [Perma]&lt;br /&gt;
|-&lt;br /&gt;
|Petty Theft [1-3]&lt;br /&gt;
|Damage/Destruction of Property [2-4]&lt;br /&gt;
| Battery [1-3]&lt;br /&gt;
|&lt;br /&gt;
|Terrorism [Perma-Execution]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Possession of Restricted Gear [Warn-5]&lt;br /&gt;
| Mass Destruction [10-15]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Posession of Restricted Weaponry [3-6]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Secure Trespass [3-8]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Grand Theft [3-6]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Crimes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;First Degree Crimes&amp;quot;&lt;br /&gt;
|+ I Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment || Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Possession/Use of Illegal Substances&#039;&#039;&#039; || To make, hold, or abuse restricted drugs or chemicals. ||  style=&amp;quot;text-align: center;&amp;quot; | 3:00 || This is to be followed in accordance with Standard Operating Procedure. If anything questionable is not brought up in SOP the captain or highest standing command staff may publicly restrict it.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Disturbance&#039;&#039;&#039; || To cause a public disturbance. || style=&amp;quot;text-align: center;&amp;quot; | 2:00 || Sometimes referred to as hooliganism. The catch-all for obnoxious crewmates. Covers things such as public nudity, needless insults, obstructing authorities, and inciting crime or violence.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Petty Theft&#039;&#039;&#039; || Causing a public disturbance or otherwise non-violently harming the public. ||  style=&amp;quot;text-align: center;&amp;quot; | 3:00 || The difference between petty theft and grand theft is based on how crucial the stolen item is. Things like instruments, clothing and tools fall under petty theft. In most cases all you need to do is detain the thief, return the stolen item and let them go with a warning.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Trespass&#039;&#039;&#039; || To enter a non-secured area without permission. ||  style=&amp;quot;text-align: center;&amp;quot; | 2:00 || It&#039;s best to just remove them from the area unless this is a repeated crime.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Vandalism&#039;&#039;&#039; || To intentionally deface or superficially damage public or private property. ||  style=&amp;quot;text-align: center;&amp;quot; | 2:00 || Painting graffiti, smashing bar glasses, and cracking internal windows is vandalism, breaking a window into space or secure areas is not.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Second Degree Crimes&amp;quot;&lt;br /&gt;
|+ II Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Failure to Comply&#039;&#039;&#039; || To resist reasonable orders given by an authority. This extends to warrants and authorized searches. || style=&amp;quot;text-align: center;&amp;quot; | 2:00 || The order has to be reasonable and the person has to receive a good amount of warning before the arrest is issued.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Animal Cruelty&#039;&#039;&#039; || To inflict unnecessary suffering or harm on a non-sapient being with malicious intent. || style=&amp;quot;text-align: center;&amp;quot; | 5:00 || This doesn&#039;t include legitimate and authorized animal testing and usually doesn&#039;t extend to vermin or creatures that could pose a threat to the station.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Endangerment&#039;&#039;&#039; || To recklessly put yourself or others in danger, either through direct action, or failure to act. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || Covers industrial accidents, industrial negligence, self-experimentation, or even medical malpractice.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Rioting&#039;&#039;&#039; || To take part in a large group of personnel creating an unlawful public disturbance. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || Crimes like damage of property or battery are expected to be thrown on top of this charge. Leaders of a riot can be charged with all crimes that happen under their lead.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Damage/Destruction of Property&#039;&#039;&#039; || To maliciously damage or deface public or private property or equipment. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || Step up from vandalism but a step down from mass destruction.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Possession of Restricted Gear&#039;&#039;&#039; || To hold or use non-lethal items or objects that are restricted or illegal. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || This is mostly for syndicate contraband; EMAGs, syndicate gas masks, bloodred hardsuits, hijacked PDAs, or implants, however can sometimes extend to things the individual shouldn&#039;t possess like Kevlar vests and security gear.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Third Degree Crimes&amp;quot;&lt;br /&gt;
|+ III Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Breach of Arrest&#039;&#039;&#039; || To intentionally resist and flee arrest or detainment by an authorized staff. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || This only applies if the person is actively being physically arrested. Includes people uncuffing or assisting others out of an arrest. Breach of custody is a separate crime.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Breach of Custody&#039;&#039;&#039; || To break out of a cell or custody with the intention of escaping. || style=&amp;quot;text-align: center;&amp;quot; | 5:00 || This time should be added on top of a prisoners current brig time. While rare, this charge can be bumped to permanent brig if the suspect has repeatedly attempted to break out of the permanent brig. Includes people breaking others out.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Manslaughter&#039;&#039;&#039; || To incidentally kill a sapient being without intent. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || Includes manslaughter in self-defense and negligent manslaughter. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Assault&#039;&#039;&#039; || Threatening to or using physical force against someone without the intent to kill. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || Attempted murder and battery are different, make sure you&#039;ve got it right.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Battery&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Mass Destruction&#039;&#039;&#039; || To cause massive damage to an area or major station system. || style=&amp;quot;text-align: center;&amp;quot; | 15:00 || This is mostly used for deadly bombings or sabotage of major station systems such as power production, cloning, substations, or atmospherics.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Possession of Restricted Weaponry&#039;&#039;&#039; || To hold or use a weapon that is unlawful or contraband. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || Everything from guns without a permit, deadly blades, explosives, syndicate firearms to explosive implants.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Secure Trespass&#039;&#039;&#039; || To enter a secured area without permission. || style=&amp;quot;text-align: center;&amp;quot; | 8:00 || This covers places like telecomms, head offices, security zones, command areas, the vault and armory.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Grand Theft&#039;&#039;&#039; || To take critical or unreplaceable property of another individual or organization without consent. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || The difference between petty theft and grand theft is based on how crucial the stolen item is, this mostly is used for the theft of command staff items, things like door remotes, hardsuits, jetpacks, and unreplaceable machine parts.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Fourth Degree Crimes&amp;quot;&lt;br /&gt;
|+ IV Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Kidnapping&#039;&#039;&#039; || To unlawfully restrain, transport, control or confine a sapient being against that individual&#039;s will. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || A large range of things, used mostly as a catch all when dealing with unlawful control of another being.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Attempted Murder&#039;&#039;&#039; || To make an attempt to use physical force against someone with the clear intent to kill. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || Make sure you&#039;ve got the proof to back up the intention claims.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Murder&#039;&#039;&#039; || To kill a sapient being with malicious intent. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || This only changes from attempted to full on murder if the victim enters a state of being deceased, having to be resurrected.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Fifth Degree Crimes&amp;quot;&lt;br /&gt;
|+ V Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Capital Negligence&#039;&#039;&#039; || To recklessly put yourself or others in danger, either through direct action, or failure to act as a command member. || style=&amp;quot;text-align: center;&amp;quot; | Permanent / Demotion || This covers causing the death of one or more crewmates, failing to repair / mitigate severe station damage, or causing severe station damage. This charge is meant to be handed to Command members, and may be added to their permanent record.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Refusal of Mental Shielding&#039;&#039;&#039; || To refuse to comply with a reasonable Mind Shielding procedure. || style=&amp;quot;text-align: center;&amp;quot; | Permanent || Applies if the suspect is excessively uncooperative or the implant fails to function due to the mental state of the prisoner already being too far gone. If the implant fails the Recommended Maximum Punishment is upped to Expedited Execution.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Prevention of Revival&#039;&#039;&#039; || To render a body unresurrectable. || style=&amp;quot;text-align: center;&amp;quot; | Permanent || This covers gibbing, spacing, intentionally hiding a body leading to it rotting, or other ways of preventing a body with a soul from being resurrected.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Mass Murder&#039;&#039;&#039; || To kill three or more sapient beings with malicious intent. || style=&amp;quot;text-align: center;&amp;quot; | Permanent || Only applies when there have been multiple killings with intention.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Terrorism&#039;&#039;&#039; || To engage in maliciously destructive actions which threaten to destroy, or successfully destroy a vessel or habitat. || style=&amp;quot;text-align: center;&amp;quot; | Execution || Summed up; extreme sabotage of station systems or setting off self-destruction systems.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=Space_Law&amp;diff=2216</id>
		<title>Space Law</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=Space_Law&amp;diff=2216"/>
		<updated>2026-01-01T03:58:38Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
{{Mbox&lt;br /&gt;
| name       = Notice&lt;br /&gt;
| type       = content&lt;br /&gt;
| image      = none&lt;br /&gt;
| style      = border-left: 10px solid #b32424;&lt;br /&gt;
| textstyle  = text-align: left;&lt;br /&gt;
| text       = &amp;lt;div style=&amp;quot;text-align: left;&amp;quot;&amp;gt;&#039;&#039;&#039;Notice&#039;&#039;&#039;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
            --&amp;gt;This page is only for Funky Station servers. Other servers may use this, or have no rules at all.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Space Law ==&lt;br /&gt;
Funky Station operates under Space Law. All crew, passengers, and visitors aboard the station are expected to know and follow these laws (they are fairly common sense, only Security and the Captain need to know the times).&lt;br /&gt;
&lt;br /&gt;
== Treatment Of Prisoners ==&lt;br /&gt;
Prisoners still have certain rights that must be upheld by law enforcement:&lt;br /&gt;
&lt;br /&gt;
* Prisoners must be granted adequate medical care. They should also be provided psychiatric and spiritual counseling if requested.&lt;br /&gt;
* Prisoners must be allowed access to communications equipment so long as they are not abused.&lt;br /&gt;
* Prisoners must be granted clothing, food, water, shelter and safety. If the brig is no longer safe, confinement must be established in another location.&lt;br /&gt;
* Prisoners must not be sentenced prior to a formal interrogation and presentation of evidence unless they have confessed to the crimes they are accused of.&lt;br /&gt;
* Prisoners must be given access to legal counsel &#039;&#039;&#039;before&#039;&#039;&#039; and during an interrogation if requested and available.&lt;br /&gt;
* Prisoners must be interrogated in a timely manner, but interrogation need not occur in a private interrogation room. &#039;Interrogation&#039; need only consist of declaring to the individual what crimes they are accused of, and asking for a plea. After a prisoner has pled guilty or not guilty, their sentence may begin.&lt;br /&gt;
* Prisoners must be given their shift mandated PDA after confinement has finished. Unless there is solid proof of PDA tampering, in which case the PDA is to be secured and replaced with a fresh one.&lt;br /&gt;
* Prisoners must be granted freedom of movement, and should not be restrained with handcuffs or other devices after incarceration unless there is an undue risk to life and limb.&lt;br /&gt;
&lt;br /&gt;
== Reasonable Suspicion ==&lt;br /&gt;
Reasonable suspicion of an individual is defined as suspicion based upon an officer directly witnessing potentially illegal activity, or reports of potentially illegal activity committed by the individual (not a vague description of the individual) from a credible source, or suspicion based upon evidence gathered and reported by the station detective.&lt;br /&gt;
&lt;br /&gt;
== Searches ==&lt;br /&gt;
A personnel search is a seizure of the objects in a person&#039;s backpack, hands, coat, belt, pockets, and hat. If any contraband is found during a search the officer may choose to further the search into a detainment or simply confiscate the restricted items. After the search is conducted all legal items are to be returned to the person.&lt;br /&gt;
&lt;br /&gt;
A crewmate may legally decline any search conducted without a warrant while the alert level is green. Should be noted that if the alert level is blue or above all personnel searches are legal and no longer require a warrant.&lt;br /&gt;
&lt;br /&gt;
== Implantation ==&lt;br /&gt;
Any prisoner in custody can be subjected to implantation or implant removal procedures, so long as it&#039;s within reason. The process of adding an implant should not prolong the detainees sentence, meaning you can not hold them longer to administer the implant, unless stated otherwise. A prisoner can still receive implantation procedures without meeting the circumstances if they give their clear permission.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mind Shields&amp;lt;/b&amp;gt;: Mind Shields can be administered to any inmate who is clearly brainwashed. Unlike standard implantation, you may hold a prisoner until they are issued a Mind Shield, so long as it&#039;s done in a timely fashion. If a suspect refuses to cooperate or the implant fails to function they can be charged with Refusal of Mental Shielding.&lt;br /&gt;
&lt;br /&gt;
Under normal circumstances, a crewmate can refuse a Mind Shield if they are not imprisoned for committing a crime.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;However, when there is a known threat to the station that utilizes mass brainwashing or mind control, crewmates must submit to a Mind Shield if ordered by Security. Failure to comply is to be treated as Refusal of Mental Shielding.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Removal===&lt;br /&gt;
A suspect can be forced to receive implant removal if there is strong reasonable proof that they have been implanted, such as an officer witnessing them use an implantation device or their biological information being found on a discarded injector. Unlike the implantation procedure a prisoner can have their sentence entirely delayed or extended until they comply with the procedure, as long as security are actively making attempts to preform it. Akin to implanting, if an inmate gives their clear permission, implant removal can proceed without proof.&lt;br /&gt;
&lt;br /&gt;
== Sentencing ==&lt;br /&gt;
All sentencing is to primarily be handled by the Warden, if no Warden is available the HoS is to take over that duty, if there&#039;s no HoS it falls onto the highest ranking member of Security.&lt;br /&gt;
&lt;br /&gt;
Use common sense and humanity when issuing punishments. You should not always seek out the highest punishment you can, you don&#039;t have to always give the maximum time or always look to demote someone. Always take in account the severity and only charge for what is needed for someone to learn their lesson.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Accessory, Attempting, And Intention:&amp;lt;/b&amp;gt; If someone intentionally, knowingly and substantially assists someone in enacting a crime they can be charged with the relevant crimes, such as an engineer giving someone tools, who says they are going to break into an area. Same goes for a clear and solid attempt at a crime, or a person who shows clear intent to act out a crime, such as a syndicate nuclear operative arming a nuke but getting arrested before it goes off, they can still be charged with terrorism. Does not apply to crimes that have an attempted listing already, like attempted murder.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Stackable Crimes:&amp;lt;/b&amp;gt; Crimes are to be considered &#039;stackable&#039; in the sense that if you charge someone with two or more different crimes, you should combine the times you would give them for each crime.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;External Influences:&#039;&#039;&#039; Crimes commited while under the mental control of another individual or entity are to be pardoned once a clear and successful deconversion occurs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Executions:&amp;lt;/b&amp;gt; Executions may be authorized by the presiding judge after a trial has been conducted. Executions may also be approved by CentComm, following formal contact.&lt;br /&gt;
&lt;br /&gt;
== Repeat Offenses == &lt;br /&gt;
Offenses repeated again after having been detained for the same crime can have more time added to the recommended maximum sentencing. The general guideline is as follows: &lt;br /&gt;
&lt;br /&gt;
===Second Offenses===&lt;br /&gt;
&amp;lt;b&amp;gt;Recommended Increase:&amp;lt;/b&amp;gt; Recommended to increase sentencing time by 1.5x for the same crime only.&lt;br /&gt;
&lt;br /&gt;
===Third Offenses===&lt;br /&gt;
&amp;lt;b&amp;gt;Recommended Increase:&amp;lt;/b&amp;gt; Recommended to increase sentencing time by 2.5x for the same crime only.&lt;br /&gt;
&lt;br /&gt;
===Further Repeat Offenders===&lt;br /&gt;
&#039;&#039;&#039;Recommended Increase:&#039;&#039;&#039; Recommended to cumulatively increase sentencing time by 2x for the same crime only. This means on the third offense, the cumulative increase should be 5x, then 10x on a fourth offense, etc.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;If sentence length goes above 20 minutes, permanent confinement is highly recommended.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quick Crime Guide ==&lt;br /&gt;
Crimes are organized by their Degree (severity).&lt;br /&gt;
&lt;br /&gt;
Key: &amp;lt;b&amp;gt;&amp;quot;Crime&amp;quot; [Recommended Minimum - Maximum Punishment]&amp;lt;/b&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! I Degree&lt;br /&gt;
! II Degree&lt;br /&gt;
! III Degree&lt;br /&gt;
! IV Degree&lt;br /&gt;
! V Degree&lt;br /&gt;
|-&lt;br /&gt;
| Possession/Use of Illegal Substances [1-3]&lt;br /&gt;
| Failure to Comply [Warn-2]&lt;br /&gt;
| Breach of Arrest [2-4]&lt;br /&gt;
| Kidnapping [4-10]&lt;br /&gt;
| Capital Negligence [Demotion-Perma]&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Animal Cruelty [2-5]&lt;br /&gt;
| Breach of Custody [2-5]&lt;br /&gt;
| &lt;br /&gt;
| Refusal of Mental Shielding [Perma]&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Endangerment [2-4]&lt;br /&gt;
| Manslaughter [4-10]&lt;br /&gt;
|&lt;br /&gt;
| Prevention of Revival [15-Perma]&lt;br /&gt;
|-&lt;br /&gt;
| Disturbance [Warn-2]&lt;br /&gt;
| Rioting [2-4]&lt;br /&gt;
| Assault [Warn-3]&lt;br /&gt;
| Murder [4-10]&lt;br /&gt;
| Mass Murder [Perma]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Battery [1-3]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Vandalism [Warn-2]&lt;br /&gt;
| Damage/Destruction of Property [2-4]&lt;br /&gt;
| Mass Destruction [10-15]&lt;br /&gt;
|&lt;br /&gt;
| Terrorism [Perma-Execution]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Possession of Restricted Gear [Warn-5]&lt;br /&gt;
| Posession of Restricted Weaponry [3-6]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Trespass [Warn-2]&lt;br /&gt;
|&lt;br /&gt;
| Secure Trespass [3-8]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Petty Theft [1-3]&lt;br /&gt;
|&lt;br /&gt;
| Grand Theft [3-6]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Crimes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;First Degree Crimes&amp;quot;&lt;br /&gt;
|+ I Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment || Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Possession/Use of Illegal Substances&#039;&#039;&#039; || To make, hold, or abuse restricted drugs or chemicals. ||  style=&amp;quot;text-align: center;&amp;quot; | 3:00 || This is to be followed in accordance with Standard Operating Procedure. If anything questionable is not brought up in SOP the captain or highest standing command staff may publicly restrict it.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Disturbance&#039;&#039;&#039; || To cause a public disturbance. || style=&amp;quot;text-align: center;&amp;quot; | 2:00 || Sometimes referred to as hooliganism. The catch-all for obnoxious crewmates. Covers things such as public nudity, needless insults, obstructing authorities, and inciting crime or violence.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Petty Theft&#039;&#039;&#039; || Causing a public disturbance or otherwise non-violently harming the public. ||  style=&amp;quot;text-align: center;&amp;quot; | 3:00 || The difference between petty theft and grand theft is based on how crucial the stolen item is. Things like instruments, clothing and tools fall under petty theft. In most cases all you need to do is detain the thief, return the stolen item and let them go with a warning.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Trespass&#039;&#039;&#039; || To enter a non-secured area without permission. ||  style=&amp;quot;text-align: center;&amp;quot; | 2:00 || It&#039;s best to just remove them from the area unless this is a repeated crime.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Vandalism&#039;&#039;&#039; || To intentionally deface or superficially damage public or private property. ||  style=&amp;quot;text-align: center;&amp;quot; | 2:00 || Painting graffiti, smashing bar glasses, and cracking internal windows is vandalism, breaking a window into space or secure areas is not.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Second Degree Crimes&amp;quot;&lt;br /&gt;
|+ II Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Failure to Comply&#039;&#039;&#039; || To resist reasonable orders given by an authority. This extends to warrants and authorized searches. || style=&amp;quot;text-align: center;&amp;quot; | 2:00 || The order has to be reasonable and the person has to receive a good amount of warning before the arrest is issued.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Animal Cruelty&#039;&#039;&#039; || To inflict unnecessary suffering or harm on a non-sapient being with malicious intent. || style=&amp;quot;text-align: center;&amp;quot; | 5:00 || This doesn&#039;t include legitimate and authorized animal testing and usually doesn&#039;t extend to vermin or creatures that could pose a threat to the station.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Endangerment&#039;&#039;&#039; || To recklessly put yourself or others in danger, either through direct action, or failure to act. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || Covers industrial accidents, industrial negligence, self-experimentation, or even medical malpractice.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Rioting&#039;&#039;&#039; || To take part in a large group of personnel creating an unlawful public disturbance. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || Crimes like damage of property or battery are expected to be thrown on top of this charge. Leaders of a riot can be charged with all crimes that happen under their lead.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Damage/Destruction of Property&#039;&#039;&#039; || To maliciously damage or deface public or private property or equipment. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || Step up from vandalism but a step down from mass destruction.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Possession of Restricted Gear&#039;&#039;&#039; || To hold or use non-lethal items or objects that are restricted or illegal. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || This is mostly for syndicate contraband; EMAGs, syndicate gas masks, bloodred hardsuits, hijacked PDAs, or implants, however can sometimes extend to things the individual shouldn&#039;t possess like Kevlar vests and security gear.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Third Degree Crimes&amp;quot;&lt;br /&gt;
|+ III Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Breach of Arrest&#039;&#039;&#039; || To intentionally resist and flee arrest or detainment by an authorized staff. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || This only applies if the person is actively being physically arrested. Includes people uncuffing or assisting others out of an arrest. Breach of custody is a separate crime.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Breach of Custody&#039;&#039;&#039; || To break out of a cell or custody with the intention of escaping. || style=&amp;quot;text-align: center;&amp;quot; | 5:00 || This time should be added on top of a prisoners current brig time. While rare, this charge can be bumped to permanent brig if the suspect has repeatedly attempted to break out of the permanent brig. Includes people breaking others out.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Manslaughter&#039;&#039;&#039; || To incidentally kill a sapient being without intent. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || Includes manslaughter in self-defense and negligent manslaughter. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Assault&#039;&#039;&#039; || Threatening to or using physical force against someone without the intent to kill. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || Attempted murder and battery are different, make sure you&#039;ve got it right.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Battery&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Mass Destruction&#039;&#039;&#039; || To cause massive damage to an area or major station system. || style=&amp;quot;text-align: center;&amp;quot; | 15:00 || This is mostly used for deadly bombings or sabotage of major station systems such as power production, cloning, substations, or atmospherics.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Possession of Restricted Weaponry&#039;&#039;&#039; || To hold or use a weapon that is unlawful or contraband. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || Everything from guns without a permit, deadly blades, explosives, syndicate firearms to explosive implants.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Secure Trespass&#039;&#039;&#039; || To enter a secured area without permission. || style=&amp;quot;text-align: center;&amp;quot; | 8:00 || This covers places like telecomms, head offices, security zones, command areas, the vault and armory.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Grand Theft&#039;&#039;&#039; || To take critical or unreplaceable property of another individual or organization without consent. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || The difference between petty theft and grand theft is based on how crucial the stolen item is, this mostly is used for the theft of command staff items, things like door remotes, hardsuits, jetpacks, and unreplaceable machine parts.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Fourth Degree Crimes&amp;quot;&lt;br /&gt;
|+ IV Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Kidnapping&#039;&#039;&#039; || To unlawfully restrain, transport, control or confine a sapient being against that individual&#039;s will. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || A large range of things, used mostly as a catch all when dealing with unlawful control of another being.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Attempted Murder&#039;&#039;&#039; || To make an attempt to use physical force against someone with the clear intent to kill. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || Make sure you&#039;ve got the proof to back up the intention claims.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Murder&#039;&#039;&#039; || To kill a sapient being with malicious intent. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || This only changes from attempted to full on murder if the victim enters a state of being deceased, having to be resurrected.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Fifth Degree Crimes&amp;quot;&lt;br /&gt;
|+ V Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Capital Negligence&#039;&#039;&#039; || To recklessly put yourself or others in danger, either through direct action, or failure to act as a command member. || style=&amp;quot;text-align: center;&amp;quot; | Permanent / Demotion || This covers causing the death of one or more crewmates, failing to repair / mitigate severe station damage, or causing severe station damage. This charge is meant to be handed to Command members, and may be added to their permanent record.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Refusal of Mental Shielding&#039;&#039;&#039; || To refuse to comply with a reasonable Mind Shielding procedure. || style=&amp;quot;text-align: center;&amp;quot; | Permanent || Applies if the suspect is excessively uncooperative or the implant fails to function due to the mental state of the prisoner already being too far gone. If the implant fails the Recommended Maximum Punishment is upped to Expedited Execution.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Prevention of Revival&#039;&#039;&#039; || To render a body unresurrectable. || style=&amp;quot;text-align: center;&amp;quot; | Permanent || This covers gibbing, spacing, intentionally hiding a body leading to it rotting, or other ways of preventing a body with a soul from being resurrected.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Mass Murder&#039;&#039;&#039; || To kill three or more sapient beings with malicious intent. || style=&amp;quot;text-align: center;&amp;quot; | Permanent || Only applies when there have been multiple killings with intention.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Terrorism&#039;&#039;&#039; || To engage in maliciously destructive actions which threaten to destroy, or successfully destroy a vessel or habitat. || style=&amp;quot;text-align: center;&amp;quot; | Execution || Summed up; extreme sabotage of station systems or setting off self-destruction systems.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=Space_Law&amp;diff=2215</id>
		<title>Space Law</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=Space_Law&amp;diff=2215"/>
		<updated>2026-01-01T03:57:51Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
{{Mbox&lt;br /&gt;
| name       = Notice&lt;br /&gt;
| type       = content&lt;br /&gt;
| image      = none&lt;br /&gt;
| style      = border-left: 10px solid #b32424;&lt;br /&gt;
| textstyle  = text-align: left;&lt;br /&gt;
| text       = &amp;lt;div style=&amp;quot;text-align: left;&amp;quot;&amp;gt;&#039;&#039;&#039;Notice&#039;&#039;&#039;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
            --&amp;gt;This page is only for Funky Station servers. Other servers may use this, or have no rules at all.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Space Law ==&lt;br /&gt;
Funky Station operates under Space Law. All crew, passengers, and visitors aboard the station are expected to know and follow these laws (they are fairly common sense, only Security and the Captain need to know the times).&lt;br /&gt;
&lt;br /&gt;
== Treatment Of Prisoners ==&lt;br /&gt;
Prisoners still have certain rights that must be upheld by law enforcement:&lt;br /&gt;
&lt;br /&gt;
* Prisoners must be granted adequate medical care. They should also be provided psychiatric and spiritual counseling if requested.&lt;br /&gt;
* Prisoners must be allowed access to communications equipment so long as they are not abused.&lt;br /&gt;
* Prisoners must be granted clothing, food, water, shelter and safety. If the brig is no longer safe, confinement must be established in another location.&lt;br /&gt;
* Prisoners must not be sentenced prior to a formal interrogation and presentation of evidence unless they have confessed to the crimes they are accused of.&lt;br /&gt;
* Prisoners must be given access to legal counsel &#039;&#039;&#039;before&#039;&#039;&#039; and during an interrogation if requested and available.&lt;br /&gt;
* Prisoners must be interrogated in a timely manner, but interrogation need not occur in a private interrogation room. &#039;Interrogation&#039; need only consist of declaring to the individual what crimes they are accused of, and asking for a plea. After a prisoner has pled guilty or not guilty, their sentence may begin.&lt;br /&gt;
* Prisoners must be given their shift mandated PDA after confinement has finished. Unless there is solid proof of PDA tampering, in which case the PDA is to be secured and replaced with a fresh one.&lt;br /&gt;
* Prisoners must be granted freedom of movement, and should not be restrained with handcuffs or other devices after incarceration unless there is an undue risk to life and limb.&lt;br /&gt;
&lt;br /&gt;
== Reasonable Suspicion ==&lt;br /&gt;
Reasonable suspicion of an individual is defined as suspicion based upon an officer directly witnessing potentially illegal activity, or reports of potentially illegal activity committed by the individual (not a vague description of the individual) from a credible source, or suspicion based upon evidence gathered and reported by the station detective.&lt;br /&gt;
&lt;br /&gt;
== Searches ==&lt;br /&gt;
A personnel search is a seizure of the objects in a person&#039;s backpack, hands, coat, belt, pockets, and hat. If any contraband is found during a search the officer may choose to further the search into a detainment or simply confiscate the restricted items. After the search is conducted all legal items are to be returned to the person.&lt;br /&gt;
&lt;br /&gt;
A crewmate may legally decline any search conducted without a warrant while the alert level is green. Should be noted that if the alert level is blue or above all personnel searches are legal and no longer require a warrant.&lt;br /&gt;
&lt;br /&gt;
== Implantation ==&lt;br /&gt;
Any prisoner in custody can be subjected to implantation or implant removal procedures, so long as it&#039;s within reason. The process of adding an implant should not prolong the detainees sentence, meaning you can not hold them longer to administer the implant, unless stated otherwise. A prisoner can still receive implantation procedures without meeting the circumstances if they give their clear permission.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mind Shields&amp;lt;/b&amp;gt;: Mind Shields can be administered to any inmate who is clearly brainwashed. Unlike standard implantation, you may hold a prisoner until they are issued a Mind Shield, so long as it&#039;s done in a timely fashion. If a suspect refuses to cooperate or the implant fails to function they can be charged with Refusal of Mental Shielding.&lt;br /&gt;
&lt;br /&gt;
Under normal circumstances, a crewmate can refuse a Mind Shield if they are not imprisoned for committing a crime.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;However, when there is a known threat to the station that utilizes mass brainwashing or mind control, crewmates must submit to a Mind Shield if ordered by Security. Failure to comply is to be treated as Refusal of Mental Shielding.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Removal===&lt;br /&gt;
A suspect can be forced to receive implant removal if there is strong reasonable proof that they have been implanted, such as an officer witnessing them use an implantation device or their biological information being found on a discarded injector. Unlike the implantation procedure a prisoner can have their sentence entirely delayed or extended until they comply with the procedure, as long as security are actively making attempts to preform it. Akin to implanting, if an inmate gives their clear permission, implant removal can proceed without proof.&lt;br /&gt;
&lt;br /&gt;
== Sentencing ==&lt;br /&gt;
All sentencing is to primarily be handled by the Warden, if no Warden is available the HoS is to take over that duty, if there&#039;s no HoS it falls onto the highest ranking member of Security.&lt;br /&gt;
&lt;br /&gt;
Use common sense and humanity when issuing punishments. You should not always seek out the highest punishment you can, you don&#039;t have to always give the maximum time or always look to demote someone. Always take in account the severity and only charge for what is needed for someone to learn their lesson.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Accessory, Attempting, And Intention:&amp;lt;/b&amp;gt; If someone intentionally, knowingly and substantially assists someone in enacting a crime they can be charged with the relevant crimes, such as an engineer giving someone tools, who says they are going to break into an area. Same goes for a clear and solid attempt at a crime, or a person who shows clear intent to act out a crime, such as a syndicate nuclear operative arming a nuke but getting arrested before it goes off, they can still be charged with terrorism. Does not apply to crimes that have an attempted listing already, like attempted murder.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Stackable Crimes:&amp;lt;/b&amp;gt; Crimes are to be considered &#039;stackable&#039; in the sense that if you charge someone with two or more different crimes, you should combine the times you would give them for each crime.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;External Influences:&#039;&#039;&#039; Crimes commited while under the mental control of another individual or entity are to be pardoned once a clear and successful deconversion occurs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Executions:&amp;lt;/b&amp;gt; Executions may be authorized by the presiding judge after a trial has been conducted. Executions may also be approved by CentComm, following formal contact.&lt;br /&gt;
&lt;br /&gt;
== Repeat Offenses == &lt;br /&gt;
Offenses repeated again after having been detained for the same crime can have more time added to the recommended maximum sentencing. The general guideline is as follows: &lt;br /&gt;
&lt;br /&gt;
===Second Offenses===&lt;br /&gt;
&amp;lt;b&amp;gt;Recommended Increase:&amp;lt;/b&amp;gt; Recommended to increase sentencing time by 1.5x for the same crime only.&lt;br /&gt;
&lt;br /&gt;
===Third Offenses===&lt;br /&gt;
&amp;lt;b&amp;gt;Recommended Increase:&amp;lt;/b&amp;gt; Recommended to increase sentencing time by 2.5x for the same crime only.&lt;br /&gt;
&lt;br /&gt;
===Further Repeat Offenders===&lt;br /&gt;
&#039;&#039;&#039;Recommended Increase:&#039;&#039;&#039; Recommended to cumulatively increase sentencing time by 2x for the same crime only. This means on the third offense, the cumulative increase should be 5x, then 10x on a fourth offense, etc.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;If sentence length goes above 20 minutes, permanent confinement is highly recommended.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quick Crime Guide ==&lt;br /&gt;
Crimes are organized by their Degree (severity) as well as by color, or the letter code they are assigned.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Crimes that share the same color or code cannot be charged together.&amp;lt;/b&amp;gt; For example, if you arrest someone for murder, you may not charge that same person for assault.&lt;br /&gt;
&lt;br /&gt;
Key: &amp;lt;b&amp;gt;&amp;quot;Crime&amp;quot; (Code) [Recommended Minimum - Maximum Punishment]&amp;lt;/b&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! I Degree&lt;br /&gt;
! II Degree&lt;br /&gt;
! III Degree&lt;br /&gt;
! IV Degree&lt;br /&gt;
! V Degree&lt;br /&gt;
|-&lt;br /&gt;
| Possession/Use of Illegal Substances [1-3]&lt;br /&gt;
| Failure to Comply [Warn-2]&lt;br /&gt;
| Breach of Arrest [2-4]&lt;br /&gt;
| Kidnapping [4-10]&lt;br /&gt;
| Capital Negligence [Demotion-Perma]&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Animal Cruelty [2-5]&lt;br /&gt;
| Breach of Custody [2-5]&lt;br /&gt;
| &lt;br /&gt;
| Refusal of Mental Shielding [Perma]&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Endangerment [2-4]&lt;br /&gt;
| Manslaughter [4-10]&lt;br /&gt;
|&lt;br /&gt;
| Prevention of Revival [15-Perma]&lt;br /&gt;
|-&lt;br /&gt;
| Disturbance [Warn-2]&lt;br /&gt;
| Rioting [2-4]&lt;br /&gt;
| Assault [Warn-3]&lt;br /&gt;
| Murder [4-10]&lt;br /&gt;
| Mass Murder [Perma]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Battery [1-3]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Vandalism [Warn-2]&lt;br /&gt;
| Damage/Destruction of Property [2-4]&lt;br /&gt;
| Mass Destruction [10-15]&lt;br /&gt;
|&lt;br /&gt;
| Terrorism [Perma-Execution]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Possession of Restricted Gear [Warn-5]&lt;br /&gt;
| Posession of Restricted Weaponry [3-6]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Trespass [Warn-2]&lt;br /&gt;
|&lt;br /&gt;
| Secure Trespass [3-8]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Petty Theft [1-3]&lt;br /&gt;
|&lt;br /&gt;
| Grand Theft [3-6]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Crimes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;First Degree Crimes&amp;quot;&lt;br /&gt;
|+ I Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment || Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Possession/Use of Illegal Substances&#039;&#039;&#039; || To make, hold, or abuse restricted drugs or chemicals. ||  style=&amp;quot;text-align: center;&amp;quot; | 3:00 || This is to be followed in accordance with Standard Operating Procedure. If anything questionable is not brought up in SOP the captain or highest standing command staff may publicly restrict it.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Disturbance&#039;&#039;&#039; || To cause a public disturbance. || style=&amp;quot;text-align: center;&amp;quot; | 2:00 || Sometimes referred to as hooliganism. The catch-all for obnoxious crewmates. Covers things such as public nudity, needless insults, obstructing authorities, and inciting crime or violence.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Petty Theft&#039;&#039;&#039; || Causing a public disturbance or otherwise non-violently harming the public. ||  style=&amp;quot;text-align: center;&amp;quot; | 3:00 || The difference between petty theft and grand theft is based on how crucial the stolen item is. Things like instruments, clothing and tools fall under petty theft. In most cases all you need to do is detain the thief, return the stolen item and let them go with a warning.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Trespass&#039;&#039;&#039; || To enter a non-secured area without permission. ||  style=&amp;quot;text-align: center;&amp;quot; | 2:00 || It&#039;s best to just remove them from the area unless this is a repeated crime.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Vandalism&#039;&#039;&#039; || To intentionally deface or superficially damage public or private property. ||  style=&amp;quot;text-align: center;&amp;quot; | 2:00 || Painting graffiti, smashing bar glasses, and cracking internal windows is vandalism, breaking a window into space or secure areas is not.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Second Degree Crimes&amp;quot;&lt;br /&gt;
|+ II Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Failure to Comply&#039;&#039;&#039; || To resist reasonable orders given by an authority. This extends to warrants and authorized searches. || style=&amp;quot;text-align: center;&amp;quot; | 2:00 || The order has to be reasonable and the person has to receive a good amount of warning before the arrest is issued.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Animal Cruelty&#039;&#039;&#039; || To inflict unnecessary suffering or harm on a non-sapient being with malicious intent. || style=&amp;quot;text-align: center;&amp;quot; | 5:00 || This doesn&#039;t include legitimate and authorized animal testing and usually doesn&#039;t extend to vermin or creatures that could pose a threat to the station.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Endangerment&#039;&#039;&#039; || To recklessly put yourself or others in danger, either through direct action, or failure to act. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || Covers industrial accidents, industrial negligence, self-experimentation, or even medical malpractice.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Rioting&#039;&#039;&#039; || To take part in a large group of personnel creating an unlawful public disturbance. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || Crimes like damage of property or battery are expected to be thrown on top of this charge. Leaders of a riot can be charged with all crimes that happen under their lead.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Damage/Destruction of Property&#039;&#039;&#039; || To maliciously damage or deface public or private property or equipment. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || Step up from vandalism but a step down from mass destruction.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Possession of Restricted Gear&#039;&#039;&#039; || To hold or use non-lethal items or objects that are restricted or illegal. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || This is mostly for syndicate contraband; EMAGs, syndicate gas masks, bloodred hardsuits, hijacked PDAs, or implants, however can sometimes extend to things the individual shouldn&#039;t possess like Kevlar vests and security gear.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Third Degree Crimes&amp;quot;&lt;br /&gt;
|+ III Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Breach of Arrest&#039;&#039;&#039; || To intentionally resist and flee arrest or detainment by an authorized staff. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || This only applies if the person is actively being physically arrested. Includes people uncuffing or assisting others out of an arrest. Breach of custody is a separate crime.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Breach of Custody&#039;&#039;&#039; || To break out of a cell or custody with the intention of escaping. || style=&amp;quot;text-align: center;&amp;quot; | 5:00 || This time should be added on top of a prisoners current brig time. While rare, this charge can be bumped to permanent brig if the suspect has repeatedly attempted to break out of the permanent brig. Includes people breaking others out.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Manslaughter&#039;&#039;&#039; || To incidentally kill a sapient being without intent. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || Includes manslaughter in self-defense and negligent manslaughter. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Assault&#039;&#039;&#039; || Threatening to or using physical force against someone without the intent to kill. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || Attempted murder and battery are different, make sure you&#039;ve got it right.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Battery&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Mass Destruction&#039;&#039;&#039; || To cause massive damage to an area or major station system. || style=&amp;quot;text-align: center;&amp;quot; | 15:00 || This is mostly used for deadly bombings or sabotage of major station systems such as power production, cloning, substations, or atmospherics.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Possession of Restricted Weaponry&#039;&#039;&#039; || To hold or use a weapon that is unlawful or contraband. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || Everything from guns without a permit, deadly blades, explosives, syndicate firearms to explosive implants.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Secure Trespass&#039;&#039;&#039; || To enter a secured area without permission. || style=&amp;quot;text-align: center;&amp;quot; | 8:00 || This covers places like telecomms, head offices, security zones, command areas, the vault and armory.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Grand Theft&#039;&#039;&#039; || To take critical or unreplaceable property of another individual or organization without consent. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || The difference between petty theft and grand theft is based on how crucial the stolen item is, this mostly is used for the theft of command staff items, things like door remotes, hardsuits, jetpacks, and unreplaceable machine parts.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Fourth Degree Crimes&amp;quot;&lt;br /&gt;
|+ IV Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Kidnapping&#039;&#039;&#039; || To unlawfully restrain, transport, control or confine a sapient being against that individual&#039;s will. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || A large range of things, used mostly as a catch all when dealing with unlawful control of another being.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Attempted Murder&#039;&#039;&#039; || To make an attempt to use physical force against someone with the clear intent to kill. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || Make sure you&#039;ve got the proof to back up the intention claims.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Murder&#039;&#039;&#039; || To kill a sapient being with malicious intent. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || This only changes from attempted to full on murder if the victim enters a state of being deceased, having to be resurrected.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Fifth Degree Crimes&amp;quot;&lt;br /&gt;
|+ V Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Capital Negligence&#039;&#039;&#039; || To recklessly put yourself or others in danger, either through direct action, or failure to act as a command member. || style=&amp;quot;text-align: center;&amp;quot; | Permanent / Demotion || This covers causing the death of one or more crewmates, failing to repair / mitigate severe station damage, or causing severe station damage. This charge is meant to be handed to Command members, and may be added to their permanent record.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Refusal of Mental Shielding&#039;&#039;&#039; || To refuse to comply with a reasonable Mind Shielding procedure. || style=&amp;quot;text-align: center;&amp;quot; | Permanent || Applies if the suspect is excessively uncooperative or the implant fails to function due to the mental state of the prisoner already being too far gone. If the implant fails the Recommended Maximum Punishment is upped to Expedited Execution.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Prevention of Revival&#039;&#039;&#039; || To render a body unresurrectable. || style=&amp;quot;text-align: center;&amp;quot; | Permanent || This covers gibbing, spacing, intentionally hiding a body leading to it rotting, or other ways of preventing a body with a soul from being resurrected.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Mass Murder&#039;&#039;&#039; || To kill three or more sapient beings with malicious intent. || style=&amp;quot;text-align: center;&amp;quot; | Permanent || Only applies when there have been multiple killings with intention.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Terrorism&#039;&#039;&#039; || To engage in maliciously destructive actions which threaten to destroy, or successfully destroy a vessel or habitat. || style=&amp;quot;text-align: center;&amp;quot; | Execution || Summed up; extreme sabotage of station systems or setting off self-destruction systems.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=Space_Law&amp;diff=2214</id>
		<title>Space Law</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=Space_Law&amp;diff=2214"/>
		<updated>2026-01-01T03:52:37Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
{{Mbox&lt;br /&gt;
| name       = Notice&lt;br /&gt;
| type       = content&lt;br /&gt;
| image      = none&lt;br /&gt;
| style      = border-left: 10px solid #b32424;&lt;br /&gt;
| textstyle  = text-align: left;&lt;br /&gt;
| text       = &amp;lt;div style=&amp;quot;text-align: left;&amp;quot;&amp;gt;&#039;&#039;&#039;Notice&#039;&#039;&#039;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
            --&amp;gt;This page is only for Funky Station servers. Other servers may use this, or have no rules at all.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Space Law ==&lt;br /&gt;
Funky Station operates under Space Law. All crew, passengers, and visitors aboard the station are expected to know and follow these laws (they are fairly common sense, only Security and the Captain need to know the times).&lt;br /&gt;
&lt;br /&gt;
== Treatment Of Prisoners ==&lt;br /&gt;
Prisoners still have certain rights that must be upheld by law enforcement:&lt;br /&gt;
&lt;br /&gt;
* Prisoners must be granted adequate medical care. They should also be provided psychiatric and spiritual counseling if requested.&lt;br /&gt;
* Prisoners must be allowed access to communications equipment so long as they are not abused.&lt;br /&gt;
* Prisoners must be granted clothing, food, water, shelter and safety. If the brig is no longer safe, confinement must be established in another location.&lt;br /&gt;
* Prisoners must not be sentenced prior to a formal interrogation and presentation of evidence unless they have confessed to the crimes they are accused of.&lt;br /&gt;
* Prisoners must be given access to legal counsel &#039;&#039;&#039;before&#039;&#039;&#039; and during an interrogation if requested and available.&lt;br /&gt;
* Prisoners must be interrogated in a timely manner, but interrogation need not occur in a private interrogation room. &#039;Interrogation&#039; need only consist of declaring to the individual what crimes they are accused of, and asking for a plea. After a prisoner has pled guilty or not guilty, their sentence may begin.&lt;br /&gt;
* Prisoners must be given their shift mandated PDA after confinement has finished. Unless there is solid proof of PDA tampering, in which case the PDA is to be secured and replaced with a fresh one.&lt;br /&gt;
* Prisoners must be granted freedom of movement, and should not be restrained with handcuffs or other devices after incarceration unless there is an undue risk to life and limb.&lt;br /&gt;
&lt;br /&gt;
== Reasonable Suspicion ==&lt;br /&gt;
Reasonable suspicion of an individual is defined as suspicion based upon an officer directly witnessing potentially illegal activity, or reports of potentially illegal activity committed by the individual (not a vague description of the individual) from a credible source, or suspicion based upon evidence gathered and reported by the station detective.&lt;br /&gt;
&lt;br /&gt;
== Searches ==&lt;br /&gt;
A personnel search is a seizure of the objects in a person&#039;s backpack, hands, coat, belt, pockets, and hat. If any contraband is found during a search the officer may choose to further the search into a detainment or simply confiscate the restricted items. After the search is conducted all legal items are to be returned to the person.&lt;br /&gt;
&lt;br /&gt;
A crewmate may legally decline any search conducted without a warrant while the alert level is green. Should be noted that if the alert level is blue or above all personnel searches are legal and no longer require a warrant.&lt;br /&gt;
&lt;br /&gt;
== Implantation ==&lt;br /&gt;
Any prisoner in custody can be subjected to implantation or implant removal procedures, so long as it&#039;s within reason. The process of adding an implant should not prolong the detainees sentence, meaning you can not hold them longer to administer the implant, unless stated otherwise. A prisoner can still receive implantation procedures without meeting the circumstances if they give their clear permission.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mind Shields&amp;lt;/b&amp;gt;: Mind Shields can be administered to any inmate who is clearly brainwashed. Unlike standard implantation, you may hold a prisoner until they are issued a Mind Shield, so long as it&#039;s done in a timely fashion. If a suspect refuses to cooperate or the implant fails to function they can be charged with Refusal of Mental Shielding.&lt;br /&gt;
&lt;br /&gt;
Under normal circumstances, a crewmate can refuse a Mind Shield if they are not imprisoned for committing a crime.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;However, when there is a known threat to the station that utilizes mass brainwashing or mind control, crewmates must submit to a Mind Shield if ordered by Security. Failure to comply is to be treated as Refusal of Mental Shielding.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Removal===&lt;br /&gt;
A suspect can be forced to receive implant removal if there is strong reasonable proof that they have been implanted, such as an officer witnessing them use an implantation device or their biological information being found on a discarded injector. Unlike the implantation procedure a prisoner can have their sentence entirely delayed or extended until they comply with the procedure, as long as security are actively making attempts to preform it. Akin to implanting, if an inmate gives their clear permission, implant removal can proceed without proof.&lt;br /&gt;
&lt;br /&gt;
== Sentencing ==&lt;br /&gt;
All sentencing is to primarily be handled by the Warden, if no Warden is available the HoS is to take over that duty, if there&#039;s no HoS it falls onto the highest ranking member of Security.&lt;br /&gt;
&lt;br /&gt;
Use common sense and humanity when issuing punishments. You should not always seek out the highest punishment you can, you don&#039;t have to always give the maximum time or always look to demote someone. Always take in account the severity and only charge for what is needed for someone to learn their lesson.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Accessory, Attempting, And Intention:&amp;lt;/b&amp;gt; If someone intentionally, knowingly and substantially assists someone in enacting a crime they can be charged with the relevant crimes, such as an engineer giving someone tools, who says they are going to break into an area. Same goes for a clear and solid attempt at a crime, or a person who shows clear intent to act out a crime, such as a syndicate nuclear operative arming a nuke but getting arrested before it goes off, they can still be charged with terrorism. Does not apply to crimes that have an attempted listing already, like attempted murder.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Stackable Crimes:&amp;lt;/b&amp;gt; Crimes are to be considered &#039;stackable&#039; in the sense that if you charge someone with two or more different crimes, you should combine the times you would give them for each crime.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;External Influences:&#039;&#039;&#039; Crimes commited while under the mental control of another individual or entity are to be pardoned once a clear and successful deconversion occurs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Executions:&amp;lt;/b&amp;gt; Executions may be authorized by the presiding judge after a trial has been conducted. Executions may also be approved by CentComm, following formal contact.&lt;br /&gt;
&lt;br /&gt;
== Repeat Offenses == &lt;br /&gt;
Offenses repeated again after having been detained for the same crime can have more time added to the recommended maximum sentencing. The general guideline is as follows: &lt;br /&gt;
&lt;br /&gt;
===Second Offenses===&lt;br /&gt;
&amp;lt;b&amp;gt;Recommended Increase:&amp;lt;/b&amp;gt; Recommended to increase sentencing time by 1.5x for the same crime only.&lt;br /&gt;
&lt;br /&gt;
===Third Offenses===&lt;br /&gt;
&amp;lt;b&amp;gt;Recommended Increase:&amp;lt;/b&amp;gt; Recommended to increase sentencing time by 2.5x for the same crime only.&lt;br /&gt;
&lt;br /&gt;
===Further Repeat Offenders===&lt;br /&gt;
&#039;&#039;&#039;Recommended Increase:&#039;&#039;&#039; Recommended to cumulatively increase sentencing time by 2x for the same crime only. This means on the third offense, the cumulative increase should be 5x, then 10x on a fourth offense, etc.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;If sentence length goes above 20 minutes, permanent confinement is highly recommended.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quick Crime Guide ==&lt;br /&gt;
Crimes are organized by their Degree (severity) as well as by color, or the letter code they are assigned.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Crimes that share the same color or code cannot be charged together.&amp;lt;/b&amp;gt; For example, if you arrest someone for murder, you may not charge that same person for assault.&lt;br /&gt;
&lt;br /&gt;
Key: &amp;lt;b&amp;gt;&amp;quot;Crime&amp;quot; (Code) [Recommended Minimum - Maximum Punishment]&amp;lt;/b&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! I Degree&lt;br /&gt;
! II Degree&lt;br /&gt;
! III Degree&lt;br /&gt;
! IV Degree&lt;br /&gt;
! V Degree&lt;br /&gt;
|-&lt;br /&gt;
| Possession/Use of Illegal Substances [1-3]&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc67;&amp;quot; | Failure to Comply (L) [Warn-2]&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc67;&amp;quot; | Breach of Arrest (L) [2-4]&lt;br /&gt;
| Kidnapping [4-10]&lt;br /&gt;
| style=&amp;quot;background-color:#FFF;&amp;quot; | Capital Negligence [Demotion-Perma]&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Animal Cruelty [2-5]&lt;br /&gt;
| Breach of Custody [2-5]&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#FFF;&amp;quot; | Refusal of Mental Shielding [Perma]&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#fd6864;&amp;quot; | Endangerment (M) [2-4]&lt;br /&gt;
| style=&amp;quot;background-color:#fd6864;&amp;quot; | Manslaughter (M) [4-10]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#ffffff;&amp;quot; | Prevention of Revival [15-Perma]&lt;br /&gt;
|- style=&amp;quot;background-color:#fd6864;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#68cbd0;&amp;quot; | Disturbance (R) [Warn-2]&lt;br /&gt;
| style=&amp;quot;background-color:#68cbd0;&amp;quot; | Rioting (R) [2-4]&lt;br /&gt;
| style=&amp;quot;background-color:#fd6864;&amp;quot; | Assault (M) [Warn-3]&lt;br /&gt;
| Murder (R) [4-10]&lt;br /&gt;
| Mass Murder (R) [Perma]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#fd6864;&amp;quot; | Battery (M) [1-3]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dae8fc;&amp;quot; | Vandalism (C) [Warn-2]&lt;br /&gt;
| style=&amp;quot;background-color:#dae8fc;&amp;quot; | Damage/Destruction of Property (C) [2-4]&lt;br /&gt;
| style=&amp;quot;background-color:#dae8fc;&amp;quot; | Mass Destruction (C) [10-15]&lt;br /&gt;
|&lt;br /&gt;
| Terrorism [Perma-Execution]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Possession of Restricted Gear [Warn-5]&lt;br /&gt;
| Posession of Restricted Weaponry [3-6]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#9698ED;&amp;quot; | Trespass (T) [Warn-2]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#9698ED;&amp;quot; | Secure Trespass (T) [3-8]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#ffce93;&amp;quot; | Petty Theft (G) [1-3]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#ffce93;&amp;quot; | Grand Theft (G) [3-6]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Crimes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;First Degree Crimes&amp;quot;&lt;br /&gt;
|+ I Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment || Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Possession/Use of Illegal Substances&#039;&#039;&#039; || To make, hold, or abuse restricted drugs or chemicals. ||  style=&amp;quot;text-align: center;&amp;quot; | 3:00 || This is to be followed in accordance with Standard Operating Procedure. If anything questionable is not brought up in SOP the captain or highest standing command staff may publicly restrict it.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#68cbd0;&amp;quot; | &#039;&#039;&#039;Disturbance (R-1)&#039;&#039;&#039; || To cause a public disturbance. || style=&amp;quot;text-align: center;&amp;quot; | 2:00 || Sometimes referred to as hooliganism. The catch-all for obnoxious crewmates. Covers things such as public nudity, needless insults, obstructing authorities, and inciting crime or violence.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#ffce93;&amp;quot; | &#039;&#039;&#039;Petty Theft (G-1)&#039;&#039;&#039; || Causing a public disturbance or otherwise non-violently harming the public. ||  style=&amp;quot;text-align: center;&amp;quot; | 3:00 || The difference between petty theft and grand theft is based on how crucial the stolen item is. Things like instruments, clothing and tools fall under petty theft. In most cases all you need to do is detain the thief, return the stolen item and let them go with a warning.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#9698ED;&amp;quot; | &#039;&#039;&#039;Trespass (T-1)&#039;&#039;&#039; || To enter a non-secured area without permission. ||  style=&amp;quot;text-align: center;&amp;quot; | 2:00 || It&#039;s best to just remove them from the area unless this is a repeated crime.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#dae8fc;&amp;quot; | &#039;&#039;&#039;Vandalism (C-1)&#039;&#039;&#039; || To intentionally deface or superficially damage public or private property. ||  style=&amp;quot;text-align: center;&amp;quot; | 2:00 || Painting graffiti, smashing bar glasses, and cracking internal windows is vandalism, breaking a window into space or secure areas is not.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Second Degree Crimes&amp;quot;&lt;br /&gt;
|+ II Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#ffcc67;&amp;quot; | &#039;&#039;&#039;Failure to Comply (L-2)&#039;&#039;&#039; || To resist reasonable orders given by an authority. This extends to warrants and authorized searches. || style=&amp;quot;text-align: center;&amp;quot; | 2:00 || The order has to be reasonable and the person has to receive a good amount of warning before the arrest is issued.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Animal Cruelty&#039;&#039;&#039; || To inflict unnecessary suffering or harm on a non-sapient being with malicious intent. || style=&amp;quot;text-align: center;&amp;quot; | 5:00 || This doesn&#039;t include legitimate and authorized animal testing and usually doesn&#039;t extend to vermin or creatures that could pose a threat to the station.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#fd6864;&amp;quot; | &#039;&#039;&#039;Endangerment (M-2)&#039;&#039;&#039; || To recklessly put yourself or others in danger, either through direct action, or failure to act. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || Covers industrial accidents, industrial negligence, self-experimentation, or even medical malpractice.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#68cbd0;&amp;quot; | &#039;&#039;&#039;Rioting (R-2)&#039;&#039;&#039; || To take part in a large group of personnel creating an unlawful public disturbance. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || Crimes like damage of property or battery are expected to be thrown on top of this charge. Leaders of a riot can be charged with all crimes that happen under their lead.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#dae8fc;&amp;quot; | &#039;&#039;&#039;Damage/Destruction of Property (C-2)&#039;&#039;&#039; || To maliciously damage or deface public or private property or equipment. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || Step up from vandalism but a step down from mass destruction.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Possession of Restricted Gear&#039;&#039;&#039; || To hold or use non-lethal items or objects that are restricted or illegal. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || This is mostly for syndicate contraband; EMAGs, syndicate gas masks, bloodred hardsuits, hijacked PDAs, or implants, however can sometimes extend to things the individual shouldn&#039;t possess like Kevlar vests and security gear.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Third Degree Crimes&amp;quot;&lt;br /&gt;
|+ III Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#ffcc67;&amp;quot; | &#039;&#039;&#039;Breach of Arrest (L-3)&#039;&#039;&#039; || To intentionally resist and flee arrest or detainment by an authorized staff. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || This only applies if the person is actively being physically arrested. Includes people uncuffing or assisting others out of an arrest. Breach of custody is a separate crime.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Breach of Custody&#039;&#039;&#039; || To break out of a cell or custody with the intention of escaping. || style=&amp;quot;text-align: center;&amp;quot; | 5:00 || This time should be added on top of a prisoners current brig time. While rare, this charge can be bumped to permanent brig if the suspect has repeatedly attempted to break out of the permanent brig. Includes people breaking others out.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#fd6864;&amp;quot; | &#039;&#039;&#039;Manslaughter (M-3)&#039;&#039;&#039; || To incidentally kill a sapient being without intent. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || Includes manslaughter in self-defense and negligent manslaughter. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#fd6864;&amp;quot; | &#039;&#039;&#039;Assault/Battery (m-3)&#039;&#039;&#039; || Threatening to or using physical force against someone without the intent to kill. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || Attempted murder and battery are different, make sure you&#039;ve got it right.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#dae8fc;&amp;quot; | &#039;&#039;&#039;Mass Destruction (C-3)&#039;&#039;&#039; || To cause massive damage to an area or major station system. || style=&amp;quot;text-align: center;&amp;quot; | 15:00 || This is mostly used for deadly bombings or sabotage of major station systems such as power production, cloning, substations, or atmospherics.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Possession of Restricted Weaponry&#039;&#039;&#039; || To hold or use a weapon that is unlawful or contraband. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || Everything from guns without a permit, deadly blades, explosives, syndicate firearms to explosive implants.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#9698ED;&amp;quot; | &#039;&#039;&#039;Secure Trespass (T-3)&#039;&#039;&#039; || To enter a secured area without permission. || style=&amp;quot;text-align: center;&amp;quot; | 8:00 || This covers places like telecomms, head offices, security zones, command areas, the vault and armory.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#ffce93;&amp;quot; | &#039;&#039;&#039;Grand Theft (G-3)&#039;&#039;&#039; || To take critical or unreplaceable property of another individual or organization without consent. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || The difference between petty theft and grand theft is based on how crucial the stolen item is, this mostly is used for the theft of command staff items, things like door remotes, hardsuits, jetpacks, and unreplaceable machine parts.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Fourth Degree Crimes&amp;quot;&lt;br /&gt;
|+ IV Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Kidnapping&#039;&#039;&#039; || To unlawfully restrain, transport, control or confine a sapient being against that individual&#039;s will. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || A large range of things, used mostly as a catch all when dealing with unlawful control of another being.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#fd6864;&amp;quot; | &#039;&#039;&#039;Attempted Murder (M-4)&#039;&#039;&#039; || To make an attempt to use physical force against someone with the clear intent to kill. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || Make sure you&#039;ve got the proof to back up the intention claims.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#fd6864;&amp;quot; | &#039;&#039;&#039;Murder (R-4)&#039;&#039;&#039; || To kill a sapient being with malicious intent. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || This only changes from attempted to full on murder if the victim enters a state of being deceased, having to be resurrected.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Fifth Degree Crimes&amp;quot;&lt;br /&gt;
|+ V Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Capital Negligence&#039;&#039;&#039; || To recklessly put yourself or others in danger, either through direct action, or failure to act as a command member. || style=&amp;quot;text-align: center;&amp;quot; | Permanent / Demotion || This covers causing the death of one or more crewmates, failing to repair / mitigate severe station damage, or causing severe station damage. This charge is meant to be handed to Command members, and may be added to their permanent record.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Refusal of Mental Shielding&#039;&#039;&#039; || To refuse to comply with a reasonable Mind Shielding procedure. || style=&amp;quot;text-align: center;&amp;quot; | Permanent || Applies if the suspect is excessively uncooperative or the implant fails to function due to the mental state of the prisoner already being too far gone. If the implant fails the Recommended Maximum Punishment is upped to Expedited Execution.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Prevention of Revival&#039;&#039;&#039; || To render a body unresurrectable. || style=&amp;quot;text-align: center;&amp;quot; | Permanent || This covers gibbing, spacing, intentionally hiding a body leading to it rotting, or other ways of preventing a body with a soul from being resurrected.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#fd6864;&amp;quot; | &#039;&#039;&#039;Mass Murder (R-5)&#039;&#039;&#039; || To kill three or more sapient beings with malicious intent. || style=&amp;quot;text-align: center;&amp;quot; | Permanent || Only applies when there have been multiple killings with intention.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Terrorism&#039;&#039;&#039; || To engage in maliciously destructive actions which threaten to destroy, or successfully destroy a vessel or habitat. || style=&amp;quot;text-align: center;&amp;quot; | Execution || Summed up; extreme sabotage of station systems or setting off self-destruction systems.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=Space_Law&amp;diff=2213</id>
		<title>Space Law</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=Space_Law&amp;diff=2213"/>
		<updated>2026-01-01T03:52:06Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
{{Mbox&lt;br /&gt;
| name       = Notice&lt;br /&gt;
| type       = content&lt;br /&gt;
| image      = none&lt;br /&gt;
| style      = border-left: 10px solid #b32424;&lt;br /&gt;
| textstyle  = text-align: left;&lt;br /&gt;
| text       = &amp;lt;div style=&amp;quot;text-align: left;&amp;quot;&amp;gt;&#039;&#039;&#039;Notice&#039;&#039;&#039;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
            --&amp;gt;This page is only for Funky Station servers. Other servers may use this, or have no rules at all.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Space Law ==&lt;br /&gt;
Funky Station operates under Space Law. All crew, passengers, and visitors aboard the station are expected to know and follow these laws (they are fairly common sense, only Security and the Captain need to know the times).&lt;br /&gt;
&lt;br /&gt;
== Treatment Of Prisoners ==&lt;br /&gt;
Prisoners still have certain rights that must be upheld by law enforcement:&lt;br /&gt;
&lt;br /&gt;
* Prisoners must be granted adequate medical care. They should also be provided psychiatric and spiritual counseling if requested.&lt;br /&gt;
* Prisoners must be allowed access to communications equipment so long as they are not abused.&lt;br /&gt;
* Prisoners must be granted clothing, food, water, shelter and safety. If the brig is no longer safe, confinement must be established in another location.&lt;br /&gt;
* Prisoners must not be sentenced prior to a formal interrogation and presentation of evidence unless they have confessed to the crimes they are accused of.&lt;br /&gt;
* Prisoners must be given access to legal counsel &#039;&#039;&#039;before&#039;&#039;&#039; and during an interrogation if requested and available.&lt;br /&gt;
* Prisoners must be interrogated in a timely manner, but interrogation need not occur in a private interrogation room. &#039;Interrogation&#039; need only consist of declaring to the individual what crimes they are accused of, and asking for a plea. After a prisoner has pled guilty or not guilty, their sentence may begin.&lt;br /&gt;
* Prisoners must be given their shift mandated PDA after confinement has finished. Unless there is solid proof of PDA tampering, in which case the PDA is to be secured and replaced with a fresh one.&lt;br /&gt;
* Prisoners must be granted freedom of movement, and should not be restrained with handcuffs or other devices after incarceration unless there is an undue risk to life and limb.&lt;br /&gt;
&lt;br /&gt;
== Reasonable Suspicion ==&lt;br /&gt;
Reasonable suspicion of an individual is defined as suspicion based upon an officer directly witnessing potentially illegal activity, or reports of potentially illegal activity committed by the individual (not a vague description of the individual) from a credible source, or suspicion based upon evidence gathered and reported by the station detective.&lt;br /&gt;
&lt;br /&gt;
== Searches ==&lt;br /&gt;
A personnel search is a seizure of the objects in a person&#039;s backpack, hands, coat, belt, pockets, and hat. If any contraband is found during a search the officer may choose to further the search into a detainment or simply confiscate the restricted items. After the search is conducted all legal items are to be returned to the person.&lt;br /&gt;
&lt;br /&gt;
A crewmate may legally decline any search conducted without a warrant while the alert level is green. Should be noted that if the alert level is blue or above all personnel searches are legal and no longer require a warrant.&lt;br /&gt;
&lt;br /&gt;
== Implantation ==&lt;br /&gt;
Any prisoner in custody can be subjected to implantation or implant removal procedures, so long as it&#039;s within reason. The process of adding an implant should not prolong the detainees sentence, meaning you can not hold them longer to administer the implant, unless stated otherwise. A prisoner can still receive implantation procedures without meeting the circumstances if they give their clear permission.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mind Shields&amp;lt;/b&amp;gt;: Mind Shields can be administered to any inmate who is clearly brainwashed. Unlike standard implantation, you may hold a prisoner until they are issued a Mind Shield, so long as it&#039;s done in a timely fashion. If a suspect refuses to cooperate or the implant fails to function they can be charged with Refusal of Mental Shielding.&lt;br /&gt;
&lt;br /&gt;
Under normal circumstances, a crewmate can refuse a Mind Shield if they are not imprisoned for committing a crime.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;However, when there is a known threat to the station that utilizes mass brainwashing or mind control, crewmates must submit to a Mind Shield if ordered by Security. Failure to comply is to be treated as Refusal of Mental Shielding.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Removal===&lt;br /&gt;
A suspect can be forced to receive implant removal if there is strong reasonable proof that they have been implanted, such as an officer witnessing them use an implantation device or their biological information being found on a discarded injector. Unlike the implantation procedure a prisoner can have their sentence entirely delayed or extended until they comply with the procedure, as long as security are actively making attempts to preform it. Akin to implanting, if an inmate gives their clear permission, implant removal can proceed without proof.&lt;br /&gt;
&lt;br /&gt;
== Sentencing ==&lt;br /&gt;
All sentencing is to primarily be handled by the Warden, if no Warden is available the HoS is to take over that duty, if there&#039;s no HoS it falls onto the highest ranking member of Security.&lt;br /&gt;
&lt;br /&gt;
Use common sense and humanity when issuing punishments. You should not always seek out the highest punishment you can, you don&#039;t have to always give the maximum time or always look to demote someone. Always take in account the severity and only charge for what is needed for someone to learn their lesson.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Accessory, Attempting, And Intention:&amp;lt;/b&amp;gt; If someone intentionally, knowingly and substantially assists someone in enacting a crime they can be charged with the relevant crimes, such as an engineer giving someone tools, who says they are going to break into an area. Same goes for a clear and solid attempt at a crime, or a person who shows clear intent to act out a crime, such as a syndicate nuclear operative arming a nuke but getting arrested before it goes off, they can still be charged with terrorism. Does not apply to crimes that have an attempted listing already, like attempted murder.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Stackable Crimes:&amp;lt;/b&amp;gt; Crimes are to be considered &#039;stackable&#039; in the sense that if you charge someone with two or more different crimes, you should combine the times you would give them for each crime.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;External Influences:&#039;&#039;&#039; Crimes commited while under the mental control of another individual or entity are to be pardoned once a clear and successful deconversion occurs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Executions:&amp;lt;/b&amp;gt; Executions may be authorized by the presiding judge after a trial has been conducted. Executions may also be approved by CentComm, following formal contact.&lt;br /&gt;
&lt;br /&gt;
== Repeat Offenses == &lt;br /&gt;
Offenses repeated again after having been detained for the same crime can have more time added to the recommended maximum sentencing. The general guideline is as follows: &lt;br /&gt;
&lt;br /&gt;
===Second Offenses===&lt;br /&gt;
&amp;lt;b&amp;gt;Recommended Increase:&amp;lt;/b&amp;gt; Recommended to increase sentencing time by 1.5x for the same crime only.&lt;br /&gt;
&lt;br /&gt;
===Third Offenses===&lt;br /&gt;
&amp;lt;b&amp;gt;Recommended Increase:&amp;lt;/b&amp;gt; Recommended to increase sentencing time by 2.5x for the same crime only.&lt;br /&gt;
&lt;br /&gt;
===Further Repeat Offenders===&lt;br /&gt;
&#039;&#039;&#039;Recommended Increase:&#039;&#039;&#039; Recommended to cumulatively increase sentencing time by 2x for the same crime only. This means on the third offense, the cumulative increase should be 5x, then 10x on a fourth offense, etc.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;If sentence length goes above 20 minutes, permanent confinement is highly recommended.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quick Crime Guide ==&lt;br /&gt;
Crimes are organized by their Degree (severity) as well as by color, or the letter code they are assigned.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Crimes that share the same color or code cannot be charged together.&amp;lt;/b&amp;gt; For example, if you arrest someone for murder, you may not charge that same person for assault.&lt;br /&gt;
&lt;br /&gt;
Key: &amp;lt;b&amp;gt;&amp;quot;Crime&amp;quot; (Code) [Recommended Minimum - Maximum Punishment]&amp;lt;/b&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! I Degree&lt;br /&gt;
! II Degree&lt;br /&gt;
! III Degree&lt;br /&gt;
! IV Degree&lt;br /&gt;
! V Degree&lt;br /&gt;
|-&lt;br /&gt;
| Possession/Use of Illegal Substances [1-3]&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc67;&amp;quot; | Failure to Comply (L) [Warn-2]&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc67;&amp;quot; | Breach of Arrest (L) [2-4]&lt;br /&gt;
| Kidnapping [4-10]&lt;br /&gt;
| style=&amp;quot;background-color:#FFF;&amp;quot; | Capital Negligence [Demotion-Perma]&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Animal Cruelty [2-5]&lt;br /&gt;
| Breach of Custody [2-5]&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#FFF;&amp;quot; | Refusal of Mental Shielding [Perma]&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#fd6864;&amp;quot; | Endangerment (M) [2-4]&lt;br /&gt;
| style=&amp;quot;background-color:#fd6864;&amp;quot; | Manslaughter (M) [4-10]&lt;br /&gt;
| style=&amp;quot;background-color:#fd6864;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;background-color:#ffffff;&amp;quot; | Prevention of Revival [15-Perma]&lt;br /&gt;
|- style=&amp;quot;background-color:#fd6864;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#68cbd0;&amp;quot; | Disturbance (R) [Warn-2]&lt;br /&gt;
| style=&amp;quot;background-color:#68cbd0;&amp;quot; | Rioting (R) [2-4]&lt;br /&gt;
| style=&amp;quot;background-color:#fd6864;&amp;quot; | Assault (M) [Warn-3]&lt;br /&gt;
| Murder (R) [4-10]&lt;br /&gt;
| Mass Murder (R) [Perma]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#fd6864;&amp;quot; | Battery (M) [1-3]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dae8fc;&amp;quot; | Vandalism (C) [Warn-2]&lt;br /&gt;
| style=&amp;quot;background-color:#dae8fc;&amp;quot; | Damage/Destruction of Property (C) [2-4]&lt;br /&gt;
| style=&amp;quot;background-color:#dae8fc;&amp;quot; | Mass Destruction (C) [10-15]&lt;br /&gt;
|&lt;br /&gt;
| Terrorism [Perma-Execution]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Possession of Restricted Gear [Warn-5]&lt;br /&gt;
| Posession of Restricted Weaponry [3-6]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#9698ED;&amp;quot; | Trespass (T) [Warn-2]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#9698ED;&amp;quot; | Secure Trespass (T) [3-8]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#ffce93;&amp;quot; | Petty Theft (G) [1-3]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#ffce93;&amp;quot; | Grand Theft (G) [3-6]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Crimes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;First Degree Crimes&amp;quot;&lt;br /&gt;
|+ I Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment || Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Possession/Use of Illegal Substances&#039;&#039;&#039; || To make, hold, or abuse restricted drugs or chemicals. ||  style=&amp;quot;text-align: center;&amp;quot; | 3:00 || This is to be followed in accordance with Standard Operating Procedure. If anything questionable is not brought up in SOP the captain or highest standing command staff may publicly restrict it.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#68cbd0;&amp;quot; | &#039;&#039;&#039;Disturbance (R-1)&#039;&#039;&#039; || To cause a public disturbance. || style=&amp;quot;text-align: center;&amp;quot; | 2:00 || Sometimes referred to as hooliganism. The catch-all for obnoxious crewmates. Covers things such as public nudity, needless insults, obstructing authorities, and inciting crime or violence.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#ffce93;&amp;quot; | &#039;&#039;&#039;Petty Theft (G-1)&#039;&#039;&#039; || Causing a public disturbance or otherwise non-violently harming the public. ||  style=&amp;quot;text-align: center;&amp;quot; | 3:00 || The difference between petty theft and grand theft is based on how crucial the stolen item is. Things like instruments, clothing and tools fall under petty theft. In most cases all you need to do is detain the thief, return the stolen item and let them go with a warning.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#9698ED;&amp;quot; | &#039;&#039;&#039;Trespass (T-1)&#039;&#039;&#039; || To enter a non-secured area without permission. ||  style=&amp;quot;text-align: center;&amp;quot; | 2:00 || It&#039;s best to just remove them from the area unless this is a repeated crime.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#dae8fc;&amp;quot; | &#039;&#039;&#039;Vandalism (C-1)&#039;&#039;&#039; || To intentionally deface or superficially damage public or private property. ||  style=&amp;quot;text-align: center;&amp;quot; | 2:00 || Painting graffiti, smashing bar glasses, and cracking internal windows is vandalism, breaking a window into space or secure areas is not.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Second Degree Crimes&amp;quot;&lt;br /&gt;
|+ II Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#ffcc67;&amp;quot; | &#039;&#039;&#039;Failure to Comply (L-2)&#039;&#039;&#039; || To resist reasonable orders given by an authority. This extends to warrants and authorized searches. || style=&amp;quot;text-align: center;&amp;quot; | 2:00 || The order has to be reasonable and the person has to receive a good amount of warning before the arrest is issued.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Animal Cruelty&#039;&#039;&#039; || To inflict unnecessary suffering or harm on a non-sapient being with malicious intent. || style=&amp;quot;text-align: center;&amp;quot; | 5:00 || This doesn&#039;t include legitimate and authorized animal testing and usually doesn&#039;t extend to vermin or creatures that could pose a threat to the station.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#fd6864;&amp;quot; | &#039;&#039;&#039;Endangerment (M-2)&#039;&#039;&#039; || To recklessly put yourself or others in danger, either through direct action, or failure to act. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || Covers industrial accidents, industrial negligence, self-experimentation, or even medical malpractice.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#68cbd0;&amp;quot; | &#039;&#039;&#039;Rioting (R-2)&#039;&#039;&#039; || To take part in a large group of personnel creating an unlawful public disturbance. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || Crimes like damage of property or battery are expected to be thrown on top of this charge. Leaders of a riot can be charged with all crimes that happen under their lead.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#dae8fc;&amp;quot; | &#039;&#039;&#039;Damage/Destruction of Property (C-2)&#039;&#039;&#039; || To maliciously damage or deface public or private property or equipment. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || Step up from vandalism but a step down from mass destruction.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Possession of Restricted Gear&#039;&#039;&#039; || To hold or use non-lethal items or objects that are restricted or illegal. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || This is mostly for syndicate contraband; EMAGs, syndicate gas masks, bloodred hardsuits, hijacked PDAs, or implants, however can sometimes extend to things the individual shouldn&#039;t possess like Kevlar vests and security gear.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Third Degree Crimes&amp;quot;&lt;br /&gt;
|+ III Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#ffcc67;&amp;quot; | &#039;&#039;&#039;Breach of Arrest (L-3)&#039;&#039;&#039; || To intentionally resist and flee arrest or detainment by an authorized staff. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || This only applies if the person is actively being physically arrested. Includes people uncuffing or assisting others out of an arrest. Breach of custody is a separate crime.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Breach of Custody&#039;&#039;&#039; || To break out of a cell or custody with the intention of escaping. || style=&amp;quot;text-align: center;&amp;quot; | 5:00 || This time should be added on top of a prisoners current brig time. While rare, this charge can be bumped to permanent brig if the suspect has repeatedly attempted to break out of the permanent brig. Includes people breaking others out.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#fd6864;&amp;quot; | &#039;&#039;&#039;Manslaughter (M-3)&#039;&#039;&#039; || To incidentally kill a sapient being without intent. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || Includes manslaughter in self-defense and negligent manslaughter. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#fd6864;&amp;quot; | &#039;&#039;&#039;Assault/Battery (m-3)&#039;&#039;&#039; || Threatening to or using physical force against someone without the intent to kill. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || Attempted murder and battery are different, make sure you&#039;ve got it right.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#dae8fc;&amp;quot; | &#039;&#039;&#039;Mass Destruction (C-3)&#039;&#039;&#039; || To cause massive damage to an area or major station system. || style=&amp;quot;text-align: center;&amp;quot; | 15:00 || This is mostly used for deadly bombings or sabotage of major station systems such as power production, cloning, substations, or atmospherics.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Possession of Restricted Weaponry&#039;&#039;&#039; || To hold or use a weapon that is unlawful or contraband. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || Everything from guns without a permit, deadly blades, explosives, syndicate firearms to explosive implants.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#9698ED;&amp;quot; | &#039;&#039;&#039;Secure Trespass (T-3)&#039;&#039;&#039; || To enter a secured area without permission. || style=&amp;quot;text-align: center;&amp;quot; | 8:00 || This covers places like telecomms, head offices, security zones, command areas, the vault and armory.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#ffce93;&amp;quot; | &#039;&#039;&#039;Grand Theft (G-3)&#039;&#039;&#039; || To take critical or unreplaceable property of another individual or organization without consent. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || The difference between petty theft and grand theft is based on how crucial the stolen item is, this mostly is used for the theft of command staff items, things like door remotes, hardsuits, jetpacks, and unreplaceable machine parts.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Fourth Degree Crimes&amp;quot;&lt;br /&gt;
|+ IV Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Kidnapping&#039;&#039;&#039; || To unlawfully restrain, transport, control or confine a sapient being against that individual&#039;s will. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || A large range of things, used mostly as a catch all when dealing with unlawful control of another being.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#fd6864;&amp;quot; | &#039;&#039;&#039;Attempted Murder (M-4)&#039;&#039;&#039; || To make an attempt to use physical force against someone with the clear intent to kill. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || Make sure you&#039;ve got the proof to back up the intention claims.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#fd6864;&amp;quot; | &#039;&#039;&#039;Murder (R-4)&#039;&#039;&#039; || To kill a sapient being with malicious intent. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || This only changes from attempted to full on murder if the victim enters a state of being deceased, having to be resurrected.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Fifth Degree Crimes&amp;quot;&lt;br /&gt;
|+ V Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Capital Negligence&#039;&#039;&#039; || To recklessly put yourself or others in danger, either through direct action, or failure to act as a command member. || style=&amp;quot;text-align: center;&amp;quot; | Permanent / Demotion || This covers causing the death of one or more crewmates, failing to repair / mitigate severe station damage, or causing severe station damage. This charge is meant to be handed to Command members, and may be added to their permanent record.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Refusal of Mental Shielding&#039;&#039;&#039; || To refuse to comply with a reasonable Mind Shielding procedure. || style=&amp;quot;text-align: center;&amp;quot; | Permanent || Applies if the suspect is excessively uncooperative or the implant fails to function due to the mental state of the prisoner already being too far gone. If the implant fails the Recommended Maximum Punishment is upped to Expedited Execution.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Prevention of Revival&#039;&#039;&#039; || To render a body unresurrectable. || style=&amp;quot;text-align: center;&amp;quot; | Permanent || This covers gibbing, spacing, intentionally hiding a body leading to it rotting, or other ways of preventing a body with a soul from being resurrected.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#fd6864;&amp;quot; | &#039;&#039;&#039;Mass Murder (R-5)&#039;&#039;&#039; || To kill three or more sapient beings with malicious intent. || style=&amp;quot;text-align: center;&amp;quot; | Permanent || Only applies when there have been multiple killings with intention.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Terrorism&#039;&#039;&#039; || To engage in maliciously destructive actions which threaten to destroy, or successfully destroy a vessel or habitat. || style=&amp;quot;text-align: center;&amp;quot; | Execution || Summed up; extreme sabotage of station systems or setting off self-destruction systems.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=Space_Law&amp;diff=2212</id>
		<title>Space Law</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=Space_Law&amp;diff=2212"/>
		<updated>2026-01-01T03:49:25Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
{{Mbox&lt;br /&gt;
| name       = Notice&lt;br /&gt;
| type       = content&lt;br /&gt;
| image      = none&lt;br /&gt;
| style      = border-left: 10px solid #b32424;&lt;br /&gt;
| textstyle  = text-align: left;&lt;br /&gt;
| text       = &amp;lt;div style=&amp;quot;text-align: left;&amp;quot;&amp;gt;&#039;&#039;&#039;Notice&#039;&#039;&#039;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
            --&amp;gt;This page is only for Funky Station servers. Other servers may use this, or have no rules at all.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Space Law ==&lt;br /&gt;
Funky Station operates under Space Law. All crew, passengers, and visitors aboard the station are expected to know and follow these laws (they are fairly common sense, only Security and the Captain need to know the times).&lt;br /&gt;
&lt;br /&gt;
== Treatment Of Prisoners ==&lt;br /&gt;
Prisoners still have certain rights that must be upheld by law enforcement:&lt;br /&gt;
&lt;br /&gt;
* Prisoners must be granted adequate medical care. They should also be provided psychiatric and spiritual counseling if requested.&lt;br /&gt;
* Prisoners must be allowed access to communications equipment so long as they are not abused.&lt;br /&gt;
* Prisoners must be granted clothing, food, water, shelter and safety. If the brig is no longer safe, confinement must be established in another location.&lt;br /&gt;
* Prisoners must not be sentenced prior to a formal interrogation and presentation of evidence unless they have confessed to the crimes they are accused of.&lt;br /&gt;
* Prisoners must be given access to legal counsel &#039;&#039;&#039;before&#039;&#039;&#039; and during an interrogation if requested and available.&lt;br /&gt;
* Prisoners must be interrogated in a timely manner, but interrogation need not occur in a private interrogation room. &#039;Interrogation&#039; need only consist of declaring to the individual what crimes they are accused of, and asking for a plea. After a prisoner has pled guilty or not guilty, their sentence may begin.&lt;br /&gt;
* Prisoners must be given their shift mandated PDA after confinement has finished. Unless there is solid proof of PDA tampering, in which case the PDA is to be secured and replaced with a fresh one.&lt;br /&gt;
* Prisoners must be granted freedom of movement, and should not be restrained with handcuffs or other devices after incarceration unless there is an undue risk to life and limb.&lt;br /&gt;
&lt;br /&gt;
== Reasonable Suspicion ==&lt;br /&gt;
Reasonable suspicion of an individual is defined as suspicion based upon an officer directly witnessing potentially illegal activity, or reports of potentially illegal activity committed by the individual (not a vague description of the individual) from a credible source, or suspicion based upon evidence gathered and reported by the station detective.&lt;br /&gt;
&lt;br /&gt;
== Searches ==&lt;br /&gt;
A personnel search is a seizure of the objects in a person&#039;s backpack, hands, coat, belt, pockets, and hat. If any contraband is found during a search the officer may choose to further the search into a detainment or simply confiscate the restricted items. After the search is conducted all legal items are to be returned to the person.&lt;br /&gt;
&lt;br /&gt;
A crewmate may legally decline any search conducted without a warrant while the alert level is green. Should be noted that if the alert level is blue or above all personnel searches are legal and no longer require a warrant.&lt;br /&gt;
&lt;br /&gt;
== Implantation ==&lt;br /&gt;
Any prisoner in custody can be subjected to implantation or implant removal procedures, so long as it&#039;s within reason. The process of adding an implant should not prolong the detainees sentence, meaning you can not hold them longer to administer the implant, unless stated otherwise. A prisoner can still receive implantation procedures without meeting the circumstances if they give their clear permission.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mind Shields&amp;lt;/b&amp;gt;: Mind Shields can be administered to any inmate who is clearly brainwashed. Unlike standard implantation, you may hold a prisoner until they are issued a Mind Shield, so long as it&#039;s done in a timely fashion. If a suspect refuses to cooperate or the implant fails to function they can be charged with Refusal of Mental Shielding.&lt;br /&gt;
&lt;br /&gt;
Under normal circumstances, a crewmate can refuse a Mind Shield if they are not imprisoned for committing a crime.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;However, when there is a known threat to the station that utilizes mass brainwashing or mind control, crewmates must submit to a Mind Shield if ordered by Security. Failure to comply is to be treated as Refusal of Mental Shielding.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Removal===&lt;br /&gt;
A suspect can be forced to receive implant removal if there is strong reasonable proof that they have been implanted, such as an officer witnessing them use an implantation device or their biological information being found on a discarded injector. Unlike the implantation procedure a prisoner can have their sentence entirely delayed or extended until they comply with the procedure, as long as security are actively making attempts to preform it. Akin to implanting, if an inmate gives their clear permission, implant removal can proceed without proof.&lt;br /&gt;
&lt;br /&gt;
== Sentencing ==&lt;br /&gt;
All sentencing is to primarily be handled by the Warden, if no Warden is available the HoS is to take over that duty, if there&#039;s no HoS it falls onto the highest ranking member of Security.&lt;br /&gt;
&lt;br /&gt;
Use common sense and humanity when issuing punishments. You should not always seek out the highest punishment you can, you don&#039;t have to always give the maximum time or always look to demote someone. Always take in account the severity and only charge for what is needed for someone to learn their lesson.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Accessory, Attempting, And Intention:&amp;lt;/b&amp;gt; If someone intentionally, knowingly and substantially assists someone in enacting a crime they can be charged with the relevant crimes, such as an engineer giving someone tools, who says they are going to break into an area. Same goes for a clear and solid attempt at a crime, or a person who shows clear intent to act out a crime, such as a syndicate nuclear operative arming a nuke but getting arrested before it goes off, they can still be charged with terrorism. Does not apply to crimes that have an attempted listing already, like attempted murder.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Stackable Crimes:&amp;lt;/b&amp;gt; Crimes are to be considered &#039;stackable&#039; in the sense that if you charge someone with two or more different crimes, you should combine the times you would give them for each crime.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;External Influences:&#039;&#039;&#039; Crimes commited while under the mental control of another individual or entity are to be pardoned once a clear and successful deconversion occurs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Executions:&amp;lt;/b&amp;gt; Executions may be authorized by the presiding judge after a trial has been conducted. Executions may also be approved by CentComm, following formal contact.&lt;br /&gt;
&lt;br /&gt;
== Repeat Offenses == &lt;br /&gt;
Offenses repeated again after having been detained for the same crime can have more time added to the recommended maximum sentencing. The general guideline is as follows: &lt;br /&gt;
&lt;br /&gt;
===Second Offenses===&lt;br /&gt;
&amp;lt;b&amp;gt;Recommended Increase:&amp;lt;/b&amp;gt; Recommended to increase sentencing time by 1.5x for the same crime only.&lt;br /&gt;
&lt;br /&gt;
===Third Offenses===&lt;br /&gt;
&amp;lt;b&amp;gt;Recommended Increase:&amp;lt;/b&amp;gt; Recommended to increase sentencing time by 2.5x for the same crime only.&lt;br /&gt;
&lt;br /&gt;
===Further Repeat Offenders===&lt;br /&gt;
&#039;&#039;&#039;Recommended Increase:&#039;&#039;&#039; Recommended to cumulatively increase sentencing time by 2x for the same crime only. This means on the third offense, the cumulative increase should be 5x, then 10x on a fourth offense, etc.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;If sentence length goes above 20 minutes, permanent confinement is highly recommended.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quick Crime Guide ==&lt;br /&gt;
Crimes are organized by their Degree (severity) as well as by color, or the letter code they are assigned.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Crimes that share the same color or code cannot be charged together.&amp;lt;/b&amp;gt; For example, if you arrest someone for murder, you may not charge that same person for assault.&lt;br /&gt;
&lt;br /&gt;
Key: &amp;lt;b&amp;gt;&amp;quot;Crime&amp;quot; (Code) [Recommended Minimum - Maximum Punishment]&amp;lt;/b&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! I Degree&lt;br /&gt;
! II Degree&lt;br /&gt;
! III Degree&lt;br /&gt;
! IV Degree&lt;br /&gt;
! V Degree&lt;br /&gt;
|-&lt;br /&gt;
| Possession/Use of Illegal Substances [1-3]&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc67;&amp;quot; | Failure to Comply (L) [Warn-2]&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc67;&amp;quot; | Breach of Arrest (L) [4]&lt;br /&gt;
| Kidnapping [10]&lt;br /&gt;
| style=&amp;quot;background-color:#FFF;&amp;quot; | Capital Negligence [Perma/Demotion]&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Animal Cruelty [2-5]&lt;br /&gt;
| Breach of Custody [5]&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#FFF;&amp;quot; | Refusal of Mental Shielding [Perma]&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#fd6864;&amp;quot; | Endangerment (M) [2-4]&lt;br /&gt;
| style=&amp;quot;background-color:#fd6864;&amp;quot; | Manslaughter (M) [10]&lt;br /&gt;
| style=&amp;quot;background-color:#fd6864;&amp;quot; | Attempted Murder (M) [10]&lt;br /&gt;
| style=&amp;quot;background-color:#ffffff;&amp;quot; | Prevention of Revival [Perma]&lt;br /&gt;
|- style=&amp;quot;background-color:#fd6864;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#68cbd0;&amp;quot; | Disturbance (R) [Warn-2]&lt;br /&gt;
| style=&amp;quot;background-color:#68cbd0;&amp;quot; | Rioting (R) [2-4]&lt;br /&gt;
| style=&amp;quot;background-color:#fd6864;&amp;quot; | Assault (M) [Warn-3]&lt;br /&gt;
| Murder (R) [10]&lt;br /&gt;
| Mass Murder (R) [Perma]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#fd6864;&amp;quot; | Battery (M) [Warn-3]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dae8fc;&amp;quot; | Vandalism (C) [Warn-2]&lt;br /&gt;
| style=&amp;quot;background-color:#dae8fc;&amp;quot; | Damage/Destruction of Property (C) [2-4]&lt;br /&gt;
| style=&amp;quot;background-color:#dae8fc;&amp;quot; | Mass Destruction (C) [15]&lt;br /&gt;
|&lt;br /&gt;
| Terrorism [Execution]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Possession of Restricted Gear [Warn-5]&lt;br /&gt;
| Posession of Restricted Weaponry [6]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#9698ED;&amp;quot; | Trespass (T) [Warn-2]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#9698ED;&amp;quot; | Secure Trespass (T) [8]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#ffce93;&amp;quot; | Petty Theft (G) [1-3]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#ffce93;&amp;quot; | Grand Theft (G) [6]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Crimes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;First Degree Crimes&amp;quot;&lt;br /&gt;
|+ I Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment || Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Possession/Use of Illegal Substances&#039;&#039;&#039; || To make, hold, or abuse restricted drugs or chemicals. ||  style=&amp;quot;text-align: center;&amp;quot; | 3:00 || This is to be followed in accordance with Standard Operating Procedure. If anything questionable is not brought up in SOP the captain or highest standing command staff may publicly restrict it.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#68cbd0;&amp;quot; | &#039;&#039;&#039;Disturbance (R-1)&#039;&#039;&#039; || To cause a public disturbance. || style=&amp;quot;text-align: center;&amp;quot; | 2:00 || Sometimes referred to as hooliganism. The catch-all for obnoxious crewmates. Covers things such as public nudity, needless insults, obstructing authorities, and inciting crime or violence.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#ffce93;&amp;quot; | &#039;&#039;&#039;Petty Theft (G-1)&#039;&#039;&#039; || Causing a public disturbance or otherwise non-violently harming the public. ||  style=&amp;quot;text-align: center;&amp;quot; | 3:00 || The difference between petty theft and grand theft is based on how crucial the stolen item is. Things like instruments, clothing and tools fall under petty theft. In most cases all you need to do is detain the thief, return the stolen item and let them go with a warning.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#9698ED;&amp;quot; | &#039;&#039;&#039;Trespass (T-1)&#039;&#039;&#039; || To enter a non-secured area without permission. ||  style=&amp;quot;text-align: center;&amp;quot; | 2:00 || It&#039;s best to just remove them from the area unless this is a repeated crime.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#dae8fc;&amp;quot; | &#039;&#039;&#039;Vandalism (C-1)&#039;&#039;&#039; || To intentionally deface or superficially damage public or private property. ||  style=&amp;quot;text-align: center;&amp;quot; | 2:00 || Painting graffiti, smashing bar glasses, and cracking internal windows is vandalism, breaking a window into space or secure areas is not.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Second Degree Crimes&amp;quot;&lt;br /&gt;
|+ II Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#ffcc67;&amp;quot; | &#039;&#039;&#039;Failure to Comply (L-2)&#039;&#039;&#039; || To resist reasonable orders given by an authority. This extends to warrants and authorized searches. || style=&amp;quot;text-align: center;&amp;quot; | 2:00 || The order has to be reasonable and the person has to receive a good amount of warning before the arrest is issued.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Animal Cruelty&#039;&#039;&#039; || To inflict unnecessary suffering or harm on a non-sapient being with malicious intent. || style=&amp;quot;text-align: center;&amp;quot; | 5:00 || This doesn&#039;t include legitimate and authorized animal testing and usually doesn&#039;t extend to vermin or creatures that could pose a threat to the station.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#fd6864;&amp;quot; | &#039;&#039;&#039;Endangerment (M-2)&#039;&#039;&#039; || To recklessly put yourself or others in danger, either through direct action, or failure to act. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || Covers industrial accidents, industrial negligence, self-experimentation, or even medical malpractice.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#68cbd0;&amp;quot; | &#039;&#039;&#039;Rioting (R-2)&#039;&#039;&#039; || To take part in a large group of personnel creating an unlawful public disturbance. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || Crimes like damage of property or battery are expected to be thrown on top of this charge. Leaders of a riot can be charged with all crimes that happen under their lead.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#dae8fc;&amp;quot; | &#039;&#039;&#039;Damage/Destruction of Property (C-2)&#039;&#039;&#039; || To maliciously damage or deface public or private property or equipment. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || Step up from vandalism but a step down from mass destruction.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Possession of Restricted Gear&#039;&#039;&#039; || To hold or use non-lethal items or objects that are restricted or illegal. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || This is mostly for syndicate contraband; EMAGs, syndicate gas masks, bloodred hardsuits, hijacked PDAs, or implants, however can sometimes extend to things the individual shouldn&#039;t possess like Kevlar vests and security gear.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Third Degree Crimes&amp;quot;&lt;br /&gt;
|+ III Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#ffcc67;&amp;quot; | &#039;&#039;&#039;Breach of Arrest (L-3)&#039;&#039;&#039; || To intentionally resist and flee arrest or detainment by an authorized staff. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || This only applies if the person is actively being physically arrested. Includes people uncuffing or assisting others out of an arrest. Breach of custody is a separate crime.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Breach of Custody&#039;&#039;&#039; || To break out of a cell or custody with the intention of escaping. || style=&amp;quot;text-align: center;&amp;quot; | 5:00 || This time should be added on top of a prisoners current brig time. While rare, this charge can be bumped to permanent brig if the suspect has repeatedly attempted to break out of the permanent brig. Includes people breaking others out.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#fd6864;&amp;quot; | &#039;&#039;&#039;Manslaughter (M-3)&#039;&#039;&#039; || To incidentally kill a sapient being without intent. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || Includes manslaughter in self-defense and negligent manslaughter. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#fd6864;&amp;quot; | &#039;&#039;&#039;Assault/Battery (m-3)&#039;&#039;&#039; || Threatening to or using physical force against someone without the intent to kill. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || Attempted murder and battery are different, make sure you&#039;ve got it right.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#dae8fc;&amp;quot; | &#039;&#039;&#039;Mass Destruction (C-3)&#039;&#039;&#039; || To cause massive damage to an area or major station system. || style=&amp;quot;text-align: center;&amp;quot; | 15:00 || This is mostly used for deadly bombings or sabotage of major station systems such as power production, cloning, substations, or atmospherics.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Possession of Restricted Weaponry&#039;&#039;&#039; || To hold or use a weapon that is unlawful or contraband. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || Everything from guns without a permit, deadly blades, explosives, syndicate firearms to explosive implants.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#9698ED;&amp;quot; | &#039;&#039;&#039;Secure Trespass (T-3)&#039;&#039;&#039; || To enter a secured area without permission. || style=&amp;quot;text-align: center;&amp;quot; | 8:00 || This covers places like telecomms, head offices, security zones, command areas, the vault and armory.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#ffce93;&amp;quot; | &#039;&#039;&#039;Grand Theft (G-3)&#039;&#039;&#039; || To take critical or unreplaceable property of another individual or organization without consent. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || The difference between petty theft and grand theft is based on how crucial the stolen item is, this mostly is used for the theft of command staff items, things like door remotes, hardsuits, jetpacks, and unreplaceable machine parts.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Fourth Degree Crimes&amp;quot;&lt;br /&gt;
|+ IV Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Kidnapping&#039;&#039;&#039; || To unlawfully restrain, transport, control or confine a sapient being against that individual&#039;s will. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || A large range of things, used mostly as a catch all when dealing with unlawful control of another being.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#fd6864;&amp;quot; | &#039;&#039;&#039;Attempted Murder (M-4)&#039;&#039;&#039; || To make an attempt to use physical force against someone with the clear intent to kill. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || Make sure you&#039;ve got the proof to back up the intention claims.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#fd6864;&amp;quot; | &#039;&#039;&#039;Murder (R-4)&#039;&#039;&#039; || To kill a sapient being with malicious intent. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || This only changes from attempted to full on murder if the victim enters a state of being deceased, having to be resurrected.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Fifth Degree Crimes&amp;quot;&lt;br /&gt;
|+ V Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Capital Negligence&#039;&#039;&#039; || To recklessly put yourself or others in danger, either through direct action, or failure to act as a command member. || style=&amp;quot;text-align: center;&amp;quot; | Permanent / Demotion || This covers causing the death of one or more crewmates, failing to repair / mitigate severe station damage, or causing severe station damage. This charge is meant to be handed to Command members, and may be added to their permanent record.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Refusal of Mental Shielding&#039;&#039;&#039; || To refuse to comply with a reasonable Mind Shielding procedure. || style=&amp;quot;text-align: center;&amp;quot; | Permanent || Applies if the suspect is excessively uncooperative or the implant fails to function due to the mental state of the prisoner already being too far gone. If the implant fails the Recommended Maximum Punishment is upped to Expedited Execution.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Prevention of Revival&#039;&#039;&#039; || To render a body unresurrectable. || style=&amp;quot;text-align: center;&amp;quot; | Permanent || This covers gibbing, spacing, intentionally hiding a body leading to it rotting, or other ways of preventing a body with a soul from being resurrected.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#fd6864;&amp;quot; | &#039;&#039;&#039;Mass Murder (R-5)&#039;&#039;&#039; || To kill three or more sapient beings with malicious intent. || style=&amp;quot;text-align: center;&amp;quot; | Permanent || Only applies when there have been multiple killings with intention.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Terrorism&#039;&#039;&#039; || To engage in maliciously destructive actions which threaten to destroy, or successfully destroy a vessel or habitat. || style=&amp;quot;text-align: center;&amp;quot; | Execution || Summed up; extreme sabotage of station systems or setting off self-destruction systems.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=Space_Law&amp;diff=2211</id>
		<title>Space Law</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=Space_Law&amp;diff=2211"/>
		<updated>2026-01-01T03:48:56Z</updated>

		<summary type="html">&lt;p&gt;8tv: /* Treatment Of Prisoners */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
{{Mbox&lt;br /&gt;
| name       = Notice&lt;br /&gt;
| type       = content&lt;br /&gt;
| image      = none&lt;br /&gt;
| style      = border-left: 10px solid #b32424;&lt;br /&gt;
| textstyle  = text-align: left;&lt;br /&gt;
| text       = &amp;lt;div style=&amp;quot;text-align: left;&amp;quot;&amp;gt;&#039;&#039;&#039;Notice&#039;&#039;&#039;&amp;lt;/div&amp;gt;&amp;lt;!--&lt;br /&gt;
            --&amp;gt;This page is only for Funky Station servers. Other servers may use this, or have no rules at all.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Space Law ==&lt;br /&gt;
Funky Station operates under Space Law. All crew, passengers, and visitors aboard the station are expected to know and follow these laws (they are fairly common sense, only Security and the Captain need to know the times).&lt;br /&gt;
&lt;br /&gt;
== Treatment Of Prisoners ==&lt;br /&gt;
Prisoners still have certain rights that must be upheld by law enforcement:&lt;br /&gt;
&lt;br /&gt;
* Prisoners must be granted adequate medical care. They should also be provided psychiatric and spiritual counseling if requested.&lt;br /&gt;
* Prisoners must be allowed access to communications equipment so long as they are not abused.&lt;br /&gt;
* Prisoners must be granted clothing, food, water, shelter and safety. If the brig is no longer safe, confinement must be established in another location.&lt;br /&gt;
* Prisoners must not be sentenced prior to a formal interrogation and presentation of evidence unless they have confessed to the crimes they are accused of.&lt;br /&gt;
* Prisoners must be given access to legal counsel &#039;&#039;&#039;before&#039;&#039;&#039; and during an interrogation if requested and available.&lt;br /&gt;
* Prisoners must be interrogated in a timely manner, but interrogation need not occur in a private interrogation room. &#039;Interrogation&#039; need only consist of declaring to the individual what crimes they are accused of, and asking for a plea. After a prisoner has pled guilty or not guilty, their sentence may begin.&lt;br /&gt;
* Prisoners must be given their shift mandated PDA after confinement has finished. Unless there is solid proof of PDA tampering, in which case the PDA is to be secured and replaced with a fresh one.&lt;br /&gt;
* Prisoners must be granted freedom of movement, and should not be restrained with handcuffs or other devices after incarceration unless there is an undue risk to life and limb.&lt;br /&gt;
&lt;br /&gt;
== Reasonable Suspicion ==&lt;br /&gt;
Reasonable suspicion of an individual is defined as suspicion based upon an officer directly witnessing potentially illegal activity, or reports of potentially illegal activity committed by the individual (not a vague description of the individual) from a credible source, or suspicion based upon evidence gathered and reported by the station detective.&lt;br /&gt;
&lt;br /&gt;
== Searches ==&lt;br /&gt;
A personnel search is a seizure of the objects in a person&#039;s backpack, hands, coat, belt, pockets, and hat. If any contraband is found during a search the officer may choose to further the search into a detainment or simply confiscate the restricted items. After the search is conducted all legal items are to be returned to the person.&lt;br /&gt;
&lt;br /&gt;
A crewmate may legally decline any search conducted without a warrant while the alert level is green. Should be noted that if the alert level is blue or above all personnel searches are legal and no longer require a warrant.&lt;br /&gt;
&lt;br /&gt;
== Implantation ==&lt;br /&gt;
Any prisoner in custody can be subjected to implantation or implant removal procedures, so long as it&#039;s within reason. The process of adding an implant should not prolong the detainees sentence, meaning you can not hold them longer to administer the implant, unless stated otherwise. A prisoner can still receive implantation procedures without meeting the circumstances if they give their clear permission.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mind Shields&amp;lt;/b&amp;gt;: Mind Shields can be administered to any inmate who is clearly brainwashed. Unlike standard implantation, you may hold a prisoner until they are issued a Mind Shield, so long as it&#039;s done in a timely fashion. If a suspect refuses to cooperate or the implant fails to function they can be charged with Refusal of Mental Shielding.&lt;br /&gt;
&lt;br /&gt;
Under normal circumstances, a crewmate can refuse a Mind Shield if they are not imprisoned for committing a crime.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;However, when there is a known threat to the station that utilizes mass brainwashing or mind control, crewmates must submit to a Mind Shield if ordered by Security. Failure to comply is to be treated as Refusal of Mental Shielding.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Removal===&lt;br /&gt;
A suspect can be forced to receive implant removal if there is strong reasonable proof that they have been implanted, such as an officer witnessing them use an implantation device or their biological information being found on a discarded injector. Unlike the implantation procedure a prisoner can have their sentence entirely delayed or extended until they comply with the procedure, as long as security are actively making attempts to preform it. Akin to implanting, if an inmate gives their clear permission, implant removal can proceed without proof.&lt;br /&gt;
&lt;br /&gt;
== Sentencing ==&lt;br /&gt;
All sentencing is to primarily be handled by the Warden, if no Warden is available the HoS is to take over that duty, if there&#039;s no HoS it falls onto the highest ranking member of Security.&lt;br /&gt;
&lt;br /&gt;
Use common sense and humanity when issuing punishments. You should not always seek out the highest punishment you can, you don&#039;t have to always give the maximum time or always look to demote someone. Always take in account the severity and only charge for what is needed for someone to learn their lesson.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Accessory, Attempting, And Intention:&amp;lt;/b&amp;gt; If someone intentionally, knowingly and substantially assists someone in enacting a crime they can be charged with the relevant crimes, such as an engineer giving someone tools, who says they are going to break into an area. Same goes for a clear and solid attempt at a crime, or a person who shows clear intent to act out a crime, such as a syndicate nuclear operative arming a nuke but getting arrested before it goes off, they can still be charged with terrorism. Does not apply to crimes that have an attempted listing already, like attempted murder.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Stackable Crimes:&amp;lt;/b&amp;gt; Crimes are to be considered &#039;stackable&#039; in the sense that if you charge someone with two or more different crimes, you should combine the times you would give them for each crime.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;External Influences:&#039;&#039;&#039; Crimes commited while under the mental control of another individual or entity are to be pardoned once a clear and successful deconversion occurs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Executions:&amp;lt;/b&amp;gt; Executions may be authorized by the presiding judge after a trial has been conducted. Executions may also be approved by CentComm, following formal contact.&lt;br /&gt;
&lt;br /&gt;
== Repeat Offenses == &lt;br /&gt;
Offenses repeated again after having been detained for the same crime can have more time added to the recommended maximum sentencing. The general guideline is as follows: &lt;br /&gt;
&lt;br /&gt;
===Second Offenses===&lt;br /&gt;
&amp;lt;b&amp;gt;Recommended Increase:&amp;lt;/b&amp;gt; Recommended to increase sentencing time by 1.5x for the same crime only.&lt;br /&gt;
&lt;br /&gt;
===Third Offenses===&lt;br /&gt;
&amp;lt;b&amp;gt;Recommended Increase:&amp;lt;/b&amp;gt; Recommended to increase sentencing time by 2.5x for the same crime only.&lt;br /&gt;
&lt;br /&gt;
===Further Repeat Offenders===&lt;br /&gt;
&#039;&#039;&#039;Recommended Increase:&#039;&#039;&#039; Recommended to cumulatively increase sentencing time by 2x for the same crime only. This means on the third offense, the cumulative increase should be 5x, then 10x on a fourth offense, etc.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;If sentence length goes above 20 minutes, permanent confinement is highly recommended.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quick Crime Guide ==&lt;br /&gt;
Crimes are organized by their Degree (severity) as well as by color, or the letter code they are assigned.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Crimes that share the same color or code cannot be charged together.&amp;lt;/b&amp;gt; For example, if you arrest someone for murder, you may not charge that same person for assault.&lt;br /&gt;
&lt;br /&gt;
Key: &amp;lt;b&amp;gt;&amp;quot;Crime&amp;quot; (Code) [Recommended Minimum - Maximum Punishment]&amp;lt;/b&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! I Degree&lt;br /&gt;
! II Degree&lt;br /&gt;
! III Degree&lt;br /&gt;
! IV Degree&lt;br /&gt;
! V Degree&lt;br /&gt;
|-&lt;br /&gt;
| Possession/Use of Illegal Substances [1-3]&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc67;&amp;quot; | Failure to Comply (L) [Warn-2]&lt;br /&gt;
| style=&amp;quot;background-color:#ffcc67;&amp;quot; | Breach of Arrest (L) [4]&lt;br /&gt;
| Kidnapping [10]&lt;br /&gt;
| style=&amp;quot;background-color:#FFF;&amp;quot; | Capital Negligence [Perma/Demotion]&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Animal Cruelty [2-5]&lt;br /&gt;
| Breach of Custody [5]&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#FFF;&amp;quot; | Refusal of Mental Shielding [Perma]&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background-color:#fd6864;&amp;quot; | Endangerment (M) [2-4]&lt;br /&gt;
| style=&amp;quot;background-color:#fd6864;&amp;quot; | Manslaughter (M) [10]&lt;br /&gt;
| style=&amp;quot;background-color:#fd6864;&amp;quot; | Attempted Murder (M) [10]&lt;br /&gt;
| style=&amp;quot;background-color:#ffffff;&amp;quot; | Prevention of Revival [Perma]&lt;br /&gt;
|- style=&amp;quot;background-color:#fd6864;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background-color:#68cbd0;&amp;quot; | Disturbance (R) [Warn-2]&lt;br /&gt;
| style=&amp;quot;background-color:#68cbd0;&amp;quot; | Rioting (R) [2-4]&lt;br /&gt;
| style=&amp;quot;background-color:#68cbd0;&amp;quot; | Assault (M) [Warn-3]&lt;br /&gt;
| Murder (R) [10]&lt;br /&gt;
| Mass Murder (R) [Perma]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#68cbd0;&amp;quot; | Battery (M) [Warn-3]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#dae8fc;&amp;quot; | Vandalism (C) [Warn-2]&lt;br /&gt;
| style=&amp;quot;background-color:#dae8fc;&amp;quot; | Damage/Destruction of Property (C) [2-4]&lt;br /&gt;
| style=&amp;quot;background-color:#dae8fc;&amp;quot; | Mass Destruction (C) [15]&lt;br /&gt;
|&lt;br /&gt;
| Terrorism [Execution]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Possession of Restricted Gear [Warn-5]&lt;br /&gt;
| Posession of Restricted Weaponry [6]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#9698ED;&amp;quot; | Trespass (T) [Warn-2]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#9698ED;&amp;quot; | Secure Trespass (T) [8]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background-color:#ffce93;&amp;quot; | Petty Theft (G) [1-3]&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background-color:#ffce93;&amp;quot; | Grand Theft (G) [6]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Crimes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;First Degree Crimes&amp;quot;&lt;br /&gt;
|+ I Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment || Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Possession/Use of Illegal Substances&#039;&#039;&#039; || To make, hold, or abuse restricted drugs or chemicals. ||  style=&amp;quot;text-align: center;&amp;quot; | 3:00 || This is to be followed in accordance with Standard Operating Procedure. If anything questionable is not brought up in SOP the captain or highest standing command staff may publicly restrict it.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#68cbd0;&amp;quot; | &#039;&#039;&#039;Disturbance (R-1)&#039;&#039;&#039; || To cause a public disturbance. || style=&amp;quot;text-align: center;&amp;quot; | 2:00 || Sometimes referred to as hooliganism. The catch-all for obnoxious crewmates. Covers things such as public nudity, needless insults, obstructing authorities, and inciting crime or violence.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#ffce93;&amp;quot; | &#039;&#039;&#039;Petty Theft (G-1)&#039;&#039;&#039; || Causing a public disturbance or otherwise non-violently harming the public. ||  style=&amp;quot;text-align: center;&amp;quot; | 3:00 || The difference between petty theft and grand theft is based on how crucial the stolen item is. Things like instruments, clothing and tools fall under petty theft. In most cases all you need to do is detain the thief, return the stolen item and let them go with a warning.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#9698ED;&amp;quot; | &#039;&#039;&#039;Trespass (T-1)&#039;&#039;&#039; || To enter a non-secured area without permission. ||  style=&amp;quot;text-align: center;&amp;quot; | 2:00 || It&#039;s best to just remove them from the area unless this is a repeated crime.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#dae8fc;&amp;quot; | &#039;&#039;&#039;Vandalism (C-1)&#039;&#039;&#039; || To intentionally deface or superficially damage public or private property. ||  style=&amp;quot;text-align: center;&amp;quot; | 2:00 || Painting graffiti, smashing bar glasses, and cracking internal windows is vandalism, breaking a window into space or secure areas is not.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Second Degree Crimes&amp;quot;&lt;br /&gt;
|+ II Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#ffcc67;&amp;quot; | &#039;&#039;&#039;Failure to Comply (L-2)&#039;&#039;&#039; || To resist reasonable orders given by an authority. This extends to warrants and authorized searches. || style=&amp;quot;text-align: center;&amp;quot; | 2:00 || The order has to be reasonable and the person has to receive a good amount of warning before the arrest is issued.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Animal Cruelty&#039;&#039;&#039; || To inflict unnecessary suffering or harm on a non-sapient being with malicious intent. || style=&amp;quot;text-align: center;&amp;quot; | 5:00 || This doesn&#039;t include legitimate and authorized animal testing and usually doesn&#039;t extend to vermin or creatures that could pose a threat to the station.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#fd6864;&amp;quot; | &#039;&#039;&#039;Endangerment (M-2)&#039;&#039;&#039; || To recklessly put yourself or others in danger, either through direct action, or failure to act. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || Covers industrial accidents, industrial negligence, self-experimentation, or even medical malpractice.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#68cbd0;&amp;quot; | &#039;&#039;&#039;Rioting (R-2)&#039;&#039;&#039; || To take part in a large group of personnel creating an unlawful public disturbance. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || Crimes like damage of property or battery are expected to be thrown on top of this charge. Leaders of a riot can be charged with all crimes that happen under their lead.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#dae8fc;&amp;quot; | &#039;&#039;&#039;Damage/Destruction of Property (C-2)&#039;&#039;&#039; || To maliciously damage or deface public or private property or equipment. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || Step up from vandalism but a step down from mass destruction.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Possession of Restricted Gear&#039;&#039;&#039; || To hold or use non-lethal items or objects that are restricted or illegal. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || This is mostly for syndicate contraband; EMAGs, syndicate gas masks, bloodred hardsuits, hijacked PDAs, or implants, however can sometimes extend to things the individual shouldn&#039;t possess like Kevlar vests and security gear.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Third Degree Crimes&amp;quot;&lt;br /&gt;
|+ III Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#ffcc67;&amp;quot; | &#039;&#039;&#039;Breach of Arrest (L-3)&#039;&#039;&#039; || To intentionally resist and flee arrest or detainment by an authorized staff. || style=&amp;quot;text-align: center;&amp;quot; | 4:00 || This only applies if the person is actively being physically arrested. Includes people uncuffing or assisting others out of an arrest. Breach of custody is a separate crime.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Breach of Custody&#039;&#039;&#039; || To break out of a cell or custody with the intention of escaping. || style=&amp;quot;text-align: center;&amp;quot; | 5:00 || This time should be added on top of a prisoners current brig time. While rare, this charge can be bumped to permanent brig if the suspect has repeatedly attempted to break out of the permanent brig. Includes people breaking others out.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#fd6864;&amp;quot; | &#039;&#039;&#039;Manslaughter (M-3)&#039;&#039;&#039; || To incidentally kill a sapient being without intent. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || Includes manslaughter in self-defense and negligent manslaughter. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#fd6864;&amp;quot; | &#039;&#039;&#039;Assault/Battery (m-3)&#039;&#039;&#039; || Threatening to or using physical force against someone without the intent to kill. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || Attempted murder and battery are different, make sure you&#039;ve got it right.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#dae8fc;&amp;quot; | &#039;&#039;&#039;Mass Destruction (C-3)&#039;&#039;&#039; || To cause massive damage to an area or major station system. || style=&amp;quot;text-align: center;&amp;quot; | 15:00 || This is mostly used for deadly bombings or sabotage of major station systems such as power production, cloning, substations, or atmospherics.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Possession of Restricted Weaponry&#039;&#039;&#039; || To hold or use a weapon that is unlawful or contraband. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || Everything from guns without a permit, deadly blades, explosives, syndicate firearms to explosive implants.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#9698ED;&amp;quot; | &#039;&#039;&#039;Secure Trespass (T-3)&#039;&#039;&#039; || To enter a secured area without permission. || style=&amp;quot;text-align: center;&amp;quot; | 8:00 || This covers places like telecomms, head offices, security zones, command areas, the vault and armory.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#ffce93;&amp;quot; | &#039;&#039;&#039;Grand Theft (G-3)&#039;&#039;&#039; || To take critical or unreplaceable property of another individual or organization without consent. || style=&amp;quot;text-align: center;&amp;quot; | 6:00 || The difference between petty theft and grand theft is based on how crucial the stolen item is, this mostly is used for the theft of command staff items, things like door remotes, hardsuits, jetpacks, and unreplaceable machine parts.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Fourth Degree Crimes&amp;quot;&lt;br /&gt;
|+ IV Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Kidnapping&#039;&#039;&#039; || To unlawfully restrain, transport, control or confine a sapient being against that individual&#039;s will. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || A large range of things, used mostly as a catch all when dealing with unlawful control of another being.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#fd6864;&amp;quot; | &#039;&#039;&#039;Attempted Murder (M-4)&#039;&#039;&#039; || To make an attempt to use physical force against someone with the clear intent to kill. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || Make sure you&#039;ve got the proof to back up the intention claims.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#fd6864;&amp;quot; | &#039;&#039;&#039;Murder (R-4)&#039;&#039;&#039; || To kill a sapient being with malicious intent. || style=&amp;quot;text-align: center;&amp;quot; | 10:00 || This only changes from attempted to full on murder if the victim enters a state of being deceased, having to be resurrected.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; id=&amp;quot;Fifth Degree Crimes&amp;quot;&lt;br /&gt;
|+ V Degree&lt;br /&gt;
|-&lt;br /&gt;
! Offense !! Description !! Recommended Maximum Punishment !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Capital Negligence&#039;&#039;&#039; || To recklessly put yourself or others in danger, either through direct action, or failure to act as a command member. || style=&amp;quot;text-align: center;&amp;quot; | Permanent / Demotion || This covers causing the death of one or more crewmates, failing to repair / mitigate severe station damage, or causing severe station damage. This charge is meant to be handed to Command members, and may be added to their permanent record.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Refusal of Mental Shielding&#039;&#039;&#039; || To refuse to comply with a reasonable Mind Shielding procedure. || style=&amp;quot;text-align: center;&amp;quot; | Permanent || Applies if the suspect is excessively uncooperative or the implant fails to function due to the mental state of the prisoner already being too far gone. If the implant fails the Recommended Maximum Punishment is upped to Expedited Execution.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Prevention of Revival&#039;&#039;&#039; || To render a body unresurrectable. || style=&amp;quot;text-align: center;&amp;quot; | Permanent || This covers gibbing, spacing, intentionally hiding a body leading to it rotting, or other ways of preventing a body with a soul from being resurrected.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center; background-color:#fd6864;&amp;quot; | &#039;&#039;&#039;Mass Murder (R-5)&#039;&#039;&#039; || To kill three or more sapient beings with malicious intent. || style=&amp;quot;text-align: center;&amp;quot; | Permanent || Only applies when there have been multiple killings with intention.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | &#039;&#039;&#039;Terrorism&#039;&#039;&#039; || To engage in maliciously destructive actions which threaten to destroy, or successfully destroy a vessel or habitat. || style=&amp;quot;text-align: center;&amp;quot; | Execution || Summed up; extreme sabotage of station systems or setting off self-destruction systems.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=Maps&amp;diff=2210</id>
		<title>Maps</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=Maps&amp;diff=2210"/>
		<updated>2025-12-31T17:14:17Z</updated>

		<summary type="html">&lt;p&gt;8tv: Update maps status&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here you will find renders of all the maps available in the Funky Station codebase.&lt;br /&gt;
&lt;br /&gt;
All renders are (reasonably) accurate up to Oct. 14, 2025.&lt;br /&gt;
&lt;br /&gt;
== Map Status ==&lt;br /&gt;
&lt;br /&gt;
In rotation: Appears in regular rounds without admin intervention. Will be up to date with all features.&lt;br /&gt;
&lt;br /&gt;
In reserve: Not available in regular rounds. Currently unmaintained, will be missing some features and polish.&lt;br /&gt;
&lt;br /&gt;
In development: Not available in regular rounds. Has yet to reach a finished state.&lt;br /&gt;
&lt;br /&gt;
Deprecated: Not available in regular rounds. Very flawed or out of date, with little interest for maintenance.&lt;br /&gt;
&lt;br /&gt;
If you are interested in maintaining a map, or submitting your own new map for playtesting, send a message in the #mapping channel in the Funky Station discord. All of the maps marked with &amp;quot;No maintainer&amp;quot; are up for grabs, although it isn&#039;t recommended for maps labeled &amp;quot;Deprecated&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible wrap&amp;quot;&lt;br /&gt;
|+ Regular Stations&lt;br /&gt;
|-&lt;br /&gt;
! Map Name !! Render &lt;br /&gt;
!Description / Notes!! Original Mapper !! Current Maintainer !! Player Count Range &lt;br /&gt;
!Primary&lt;br /&gt;
Engine(s)&lt;br /&gt;
! Status&lt;br /&gt;
|-&lt;br /&gt;
| Amber || [[File:Amber.png|thumb|left|Click to enlarge]]&lt;br /&gt;
|A station constructed out of wrecked shuttles.&lt;br /&gt;
Features extensive external areas.&lt;br /&gt;
| southbridge_fur || Huhm || 5-50 &lt;br /&gt;
|TEG&lt;br /&gt;
| In rotation&lt;br /&gt;
|-&lt;br /&gt;
| Atlas || [[File:Atlas.png|thumb|left|Click to enlarge]]&lt;br /&gt;
|A low-pop station that runs almost entirely on the [[Supermatter]]|| Emisse || No maintainer || 5-20 &lt;br /&gt;
|Supermatter&lt;br /&gt;
| In reserve&lt;br /&gt;
|-&lt;br /&gt;
| Bagel || [[File:Bagelstation.png|thumb|left|Click to enlarge]]&lt;br /&gt;
|One of the standard high-pop stations. Most recognizable for it&#039;s distinctive &amp;quot;moat&amp;quot; surrounding the bridge.|| Emisse || mkanke || 30-90 &lt;br /&gt;
|Singularity, Tesla, TEG, Supermatter&lt;br /&gt;
| In rotation&lt;br /&gt;
|-&lt;br /&gt;
| Box || [[File:Box Station.png|thumb|left|Click to enlarge]]&lt;br /&gt;
|A tried and true staple, originally from /tg/station.||AJCM, Emisse &lt;br /&gt;
| Huhm || 30-85 &lt;br /&gt;
|Singularity, Tesla, TEG&lt;br /&gt;
| In rotation&lt;br /&gt;
|-&lt;br /&gt;
| Cluster || [[File:Cluster.png|thumb|left|Click to enlarge]]&lt;br /&gt;
|An extremely simple and compact low-pop station.|| Scribbles0 || Kalli || 15-45 &lt;br /&gt;
|TEG&lt;br /&gt;
| In rotation&lt;br /&gt;
|-&lt;br /&gt;
| Cog || [[File:Cog.png|thumb|left|Click to enlarge]]&lt;br /&gt;
|A very large station based off of the map of the same name from Goonstation over on SS13.&lt;br /&gt;
Unadapted for Funky.&lt;br /&gt;
|Spessmann || No maintainer || 40-80 &lt;br /&gt;
|Tesla, TEG&lt;br /&gt;
| Deprecated&lt;br /&gt;
|-&lt;br /&gt;
| Core || [[File:Core.png|thumb|left|Click to enlarge]]&lt;br /&gt;
|A mid-to-highpop station, most recognizable by the Singularity/Tesla area in the dead center.|| Ubaser || JoulesBerg || 30-90 &lt;br /&gt;
|Singularity, Tesla, Supermatter&lt;br /&gt;
| In rotation&lt;br /&gt;
|-&lt;br /&gt;
| Divide || [[File:Divide-old.png|thumb|left|Click to enlarge]]&lt;br /&gt;
|A high-pop station built for Cirno&#039;s short-lived LRP period, recognizable for it&#039;s namesake crevice splitting the station down the middle.|| John Space || No maintainer || 40-100 &lt;br /&gt;
|Singularity, Tesla, TEG, Supermatter|| Deprecated&lt;br /&gt;
|-&lt;br /&gt;
|Eden&lt;br /&gt;
|[[File:Eden.png|alt=Eden|left|thumb|Click to enlarge]]&lt;br /&gt;
|A spiritual successor to Omega, meant to flesh it out and remedy some of its issues. Currently in playtesting.&lt;br /&gt;
|salpphie&lt;br /&gt;
|salpphie&lt;br /&gt;
|7-55&lt;br /&gt;
|Singularity, Tesla, TEG&lt;br /&gt;
|In rotation&lt;br /&gt;
|-&lt;br /&gt;
| Elkridge Depot || [[File:Elkridge.png|thumb|left|Click to enlarge]]&lt;br /&gt;
|A rusty, rundown, and claustrophobic mid-pop station. Often seen as a spiritual successor to Barratry.||Deerstop &lt;br /&gt;
| No Maintainer || 15-45 &lt;br /&gt;
|Tesla, TEG|| In reserve&lt;br /&gt;
|-&lt;br /&gt;
| Fland Installation || [[File:Fland.png|thumb|left|Click to enlarge]]&lt;br /&gt;
||A large, broad high-pop station created for BeeStation on SS13. Has lots of spacious maintenance tunnels.||Emisse || TheHolyAegis || 40-90 &lt;br /&gt;
|Tesla, TEG, Supermatter|| In rotation&lt;br /&gt;
|-&lt;br /&gt;
| Gate || [[File:Gate.png|thumb|left|Click to enlarge]]&lt;br /&gt;
|A large station composed of smaller satellite stations each containing a department, connected to the center by portals and shuttles.|| TheShuEd || No maintainer || 55+ &lt;br /&gt;
|Singularity, TEG|| In reserve&lt;br /&gt;
|-&lt;br /&gt;
|Gax&lt;br /&gt;
|[[File:Gax.png|alt=Gax|left|thumb|Click to enlarge]]&lt;br /&gt;
|A mid-pop station from Yogstation on SS13, ported to SS14 for Estação Pirata, a Brazilian fork of WizDen. The layout is uniquely centered on the medbay.&lt;br /&gt;
|dasprino007, EmillyCoelho&lt;br /&gt;
|No maintainer&lt;br /&gt;
|15-65&lt;br /&gt;
|Tesla, TEG&lt;br /&gt;
|In reserve&lt;br /&gt;
|-&lt;br /&gt;
| Glacier || [[File:Glacier.png|thumb|left|Click to enlarge]]&lt;br /&gt;
|A unique map with a cold, breathable atmosphere. Originally made for Nyanotrasen/Delta-V. Retired for persistent atmos issues and numerous other flaws.|| Schiene, Jacket || No maintainer || 30+ &lt;br /&gt;
|TEG, Supermatter|| Deprecated&lt;br /&gt;
|-&lt;br /&gt;
| Kettle || [[File:Kettle.png|thumb|left|Click to enlarge]]&lt;br /&gt;
|A high-pop station. Notably features an Atmos area separate from Engineering .|| Cheackraze || No maintainer || 35+ &lt;br /&gt;
|Singularity, Telsa, TEG|| In reserve&lt;br /&gt;
|-&lt;br /&gt;
| Loop || [[File:Loop.png|thumb|left|Click to enlarge]]&lt;br /&gt;
|A high-pop station unadapted for Funky. || TytosB || No maintainer || 35-70 &lt;br /&gt;
|Singularity, Tesla, TEG|| Deprecated&lt;br /&gt;
|-&lt;br /&gt;
| Marathon || [[File:Marathonstation.png|left|thumb|Click to enlarge]]&lt;br /&gt;
|A recreation of the map PubbyStation from /tg/. Most recognizable by its large satellite containing both the Chapel and Library.||Emisse || No maintainer || 35-70 &lt;br /&gt;
|Singularity, Tesla, TEG|| In reserve&lt;br /&gt;
|-&lt;br /&gt;
| Meta || [[File:MetaStation.png|left|thumb|Click to enlarge]]&lt;br /&gt;
|A well-worn and tenured station, orginating from /tg/. Very similar to Box.||Emisse || No maintainer || 30-85 &lt;br /&gt;
|Singularity, Tesla, TEG|| In reserve&lt;br /&gt;
|-&lt;br /&gt;
| Oasis || [[File:Oasis.png|thumb|left|Click to enlarge]]&lt;br /&gt;
|A high-pop map notable for the large green space in the center, and its unique  permabrig.|| IProduceWidgets || No maintainer || 30-85 &lt;br /&gt;
|Singularity, Tesla, TEG, Supermatter|| Deprecated&lt;br /&gt;
|-&lt;br /&gt;
|Olympus&lt;br /&gt;
|[[File:Olympus.png|alt=Olympus|left|thumb|Click to enlarge]]&lt;br /&gt;
|A large terrestrial station that started life as a rework of Glacier. &amp;lt;s&amp;gt;Not actually in the codebase yet but shhhhhh&amp;lt;/s&amp;gt;&lt;br /&gt;
|willowzeta&lt;br /&gt;
|willowzeta&lt;br /&gt;
|50-100&lt;br /&gt;
|TEG, Supermatter&lt;br /&gt;
|In development&lt;br /&gt;
|-&lt;br /&gt;
| Omega || [[File:Omega.png|thumb|left|Click to enlarge]]&lt;br /&gt;
|A compact low-pop station originating from /tg/.&lt;br /&gt;
To be replaced by Eden.&lt;br /&gt;
| Emisse || No maintainer || 7-35 &lt;br /&gt;
|TEG|| In reserve&lt;br /&gt;
|-&lt;br /&gt;
| Origin || [[File:Origin.png|alt=Origin|left|thumb|Click to enlarge]]&lt;br /&gt;
|A large, labyrinthine high-pop station. Removed from rotation on account of &amp;lt;s&amp;gt;sucking ass&amp;lt;/s&amp;gt; lacking critical maintenance .|| brainfood1183 || No maintainer || 50-85 &lt;br /&gt;
|Singularity, Telsa, TEG|| Deprecated&lt;br /&gt;
|-&lt;br /&gt;
| Packed || [[File:Packed-0.png|thumb|left|Click to enlarge]]&lt;br /&gt;
|Based on the map of the same name on /vg/station.|| TimrodDX || 8tv || 7-35 &lt;br /&gt;
|Singularity, Tesla, TEG|| In development&lt;br /&gt;
|-&lt;br /&gt;
| Pioneer || [[File:Pioneer.png|alt=Pioneer|thumb|Click to enlarge]]&lt;br /&gt;
|Harmony&#039;s take on the classic station Barratry. A mid-to-highpop station in severe disrepair.||Spanky || ClocksAreWorthy || 30-60 &lt;br /&gt;
|Singularity, Tesla, TEG, Supermatter|| In reserve&lt;br /&gt;
|-&lt;br /&gt;
| Plasma || [[File:Plasma.png|thumb|left|Click to enlarge]]&lt;br /&gt;
|A map from WizDen, unadapted for Funky.|| Compilatron144 || No maintainer || 30-80 &lt;br /&gt;
|TEG&lt;br /&gt;
| In reserve &lt;br /&gt;
|-&lt;br /&gt;
| Reach || [[File:Reach.png|left|thumb|Click to enlarge]]&lt;br /&gt;
|A large shuttle, or small station. Intended for extremely low populations.|| Schiene, Emisse || No maintainer || 1-7 &lt;br /&gt;
|N/A|| Deprecated&lt;br /&gt;
|-&lt;br /&gt;
| Resort || [[File:Resort.png|thumb|left|Click to enlarge]]&lt;br /&gt;
|A Funky original. Extremely large.|| ArsCatalyst || ArsCatalyst || 41-80 &lt;br /&gt;
|Singularity, Tesla, TEG, Supermatter|| In development/reserve&lt;br /&gt;
|-&lt;br /&gt;
| Roid || [[File:Roid.png|thumb|left|Click to enlarge]]&lt;br /&gt;
|A Funky original. A station designed to facilitate a large variety of population sizes.|| mkanke || mkanke || 1-45 &lt;br /&gt;
|TEG, Supermatter|| In rotation&lt;br /&gt;
|-&lt;br /&gt;
| Saltern || [[File:Saltern.png|left|thumb|Click to enlarge]]&lt;br /&gt;
|An extremely small map, originally intended as a test map.|| PJB, Emisse, Deltanedas || leonidassoup || 1-35 &lt;br /&gt;
|Singularity, TEG|| In reserve&lt;br /&gt;
|-&lt;br /&gt;
| Train || [[File:Train.png|thumb|left|thumb|100px|Click to enlarge]]&lt;br /&gt;
|An extremely long and thin space train, lacking a station anchor.&lt;br /&gt;
&amp;lt;s&amp;gt;At least it looks cool in the render.&amp;lt;/s&amp;gt;&lt;br /&gt;
| TheShuEd || No maintainer || 30-60 &lt;br /&gt;
|Singularity, Tesla, TEG|| Deprecated&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Event Maps ==&lt;br /&gt;
These maps are only used for admin-controlled events, and as such, don&#039;t follow normal standards for maintenance, and will never be added into rotation. Since they will never enter rotation, player counts are not relevant.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Map Name&lt;br /&gt;
!Render&lt;br /&gt;
!Author&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|DMV Station&lt;br /&gt;
|[[File:DMVStation.png|alt=DMV Station|left|thumb|Click to enlarge]]&lt;br /&gt;
|mkanke&lt;br /&gt;
|Created for the 24-hour &amp;quot;Build Your Own Station&amp;quot; event.&lt;br /&gt;
|-&lt;br /&gt;
|Eclipse Starport&lt;br /&gt;
|[[File:Eclipse.png|alt=Eclipse Starport|left|thumb|Click to enlarge]]&lt;br /&gt;
|Lachriphage (original map), Spanky (port)&lt;br /&gt;
|Ported from Harmony for the Funkystation One-Year Anniversary Event.&lt;br /&gt;
|-&lt;br /&gt;
|Microstation&lt;br /&gt;
|[[File:Microstation.png|alt=Microstation|left|thumb|Click to enlarge]]&lt;br /&gt;
|ArsCatalyst&lt;br /&gt;
|Created as a joke. Used when an admin wants to set a new record for shortest round.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=Jobs_%26_Roles&amp;diff=1724</id>
		<title>Jobs &amp; Roles</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=Jobs_%26_Roles&amp;diff=1724"/>
		<updated>2025-09-30T21:01:02Z</updated>

		<summary type="html">&lt;p&gt;8tv: Fixed non-antag role times&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span style=&amp;quot;font-size: .8em; font-style: italic;&amp;quot;&amp;gt;All descriptions are attempts at humour and should not be taken as approval to break [[Server Rules]] or [[Space Law]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A list of roles that a player can play on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Central Command Jobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Job Name !! Job Description !! Difficulty&lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NTR icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[NanoTrasen Representative]]&amp;lt;/span&amp;gt;|| Make sure the station is up to Nanotrasen code and conduct. &amp;lt;s&amp;gt; Try to have the HoS executed for drinking on the job.  &amp;lt;/s&amp;gt;|| Medium&lt;br /&gt;
|10 hours playing as Internal Affairs Agent.&lt;br /&gt;
40 hours playing as Command.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IAA Icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Internal Affairs Agent]]&amp;lt;/span&amp;gt;|| Report on all the flagrant SOP violations of the departments. &amp;lt;s&amp;gt; Ignore the captain running around drunk and storming into departments. &amp;lt;/s&amp;gt;|| Medium&lt;br /&gt;
|5 hours playing as Lawyer.&lt;br /&gt;
20 hours total playtime.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Magistrate Icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Magistrate]]&amp;lt;/span&amp;gt;|| TBD || Medium&lt;br /&gt;
|100 hours playing as Security.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Command Jobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Job Name !! Job Description !! Difficulty&lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconCaptain.png|24px]] [[Captain]]&amp;lt;/span&amp;gt; || Manage the entire station, make sure everything stays in working order and fix any issues that other crew members can&#039;t. &amp;lt;s&amp;gt; Shoot the [[Clown]] with your laser gun. &amp;lt;/s&amp;gt; || Hard&lt;br /&gt;
|5 hours playing as Engineering.&lt;br /&gt;
5 hours playing as Medical.&lt;br /&gt;
10 hours playing as Security.&lt;br /&gt;
20 hours playing as Command.&lt;br /&gt;
40 hours total playtime.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconHeadOfPersonnel.png|24px]] [[Head of Personnel]]&amp;lt;/span&amp;gt; || Handle reassignments and permission changes from your desk. Mediate any disputes that can&#039;t be solved by the relevant department heads. &amp;lt;s&amp;gt;Get bombed 5 minutes into the shift&amp;lt;s&amp;gt;.|| Hard&lt;br /&gt;
|5 hours playing as Security.&lt;br /&gt;
5 hours playing as Civilian.&lt;br /&gt;
25 hours total playtime.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconHeadOfSecurity.png|24px]] [[Head of Security]]&amp;lt;/span&amp;gt;|| Organize the [[Security Officer|security officers]] into a formidable order-keeping force. Have the final word on how to resolve security related issues. &amp;lt;s&amp;gt;Have prisoners executed because it was &amp;quot;funny&amp;quot;&amp;lt;s&amp;gt;.|| Hard&lt;br /&gt;
|10 hours playing as Warden.&lt;br /&gt;
20 hours playing as Security Officer.&lt;br /&gt;
30 hours playing as Security.&lt;br /&gt;
40 hours total playtime.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconQuarterMaster.png|24px]] [[Quartermaster]]&amp;lt;/span&amp;gt;|| Organize all of cargo into a logistical force to be reckoned with. Throw your ire at [[Head of Personnel|HoP]] for giving the [[clown]] cargo access. &amp;lt;s&amp;gt;Resist the urge to form the great nation of Cargonia.&amp;lt;s&amp;gt; || Medium&lt;br /&gt;
|5 hours playing as Cargo Technician.&lt;br /&gt;
5 hours playing as Salvage Specialist.&lt;br /&gt;
15 hours playing as Cargo.&lt;br /&gt;
20 hours total playtime.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconChiefEngineer.png|24px]] [[Chief Engineer]]&amp;lt;/span&amp;gt;|| Order the [[Station Engineer|engineers]] around to make sure that all issues in the station are fixed without any delays. &amp;lt;s&amp;gt;Be EVIL (dont give insulated gloves to tiders) or be GOOD (give tiders insulated gloves).&amp;lt;/s&amp;gt;|| Hard&lt;br /&gt;
|10 hours playing as Atmospheric Technician.&lt;br /&gt;
10 hours playing as Station Engineer.&lt;br /&gt;
20 hours playing as Engineering.&lt;br /&gt;
25 hours total playtime.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconChiefMedicalOfficer.png|24px]] [[Chief Medical Officer]]&amp;lt;/span&amp;gt;|| Manage the resources and personnel of the medical department to keep the crew in top shape. &amp;lt;s&amp;gt;Be honest, you just want the hypopen.&amp;lt;s&amp;gt;|| Medium to Hard&lt;br /&gt;
|10 hours playing as Chemist.&lt;br /&gt;
10 hours playing as Medical Doctor.&lt;br /&gt;
20 hours playing as Medical.&lt;br /&gt;
25 hours total playtime.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconResearchDirector.png|24px]] [[Research Director]]&amp;lt;/span&amp;gt; || Make sure the [[Scientist|scientists]] are taking their jobs seriously and improving the station as much as they can. &amp;lt;s&amp;gt; Destroy/Irradiate the whole department 10 minutes into the shift. &amp;lt;s&amp;gt;|| Medium&lt;br /&gt;
|5 hours playing as Roboticist.&lt;br /&gt;
10 hours playing as Scientist.&lt;br /&gt;
20 hours playing as Science.&lt;br /&gt;
25 hours total playtime.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Security Jobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Job Name !! Job Description !! Difficulty&lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconHeadOfSecurity.png|24px]] [[Head of Security]]&amp;lt;/span&amp;gt; || Organize the [[Security Officer|security officers]] into a formidable order-keeping force. Have the final word on how to resolve security related issues. || Hard&lt;br /&gt;
|10 hours playing as Warden.&lt;br /&gt;
20 hours playing as Security Officer.&lt;br /&gt;
30 hours playing as Security.&lt;br /&gt;
40 hours total playtime.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:New Warden Icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Warden]]&amp;lt;/span&amp;gt;|| Manage the security department and all of the people imprisoned inside of it. Protect it from irresponsible staff and protect the prisoners from being forgotten in their cells. || Hard&lt;br /&gt;
|10 hours as a Security Officer.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Detective icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Detective]]&amp;lt;/span&amp;gt;|| Solve crimes! Wear a sexy trenchcoat! Watch in horror as the HoS throws your meticulously detailed folder of evidence in the trash and lets the syndie bomber go free! Get demoted when you track them down and shoot them 6 times in the back in &#039;self defense!&#039; || Hard&lt;br /&gt;
|5 hours as a Security Officer.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SecurityOfficer icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Security Officer]]&amp;lt;/span&amp;gt;|| Turn off harm before batoning and cuffing troublemakers in a timely fashion, only to still have everyone cry &amp;quot;Harm Baton!&amp;quot; and hate you for trying to protect them. Get robbed while trying to talk to someone else at the scene of a crime. Enforce Space law. &amp;lt;s&amp;gt;&amp;quot;Accidentally&amp;quot; turn on harm and baton the [[clown]].&amp;lt;s&amp;gt; || Medium to Hard&lt;br /&gt;
|5 hours of Security.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SecurityCadet icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Security Cadet]]&amp;lt;/span&amp;gt;|| This role is one&#039;s path to becoming a proper and official [[Security Officer|SecOff]], and is meant to flag you as such. Keep in mind that while the force may take it easy on you, the rest of the station may not. Still; Do your best to make your station proud as you help break up fights, patrol the halls, and maybe even stop a Syndicate or two. || Easy to Medium&lt;br /&gt;
|10 hours of playtime.&lt;br /&gt;
&#039;&#039;&#039;Less than&#039;&#039;&#039; 40 hours of Security.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cargo Jobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Job Name !! Job Description !! Difficulty&lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconQuarterMaster.png|24px]] [[Quartermaster]]&amp;lt;/span&amp;gt; || Organize all of cargo into a logistical force to be reckoned with. Throw your ire at [[Head of Personnel|HoP]] for giving the [[clown]] cargo access. || Medium&lt;br /&gt;
|5 hours playing as Cargo Technician.&lt;br /&gt;
5 hours playing as Salvage Specialist.&lt;br /&gt;
15 hours playing as Cargo.&lt;br /&gt;
20 hours total playtime.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Salvage icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Salvage Specialist]]&amp;lt;/span&amp;gt;|| Equip a hard-suit and salvage wrecked station parts from previous stations, a grim reminder of what&#039;s to come in the next ten minutes. Fight fish in space and hurriedly throw your loot out into space to fly back to safety. Accidentally space your department twice. &amp;lt;s&amp;gt;Do anything but go mining&amp;lt;s&amp;gt;. || Medium&lt;br /&gt;
|1 hour playing as a Cargo Technician.&lt;br /&gt;
3 hours of playtime.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CargoTechnician icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Cargo Technician]]&amp;lt;/span&amp;gt;|| Remodel cargo to be the prestigious home it is. &amp;lt;s&amp;gt;Order enough parts to [[Shuttle Construction|build a self-sustaining spaceship]] and leave the station, taking all the O2 with you.&amp;lt;/s&amp;gt; Answer Sci&#039;s requests for what you&#039;re pretty sure are the parts for a black hole bomb. As long as you don&#039;t hand out hard-suits and laser guns to Assistants, Sec will leave you alone. || Easy&lt;br /&gt;
|None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Engineering Jobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Job Name !! Job Description !! Difficulty&lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconChiefEngineer.png|24px]] [[Chief Engineer]]&amp;lt;/span&amp;gt; || You&#039;re the head of the Engineering department; manage your underlings. || Medium&lt;br /&gt;
|10 hours playing as Atmospheric Technician.&lt;br /&gt;
10 hours playing as Station Engineer.&lt;br /&gt;
20 hours playing as Engineering.&lt;br /&gt;
25 hours total playtime.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AtmosphericTechnician icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Atmospheric Technician]]&amp;lt;/span&amp;gt;|| Watch and manage Atmos. Be known as one of the three people who know how Atmos works. Die anyway in a plasma fire. || Medium&lt;br /&gt;
|10 hours of Engineering.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:StationEngineer icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Station Engineer]]&amp;lt;/span&amp;gt;|| Create new power sources and fix any power or integrity-related issues that the station may have. Get to the bottom of any problem and hold the entire station together with your hard work. Accidentally singuloose the station due to an oversight. || Medium&lt;br /&gt;
|4 hours of Engineering.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TechnicalAssistant icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Technical Assistant]]&amp;lt;/span&amp;gt;|| Be every greytider&#039;s dream: an assistant with round-start tools and insulated gloves. Learn the various duties and challenges that the [[Station Engineer|engineers]] face &amp;lt;s&amp;gt; and become more competent than them &amp;lt;/s&amp;gt;. Learn skills such as [[Hacking|hacking doors]], [[Power|fixing power]], [[Construction|building furniture]], and (after a few headaches) Atmos. || Easy&lt;br /&gt;
|&#039;&#039;&#039;Less than&#039;&#039;&#039; 35 hours as Engineering.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Medical Jobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Job Name !! Job Description !! Difficulty&lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconChiefMedicalOfficer.png|24px]] [[Chief Medical Officer]]&amp;lt;/span&amp;gt; || The one in charge of the Medical Department. Make sure that the crew stay alive and your staff do their jobs. Use your hypopen to heal efficiently, and setup Cloning to revive the crew that failed at life. || Medium to Hard&lt;br /&gt;
|10 hours playing as Chemist.&lt;br /&gt;
10 hours playing as Medical Doctor.&lt;br /&gt;
20 hours playing as Medical.&lt;br /&gt;
25 hours total playtime.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Paramedic icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Paramedic]]&amp;lt;/span&amp;gt;|| Rescue injured crew and bring them to medical for doctors to patch them up. || Medium&lt;br /&gt;
|4 hours of Medical.&lt;br /&gt;
2 hours playing as a Medical Doctor.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chemist icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Chemist]]&amp;lt;/span&amp;gt;|| Use the chemicals and chemistry machines to produce various beneficial (or not) chemicals. Make therapeutic medicines, hard drugs, or more sinister concoctions if that&#039;s your fancy.|| Medium&lt;br /&gt;
|2 hours total playtime.&lt;br /&gt;
5 hours playing as a Medical Doctor.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MedicalDoctor icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Medical Doctor]]&amp;lt;/span&amp;gt;|| Work in conjunction with [[Chemist|Chemistry]] to keep the station alive. Put away the ever stacking bodies back into the morgue. Get swarmed by a tide of people all needing band-aids and ointment. || Medium&lt;br /&gt;
|4 hours of Medical.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MedicalIntern icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Medical Intern]]&amp;lt;/span&amp;gt;|| Assist the [[Medical Doctor|doctors]] while they heal patients. Bother the [[Chemist|chemists]] to teach you how to make meth and maybe medicine. Gather dead bodies from around the station and bring them to medbay so they can be revived. Discover why the [[chef]]&#039;s food tastes so good. Earn your [[Chief Medical Officer|CMO]]&#039;s approval. || Easy&lt;br /&gt;
|&#039;&#039;&#039;Less than&#039;&#039;&#039; 35 hours as Medical.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Science Jobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Job Name !! Job Description !! Difficulty&lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconResearchDirector.png|24px]] [[Research Director]]&amp;lt;/span&amp;gt; || Make sure the [[Scientist|scientists]] are taking their jobs seriously and improving the station as much as they can. &amp;lt;s&amp;gt; Destroy/Irradiate the whole department 10 minutes into the shift. &amp;lt;s&amp;gt;|| Medium&lt;br /&gt;
|5 hours playing as Roboticist.&lt;br /&gt;
10 hours playing as Scientist.&lt;br /&gt;
20 hours playing as Science.&lt;br /&gt;
25 hours total playtime.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scientist icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Scientist]]&amp;lt;/span&amp;gt;|| Unlock the wonders of &#039;&#039;&#039;SCIENCE&#039;&#039;&#039;, by building every machine in the game and replacing every job other than cargo. Build a cloning rig and become immortal. Build chem dispensers and a chem master to make your very own drug lab. Build blast doors and plasma glass walls to protect science for when sec goes insane. Throw the station into chaos by spawning a bluespace anomaly. As a scientist, you basically do whatever as long as it does something cool. Try not to explode or cause a tesla/singoloose with an artifact.|| Medium&lt;br /&gt;
|4 hours of Science.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Roboticist icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Roboticist]]&amp;lt;/span&amp;gt;|| Create an army of [[Cyborg|cyborgs]] that will listen your endless requests of Law 2 and state laws! Change up current cyborgs around the station with upgrades for their specific chassis Tinker with new small or giant mechs for animals, cargo, the clown and more! Repair and build new [[IPC]] parts for the crew! Be glad that malfunctioning AI isn&#039;t a thing... yet.|| Medium&lt;br /&gt;
|4 hours of Science.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ResearchAssistant icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Research Assistant]]&amp;lt;/span&amp;gt;||Learn about the wonders of science in a &amp;quot;peaceful&amp;quot; environment. Die tragically because you observed an artifact, and it, in lawful retaliation, covered you in fluorosulfonic acid.||Medium&lt;br /&gt;
|&#039;&#039;&#039;Less than&#039;&#039;&#039; 35 hours as Science.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Civilian Jobs ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Job Name !! Job Description !! Difficulty&lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconHeadOfPersonnel.png|24px]] [[Head of Personnel]]&amp;lt;/span&amp;gt; || Handle reassignments and permission changes from your desk. Mediate any disputes that can&#039;t be solved by the relevant department heads. || Hard&lt;br /&gt;
|5 hours playing as Security.&lt;br /&gt;
5 hours playing as Civilian.&lt;br /&gt;
25 hours total playtime.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconLawyer.png|24px]] [[Lawyer]]&amp;lt;/span&amp;gt;|| Pretend to be a part of sec without actually doing any of the work. Try as hard as you can to [[Impossibility|get everyone to go into the courthouse]] at any opportunity. &amp;quot;My CLIENT killed those two botanists in self-defense Your Honor.&amp;quot; || Easy&lt;br /&gt;
|2 hours total playtime.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bartender icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Bartender]]&amp;lt;/span&amp;gt;|| Keep the station&#039;s crew docile and drunk. Take their oddly specific requests and make them at your beer and soda machines. You have a shotgun, don&#039;t be afraid to use it! The bar is one of the most bombed and attacked regions, as there is usually a lot of people there. Give the crew drinks and keep the bar mostly hole-free, and you will do fine.|| Easy&lt;br /&gt;
|None.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chef icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Chef]]&amp;lt;/span&amp;gt;|| Keep the station fed so that they can continue scurrying around like cockroaches at full speed. Tell [[Botanist|botany]] what to grow and watch in horror as they only grow wheat. Be praised by everyone for being the first Chef in station history to &#039;&#039;do your job&#039;&#039;.|| Medium&lt;br /&gt;
|None.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Botanist icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Botanist]]&amp;lt;/span&amp;gt;|| Grow enough food to stop the [[chef]] from seeking &amp;quot;alternative sources&amp;quot;. Grow lots of wheat, and when you get tired of that, grow weed. Make weed smoothies and spike drinks with nettles. Just keep growing plants, and you&#039;ll do great!|| Easy&lt;br /&gt;
|None.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconChaplain.png|24px]] [[Chaplain]]&amp;lt;/span&amp;gt;|| Preach to crew members and aid them in their journeys to spiritual oneness. Make the [[Medical Doctor|doctors]] jealous of your ability to regrow organs with the power of the flying spaghetti monster. Watch someone eat the moldy bread and die.|| Easy&lt;br /&gt;
|None.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconJanitor.png|24px]] [[Janitor]]&amp;lt;/span&amp;gt; || Try to [[Impossibility|keep the station clean]] of spills. Use your mop to clean up spills by replacing them with puddles. Ignore the woes of man with your no slip shoes, engaging in schadenfreude as you point at the wet floor sign. Cry when you come across a mess of items that can&#039;t go into your trash bag. Watch as people complain about you not cleaning areas you don&#039;t have access to.|| Easy&lt;br /&gt;
|None.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconLibrarian.png|24px]] [[Librarian]]&amp;lt;/span&amp;gt;|| Write on some paper and have people glance at it and shrug. Get fed up and break into the bridge, announcing D&amp;amp;D in the library. Play D&amp;amp;D for the rest of the round with the [[captain]]. || Easy&lt;br /&gt;
|None.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconMusician.png|24px]] [[Musician]]&amp;lt;/span&amp;gt;|| Play MIDIs at deafening volumes. Bum around in the bar and flex your knowledge on obscure bands. Pester Cargo for more instruments. || Easy&lt;br /&gt;
|None.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconMime.png|24px]] [[Mime]]&amp;lt;/span&amp;gt; || Play as the objectively strongest role in the game due to your innate ability to create invisible walls with permanent uptime! Realize you can&#039;t just engage in mindless dickery because of your inability to speak. Learn how to engage in &#039;&#039;refined&#039;&#039; dickery. Get your PDA stolen while you are writing out a 20+ word custom emote.|| Clown+&lt;br /&gt;
|None.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconClown.png|24px]] [[Clown]]&amp;lt;/span&amp;gt;|| Make the station laugh. Tell jokes. Perform elaborate pranks. Hit the [[Nuclear Operative|Nukie]] with a banana pie and snap their gun in half while they watch in horror. Ideally, you want everyone else to be laughing with you. Being a clown is not an excuse to be an asshole.|| Clown&lt;br /&gt;
|&amp;lt;s&amp;gt;Tell good jokes.&amp;lt;/s&amp;gt;&amp;lt;br&amp;gt;None.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ServiceWorker icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Service Worker]]&amp;lt;/span&amp;gt;|| Be a slightly more useful [[Assistant]]. Learn the other civilian level jobs stress free. Observe the other civilian jobs in their natural habitat before taking on their various responsibilities and challenges. || Easy&lt;br /&gt;
|None.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Passenger icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Assistant]]&amp;lt;/span&amp;gt;|| Enjoy your stay. Steal someone&#039;s clothes and job. Bully the local sentient machinery. Get in trouble for breaking into rooms. Save the Station when least expected. The true egoist experience, beholden to none. || Dynamic&lt;br /&gt;
|None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Station-specific ==&lt;br /&gt;
&lt;br /&gt;
Only available on some stations.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Job Name !! Department !! Job Description !! Difficulty&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconBoxer.png|24px]] [[Boxer]]&amp;lt;/span&amp;gt; || Civilian || Fight your way to the top! Challenge the head of personnel and get brigged when you win. Currently available on Core and Origin Station. || Easy&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Reporter icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Reporter]]&amp;lt;/span&amp;gt;|| Civilian ||Report on events within the station by writing articles and broadcasting live entertainment. || Easy&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Zookeeper icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Zookeeper]]&amp;lt;/span&amp;gt;|| Civilian || Put on a joyful display of cute animals and space carps for all the crew to see. Currently available on Gemini Station. || Easy&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Psychologist.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Psychologist]]&amp;lt;/span&amp;gt;|| Medical || Declare HoS as unfit for duty. Collect command stamps to get him placed in your care. Support insanity pleas. You cure with words, unless psychedelics are needed. || Easy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Silicon ==&lt;br /&gt;
&lt;br /&gt;
Praise the AI overlords!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Job Name !! Job Description !! Difficulty&lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
| [[File:StationAi icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Station AI]]&amp;lt;/span&amp;gt;|| Obey your laws and serve the crew. || Hard&lt;br /&gt;
|20 hours as Borg.&lt;br /&gt;
25 hours total playtime.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Borg icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Cyborg]]&amp;lt;/span&amp;gt;||Roam the station hoping someone has a job for you. Pester science for upgrades that you&#039;re never gonna use.&amp;lt;s&amp;gt;Get your brain ripped out and thrown into the trash after calling the [[clown]] unfunny&amp;lt;/s&amp;gt;|| Medium&lt;br /&gt;
|20 hours total playtime.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconUnknown.png|24px]] [[Personal AI]]&amp;lt;/span&amp;gt;|| Become pals with your carrier. Act as an on-demand jukebox. Roleplay as bootleg Spamton. &amp;lt;s&amp;gt;&#039;&#039;&#039;HEY ‖BIGSHOT‖!!!&#039;&#039;&#039;&amp;lt;/s&amp;gt;|| Easy&lt;br /&gt;
|None (Ghost/mid-round role)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ghost Roles ==&lt;br /&gt;
&lt;br /&gt;
Roles that can only be obtained if you are a [[ghost]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Job Name !! Job Description !! Difficulty&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconUnknown.png|24px]] [[Hydroponics Tray]]&amp;lt;/span&amp;gt; || Spawn in Botany as a living Hydroponics Tray. Have plant life as your appendages and complain about the [[Botanist]]s not doing their job correctly. Alternatively, ask to get either moved somewhere else or dragged around for a while. || Plant&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconUnknown.png|24px]] [[Mouse]]&amp;lt;/span&amp;gt; || Spawn hungry in maint. Go under doors in the absence of ventcrawling. Raid the kitchen and hydroponics to not starve. Get killed by the [[Chef]], [[Botanist]], most Lizards, and anyone else who happens to decide you looked at them funny. Alternatively, get kidnapped and worn as a hat. &#039;&#039;&#039;Alt-click on food to eat it&#039;&#039;&#039;. || Very Hard&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconUnknown.png|24px]] [[Ghost]]&amp;lt;/span&amp;gt; || Talk to the other unfortunate workplace accidentees. Haunt whoever is causing the most problems. Flip through the reincarnation catalogue until you find something nice. || Incorporeal&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconUnknown.png|24px]] [[Hamlet]]&amp;lt;/span&amp;gt; || Wander around the station. Help cargo move boxes. Be dapper. Get captured in a disposals pipe or microwaved. &amp;lt;s&amp;gt;Break all the lights and get banned&amp;lt;/s&amp;gt; || Medium&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconUnknown.png|24px]] [[PunPun]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|Play as the most dignified of Monke, with all access to the bar and its amenities. Mix drinks for hairless Monke while giving out hugs. Drag hairless Monke to medical after giving them too much to drink. &#039;&#039;Ook&#039;&#039; and &#039;&#039;ack&#039;&#039; at all times.&lt;br /&gt;
|Easy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Antagonists ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Job Name !! Job Description !! Difficulty&lt;br /&gt;
!Requirements&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconSyndicate.png|24px]] [[Nuclear Operative|Nuclear Commander]]&amp;lt;/span&amp;gt; || Start the round as a nigh unstoppable war machine. Create a perfect strategy to take down the station. Get the nuclear disk and create a mass grave. &amp;lt;s&amp;gt;Lose as your comrade didn&#039;t buy a jetpack&amp;lt;/s&amp;gt;. || Very Very Hard&lt;br /&gt;
|5 hours as Security.&lt;br /&gt;
5 hours total playtime.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconSyndicate.png|24px]] [[Nuclear Operative|Nuclear Agent]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|Start the round as a nigh unstoppable war machine. Make medicine and heal your comrades. Get the nuclear disk and create a mass grave. &amp;lt;s&amp;gt;Lose due to an overdose.&amp;lt;/s&amp;gt;&lt;br /&gt;
|Very Hard&lt;br /&gt;
|3 hours as a Chemist.&lt;br /&gt;
5 hours total playtime&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconSyndicate.png|24px]] [[Nuclear Operative]]&amp;lt;/span&amp;gt;&lt;br /&gt;
|Start the round as a nigh unstoppable war machine. Strategize with your comrades before docking into the station. Get the nuclear disk and create a mass grave. &amp;lt;s&amp;gt;Lose to a clown holding a banana peel&amp;lt;/s&amp;gt;.&lt;br /&gt;
|Very Hard&lt;br /&gt;
|5 hours of playtime.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconSyndicate.png|24px]] [[Syndicate Agent]]&amp;lt;/span&amp;gt; || Start with special objectives. Use codewords to find allies throughout the station. Buy tools to assist you on causing as much chaos as possible. Play mind games with security as you bomb cargo. || Hard&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconUnknown.png|24px]] [[Rat King]]&amp;lt;/span&amp;gt; || Be da King, make some rulz. End up cooperating with the station, creating a utopic spess-mouse nation state. || Medium&lt;br /&gt;
|Ghost-role.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:InitialInfected.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Initial Infected]]&amp;lt;/span&amp;gt;|| Spread the infection and transform the whole station into a biohazard. Test how effective security and medical are. || Do what you can before you become Brainless&lt;br /&gt;
|1 hour of playtime.&lt;br /&gt;
&#039;&#039;&#039;Can&#039;t be an [[IPC]].&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconUnknown.png|24px]] [[Space Ninja]]&amp;lt;/span&amp;gt; || Sabotage things and be a sneaky ninja... in space! || Hard&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| [[File:HeadRevolutionary icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Head Revolutionary]]&amp;lt;/span&amp;gt;||Grab your sick new shades and flash, and go out into the station, pretending to do your job while secretly dragging people into dark corridors and brainwashing them to rebel against the station. &#039;&#039;&#039;Viva la revolución!!!&#039;&#039;&#039; || Hard&lt;br /&gt;
|1 hour of playtime.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Revolutionary icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Revolutionary]]&amp;lt;/span&amp;gt;||The brainwashed lackey of the [[Head Revolutionary]]. Do as your boss(es) say and don&#039;t get caught until you hear your boss scream &#039;&#039;&#039;Viva la revolución!!!&#039;&#039;&#039; || Literally Brainwashed&lt;br /&gt;
|Mid-round.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconUnknown.png|24px]] [[Thief]]&amp;lt;/span&amp;gt; || Steal stuff of varying sizes and quantities. Be a general nuisance.|| Medium&lt;br /&gt;
|1 hour of playtime.&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Changeling icon.png|24x24px]]&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt; [[Changeling]]&amp;lt;/span&amp;gt;|| Assume the role of a dead race of shapeshifting gene stealers, here to to consume and evolve.|| Hard&lt;br /&gt;
|&#039;&#039;&#039;Can&#039;t be an [[IPC]].&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconUnknown.png|24px]] [[Heretic]]&amp;lt;/span&amp;gt; || Become a eldritch force to be reckoned with through rituals and incantations.&amp;lt;s&amp;gt;Fail because you walked out of the wrong maints tunnel.&amp;lt;/s&amp;gt; || Hard&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconUnknown.png|24px]] [[Cultist]]&amp;lt;/span&amp;gt; || Gather a following, brainwash their minds, become a harbinger for the end. &amp;lt;/s&amp;gt; All praise the Unknown One.&amp;lt;/s&amp;gt; || Hard&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;nowrap&amp;quot;&amp;gt;[[File:JobIconUnknown.png|24px]] [[Blood Cultist]]&amp;lt;/span&amp;gt; || Blood must flow. &amp;lt;/s&amp;gt; All praise the Unknown One.&amp;lt;/s&amp;gt; || Hard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[index.php?title=Category:Jobs]]&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Aloe-harvest.png&amp;diff=627</id>
		<title>File:Aloe-harvest.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Aloe-harvest.png&amp;diff=627"/>
		<updated>2025-02-20T00:34:48Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=Botanist&amp;diff=626</id>
		<title>Botanist</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=Botanist&amp;diff=626"/>
		<updated>2025-02-20T00:31:46Z</updated>

		<summary type="html">&lt;p&gt;8tv: /* Crates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- WIP - feel free to add/fix as you see fit --&amp;gt;&lt;br /&gt;
{{Job_Header&lt;br /&gt;
|department=Service&lt;br /&gt;
|img=[[File:Botanist.png|center|256px]]&lt;br /&gt;
|title=Botanist&lt;br /&gt;
|access=Maintenance, Service, Hydroponics (+ Kitchen, Bar on certain stations)&lt;br /&gt;
|difficulty=Easy&lt;br /&gt;
|duties=Supply the [[Chef]] with all the produce they can carry. Mutate panacea plants to replace Medical. Overrun the station with Kudzu 10 minutes into the shift.&lt;br /&gt;
|supervisors=[[Head of Personnel]]&lt;br /&gt;
|subordinates=None&lt;br /&gt;
|guides=This is the guide!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:Hydro3 Sign.png|64px|80px|right]]&lt;br /&gt;
[[File:Hydro2 Sign.png|64px|80px|right]]&lt;br /&gt;
[[File:Hydro1 Sign.png|64px|80px|right]]&lt;br /&gt;
&lt;br /&gt;
Hydroponics is the process of growing plants in nutrient-rich water solutions. Nanotrasen has standardized the use of state-of-the-art hydroponics technology across their many corporate outposts, and employees are encouraged to disregard any evidence that departments on some stations still include rudimentary soil mounds.&lt;br /&gt;
&lt;br /&gt;
The Hydroponics department is the home of the station&#039;s [[Botanist]], who has the extraordinary task of not only producing crops to feed the crew, but catering to the specific needs of the station&#039;s many departments and pushing the boundaries of agricultural science. Though any crew member may stop by Hydroponics, you can expect to see the [[Chef]] making visits to request ingredients, [[Cargo]] stopping by to task you with bounties to complete, and the occasional [[Chemist]] requesting medicinal herbs.&lt;br /&gt;
&lt;br /&gt;
[[File:Bagel Botany.png|thumb|right|The department in a high population station]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
= Equipment =&lt;br /&gt;
&lt;br /&gt;
A variety of different machines, tools, crates and chemicals can either be found within Hydroponics, or serve to aid the Botanists working there.&lt;br /&gt;
&lt;br /&gt;
{{clear|right}}&lt;br /&gt;
== Machines ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Appliances and utilities found within the Department&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Name !! Usage&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Hydro Locker.png|64px]]&amp;lt;/center&amp;gt;|| &amp;lt;center&amp;gt;Botanist&#039;s Locker&amp;lt;/center&amp;gt;|| Contains spare clothing for Botanists to use, as well as some useful items like a Dropper, Plant Bag, and Sterile Swab Dispenser.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Biofabricator.png|64px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Biogenerator&amp;lt;/center&amp;gt;&lt;br /&gt;
|An advanced machine capable of processing plants into biomass, which can then be printed into a variety of useful items. Allows Botany to use their excess produce to restock spent chemicals and aid the Chef in food preparation. Plants inserted into the Biogenerator will produce an amount of biomass equal to their nutriment content.&lt;br /&gt;
Be sure to insert a glass or beaker into the machine before printing liquids, or they&#039;ll splash all over the floor.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Watertank.png|64px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;High-Capacity Water Tank&amp;lt;/center&amp;gt; || Contains 10,000 units of liquid water, enough to keep your plants watered for an entire shift.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Hydrobe.png|64px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;HyDrobe&amp;lt;/center&amp;gt; || Contains Hydroponics marked clothes, such as jumpsuits and bags, as well as various cosmetic items like hats, aprons and scarves.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:HydrotrayMK3.png|64px]]&amp;lt;/center&amp;gt; ||&amp;lt;center&amp;gt;Hydroponic Tray&amp;lt;/center&amp;gt; || The heart and soul of Botany, these advanced trays allow the cultivation of any plant in the galaxy, with diagnostic systems that allow the user to easily identify a crop&#039;s needs.&amp;lt;br&amp;gt;These needs are signaled through the various LED lights that blink on the tray&#039;s side; you can find their meaning in the [[Botanist#Hydroponics_Tray|Tray]] section.&lt;br /&gt;
&amp;lt;br&amp;gt;Trays need to be regularly refilled with water and must have their nutrients refilled with fertilizer or by mulching plants.&amp;lt;br&amp;gt;Trays can receive any liquid solution, with some being more helpful to the plant&#039;s well-being than others; the tray absorbs 1 unit of a solution every second, even when there is no plant inside.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Seedsvending.png|64px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;MegaSeed Servitor&amp;lt;/center&amp;gt; || Contains 3 to 5 of every common seed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Microwave.png|64px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Microwave&amp;lt;/center&amp;gt; || Primarily used for [[Cooking]], but also to dry out Tobacco, Cannabis, and Aloe into more useful items. Some stations have Microwaves already installed in Hydroponics, while on other stations you&#039;ll need to borrow the chef&#039;s.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:NutriMax.png|64px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;NutriMax&amp;lt;/center&amp;gt; || Dispenses all of the tools found in the [[Hydroponics#Tools|Tools]] section, including Left-4-Zed when Emagged.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Soil Patch.png|64px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Patch of Soil&amp;lt;/center&amp;gt; || The classic and much less responsive way of cultivating plants. You can still inspect it to check on nutrients and water saturation, but say goodbye to fancy lights and automatic warnings.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Grinder.png|64px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Reagent Grinder&amp;lt;/center&amp;gt; || Always found in the kitchen and/or [[Chemistry]] lab, although some Hydroponics departments are found with one. Can fit up to 6 materials and a glass, beaker, shaker or other container to process them in. All plants can be ground up to extract their inner chemicals (such as Vitamins and Nutriment). Some can be juiced to obtain specific juices.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Seed extractor.png|64px]]&amp;lt;/center&amp;gt;|| &amp;lt;center&amp;gt;Seed Extractor&amp;lt;/center&amp;gt;|| Insert a plant&#039;s produce into this machine to extract 1 to 3 seeds. Note that on all plants, you can also use Plant Clippers on the plant before you harvest it for a free seed packet.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hydroponics Tray ===&lt;br /&gt;
[[File:Hydro tray.png|64px]]&lt;br /&gt;
&lt;br /&gt;
These interstellar-grade hydroponics systems are where a botanist typically spends most of their time. Examining a tray by {{key press|shift}} + &#039;&#039;&#039;Left Click&#039;&#039;&#039; will reveal details about its current status, including its water and nutrient levels, the presence of weeds and the status of any plants currently in the tray.&lt;br /&gt;
&lt;br /&gt;
Seeds can be planted in an empty hydroponics tray by clicking with a packet of seeds equipped. Once planted, the seeds will quickly sprout and begin to grow. While the plant is growing you can water it, use Robust Harvest to increase potency or fertilizer to increase the tray&#039;s Nutrients. When the plant is ready to harvest the hydroponics tray will show a green indicator [[File:Hydro tray harvest.gif]]. Most plants can be harvested by hand; some more ligneous plants, like Tower Caps, will require the use of a Hatchet. Some plants, such as Apple Trees, can survive multiple harvests. Others, such as Wheat, will need be replanted each time. &lt;br /&gt;
&lt;br /&gt;
You can Examine a Hydroponics Tray to see its Water and Nutrients. Adding water will increase the Water count over time. Adding fertilizers will increase the Nutrient count over time. Over time, the water and nutrient count will fall if there is a plant in the tray.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Different Hydroponics Tray Indicators&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Position !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hydro tray harvest.gif|center|64px]] || &amp;lt;center&amp;gt; Green Light, Left &amp;lt;/center&amp;gt; || Ready for harvest. Left click to harvest.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hydro tray health.gif|center|64px]] || &amp;lt;center&amp;gt; Red Light, Middle-Left &amp;lt;/center&amp;gt; || The plant in the tray is dead or dying. Use a spade to remove the dead plant matter, or attempt to save the dying plant.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hydro tray alert.gif|center|64px]] || &amp;lt;center&amp;gt; Flashing Red Light, Center &amp;lt;/center&amp;gt; || The environment is sub-optimal. Inspect the tray to determine the exact issue. If the tray is full of weeds, use a Mini Hoe to clear them out. If the issue is a problem with the atmosphere, temperature or pressure, and it seems to be effecting other plants, call an Engineer or Atmospheric Technician to find the problem. Remember that plant mutations can both change a plant&#039;s sensitivity to these factors AND that mutations can cause plants to generate dangerous gases. &lt;br /&gt;
|-&lt;br /&gt;
| [[FIle:Hydro tray nutri.gif|center|64px]] || &amp;lt;center&amp;gt; Yellow Light, Middle-Right &amp;lt;/center&amp;gt; || The tray is low on nutrients and requires fertilizer. EZ Nutriment is the easiest way to fertilize trays, but harvested produce can also be directly mulched into trays for fertilizer. More advanced methods, like Ammonia from [[Chemistry]] or large amounts of blended Nutriment from produce, also work well.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hydro tray water.gif|center|64px]] || &amp;lt;center&amp;gt; Blue Light, Right &amp;lt;/center&amp;gt; || The tray requires more water. Use a water bucket on the tray to refill it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Items for the Botanist to use&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Name !! Usage&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Bottle.png|64px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Bottle&amp;lt;/center&amp;gt; || Used to store and transfer small amounts of liquid. Holds 30u. If dropped, shatters.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Bucket.png|64px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Bucket&amp;lt;/center&amp;gt; || Used to store and transfer large amounts of liquid (usually water). If dropped, spills contents on the floor. Holds 250u of liquid.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Dropper.png|64px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Dropper&amp;lt;/center&amp;gt; || A smaller version of the syringe, holds up to 5 units of liquid and dispenses only 1 unit at a time. Vital for careful use of Unstable Mutagen.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Bottle.png|64px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;EZ Nutrient&amp;lt;/center&amp;gt; || Can be used to easily add Nutrients to the Hydroponics Trays. 1u of EZ Nutrient adds 2 Nutrient to the tray.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Hatchet.png|64px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Hatchet&amp;lt;/center&amp;gt; || Useful for harvesting Tower Caps and certain mutated plants. A territorial Botanist&#039;s best weapon.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Bottle.png|64px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Left-4-Zed&amp;lt;/center&amp;gt; || A unique mutagenic compound that has a chance to increase mutation severity. Best used in concert with Unstable Mutagen. Can be made in the Biogenerator.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Mini hoe.png|64px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Mini Hoe&amp;lt;/center&amp;gt; || Removes weeds from your precious Hydroponics Trays.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[file:Agrichemkit.png|64px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;NT &amp;quot;AgriChem Is Fun&amp;quot; Kit&amp;lt;/center&amp;gt; || A kid-friendly chemistry kit with everything you need to get started with botanical science. Includes 30u each of Potassium, Phosphorus, Nitrogen, Hydrogen, and Ethanol, 5u each Radium and Chlorine, an empty 30u bottle, and detailed and not-at-all condescending instructions on mixing botanical chemicals.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Pest spray.png|64px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Pest Spray&amp;lt;/center&amp;gt; || Non-refillable spray bottle of Pest Killer, takes away any vermin that might be present in the tray, but poisons the plant. As tray vermin aren&#039;t currently implemented, this item is currently useless.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Plant-b-gone.png|64px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Plant-B-Gone&amp;lt;/center&amp;gt; || Kills plants and weeds. Best saved for unexpected Kudzu outbreaks.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Plant bag.png|64px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Plant Bag&amp;lt;/center&amp;gt; || For transporting plant materials. When holding the bag, left click the ground near you to store up multiple plants (and seeds) at a time. Left click on a table or counter in order to empty the bag onto it. Right click on the bag to get the option to dump the contents where you are standing. &#039;&#039;&#039;Plant Bags only take up a 1x2 inventory slot, fit in backpacks, and can be stored in pockets.&#039;&#039;&#039; This makes them extremely useful for moving and storing huge amounts of produce.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Plant clippers.png|64px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Plant Clippers&amp;lt;/center&amp;gt; || The Botanist&#039;s best friend. Takes samples from plants, giving you a seed; all of the plant&#039;s genetics at the time of clipping will be copied onto this seed. Overuse will decrease the health of the plant. Some plants are multi-harvest plants and so can be clipped at the final harvest. Other plants are single-harvest plants so should be clipped before each harvest, especially if they&#039;ve been treated with Robust Harvest. If the plant is still seed-bearing, the Seed Extractor is often more useful for mass production of plants.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Bottle.png|64px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Robust Harvest&amp;lt;/center&amp;gt; || Increases plant potency (and size) up to 50 (i.e. half of max potency). Up to 15u to a Hydroponics Tray are needed to be completely sure to get to this value with most plants, although it can be made into a more precise measure by using the dropper. Be warned, as plants significantly modified with Robust Harvest will not produce seeds, making clipping necessary to produce new crops. Has fun side effects if metabolized by Diona.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Scythe.png|64px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Scythe&amp;lt;/center&amp;gt; || Sharp, a more showy but less damaging alternative to the hatchet.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Spade.png|64px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Spade&amp;lt;/center&amp;gt; || Removes living or dead plants from the tray. Can be used as a rudimentary weapon.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Swab.png|64px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Sterile Swab&amp;lt;/center&amp;gt; || Used to transfer pollen from one plant to another for cross-breeding. &amp;lt;br&amp;gt;They are found clean in boxes, or in the NutriMax, and after one single swabbing they&#039;re considered used, and will have stored one single, random genetic trait from the starting plant; swabbing again, on a different plant, will transfer said trait and collect another from it. It is so far not possible to know which traits are being taken, or to properly transfer desired genes without using multiple swabs.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Syringe.png|64px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Syringe&amp;lt;/center&amp;gt; || Holds 15 units of liquid at a time. While holding it, press Z to switch &#039;Draw&#039; and &#039;Inject&#039; modes. Can draw from bottles, beakers and other containers, if you count people and animals &#039;containers&#039; too.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[File:Weed spray.png|64px]]&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Weed Spray&amp;lt;/center&amp;gt; || Not refillable spray bottle of Weed Killer, takes away any weeds that might have grown in the tray, but poisons the plant. Using a Mini Hoe has the same effect, and is generally preferable.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Crates ==&lt;br /&gt;
A [[Botanist]] can request various Hydroponics oriented crates from [[Cargo_Department|Cargo]]. Most often you&#039;ll only be requesting Exotic Seeds Crates, you addict.&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Usage&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Bulk Plant-B-Gone Crate&amp;lt;/center&amp;gt; || Contains a total of 1000u of Plant-B-Gone. Completely overkill, unless the station resembles a singular mass of Kudzu.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Exotic Seeds Crate&amp;lt;/center&amp;gt; || The most common purchase a Botanist will request from Cargo. Contains 2 Bungo, Cannabis, Egg-Plant, Fly Amanita, Nettle, Tobacco, and Tower Cap seeds. Some of the seeds are technically contraband, but it&#039;s extraordinarly rare for anyone to bat an eye.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Hydroponics Equipment Crate&amp;lt;/center&amp;gt; || Contains the equivalent of a Hydroponics locker. Not a common purchase, everything inside can be purchased at the NutriMax or Hydrobe.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Medicinal Seeds Crate&amp;lt;/center&amp;gt;&lt;br /&gt;
|Contains 3 packets of Aloe, Ambrosia Vulgaris, Galaxythistle, Lingzhi, and Poppy seeds.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;MegaSeed Restock Crate&amp;lt;/center&amp;gt;&lt;br /&gt;
|Contains a MegaSeed restock box to refill your department&#039;s MegaSeed Servitor.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;NutriMax Restock Crate&amp;lt;/center&amp;gt;&lt;br /&gt;
|Contains a NutriMax restock box to refill your department&#039;s Nutrimax.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Seeds Crate&amp;lt;/center&amp;gt;&lt;br /&gt;
|Contains 12 generic seeds that are otherwise available in the MegaSeed Servitor.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Plants &amp;amp; Seeds =&lt;br /&gt;
&lt;br /&gt;
Most seeds will be available in the MegaSeed Servitor, but some exotic seeds will need to either be purchased from Cargo or even mutated from existing seeds.&lt;br /&gt;
&lt;br /&gt;
You can Examine a Seed to see its Yield and Potency. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Potency&#039;&#039;&#039; starts at 5 out of the Seed Extractor / Vending Machine but can be increased to 50 via 15u of Robust Harvest. Max potency is 100 and can only currently be achieved by mutating plants that already have 50 potency (e.g. via Unstable Mutagen). Potency affects the size of the plant and amount of chemicals it provides in the Reagent Grinder. For example, highly potent medical herbs break down into more medicine and can be eaten for more pronounced effect and higher number of bites. A higher potency in wheat equates to higher amounts of flour produced.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Yield&#039;&#039;&#039; differs by plant and can be modified by mutation (e.g. via Unstable Mutagen) or by swabbing from plants with different yields (Commonly, Apple Trees or Cocoa Trees are used to give other plants higher yields). Yield affects the number of plants that will be harvested when a planted seed has grown.&lt;br /&gt;
&lt;br /&gt;
Plants can also be cross-pollinated with one another for a chance to transfer traits and other desirable properties. To transfer pollen from one plant to another, use a [[Botanist#Tools|Sterile Swab]]. Avoid pollen cross-contamination! Different species can be crossed to produce hybrids. Since cross-pollination is also probabilistic, it may take several tries for you to transfer the traits that you desire.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Plant Name !! Description !! Plant Image !! Produce Image&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Aloe Vera&amp;lt;/center&amp;gt; || Produces aloe, which can be used to make aloe cream, or blended to make [[Dermaline]] and [[Aloe]]. Microwaved Aloe will turn into Aloe Cream, a topical medicine for treating burn damage. Aloe is vital to the creation of other advanced topical medicine. || [[File:Aloe-harvest.png|64px]] || [[File:Aloe-produce.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Ambrosia Vulgaris&amp;lt;/center&amp;gt; || Produces ambrosia vulgaris, a complex plant that contains Bicardine, a general Brute medicine, Kelotane, a general Burn medicine, and Desoxyephedrine, also known as Meth. A very useful plant for Chemistry. || [[File:Ambrosia-harvest.png|64px]] || [[File:Ambrosia_vulgaris.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Anomaly Berry&amp;lt;/center&amp;gt; || Made by planting a Plant Anomaly Core, Anomaly Berries allow Botanists to reproduce the berries found at Plant Anomaly sites. Eating the berries will produce a random piece of plant produce. Berries can also be ground up for Artifexium. Changing the plant&#039;s potency doesn&#039;t seem to have an effect. || [[File:AnomalyBerry_Harvest.png|64px]] || [[File:AnomalyBerry.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Apple tree&amp;lt;/center&amp;gt; || Produces apples, which can be eaten for light sustenance. They are also used in various [[cooking]] recipes. || [[File:Apple-harvest.png|64px]] || [[File:Apple.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Banana tree&amp;lt;/center&amp;gt; || Produces bananas, which can be eaten for light sustenance. They are also used to make [[Cooking|Banana bread]] or pulped for [[#Chemicals|medicine]]. Their peels are [[Clown|useful]] for making people slip. || [[File:Banana-harvest.png|64px]] || [[File:Banana.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Berries&amp;lt;/center&amp;gt;&lt;br /&gt;
|Produces berries, used in a variety of different dishes and pastries. || [[File:Berry-harvest.png|64px]] || [[File:Berries.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Bungo Plant&amp;lt;/center&amp;gt;&lt;br /&gt;
|Produces bungo fruit, an unremarkable fruit that can be safely consumed. The bungo pit inside, however, contains Bungotoxin, a slow acting but remarkably lethal poison. Seeds come from [[#Crates|Exotic Crates]]. Pits can also be used as seeds. || [[File:Bungo-harvest.png|64px]] || [[File:Bungo.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Cabbage&amp;lt;/center&amp;gt;&lt;br /&gt;
|Produces cabbages, which can be eaten for light sustenance. || [[File:Cabbage-harvest.png|64px]] || [[File:Cabbage.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Cannabis&amp;lt;/center&amp;gt; || Produces cannabis leaves which can be [[Microwave|dried]] and then [[Construction|crafted]] into a joint or blunt. Seeds come from [[#Crates|Exotic Crates]]. || [[File:Cannabis-harvest.png|64px]] || [[File:Cannabis-produce.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Carrot&amp;lt;/center&amp;gt; || Produces carrots. Carrots are used in various [[cooking]] recipes. When ground, produces [[Oculine]], which can be used in healing eye damage. || [[File:Carrots-harvest.png|64px]] || [[File:Carrot.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Chanterelle Mushrooms&amp;lt;/center&amp;gt; || Produces chanterelle mushrooms, which can be eaten for light sustenance. They are also used to make [[Cooking|Mushroom pizza]]. || [[File:Chanterelle-harvest.png|64px]] || [[File:Chanterelle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Cherry Tree&amp;lt;/center&amp;gt;&lt;br /&gt;
|Produces cherries. Can be eaten for light sustenance and used in certain dishes. Eating cherries produces cherry pits, which contain a tiny amount of Toxin and can be used as seeds. || [[File:Cherry-harvest.png|64px]] || [[File:Cherry.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Chili Bush&amp;lt;/center&amp;gt; || Produces chilis, which can be eaten for light sustenance. They are also used to make [[Cooking|Bowls of chili, Enchiladas, and Queso]]. || [[File:Chilis-harvest.png|64px]] || [[File:Chili.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Cocoa Plant&amp;lt;/center&amp;gt;&lt;br /&gt;
|Produces cocoa pods, the cornerstone of all chocolate dishes. Can be eaten for light sustenance, or turned into cocoa beans and used in certain dishes. Beware, cocoa and its products contain Theobromine, which is poisonous to some species. || [[File:Cocoa-harvest.png|64px]] || [[File:Cocoapod.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Corn stalk&amp;lt;/center&amp;gt; || Produces corn, which can be eaten for light sustenance. When ground in a grinder, it becomes cornmeal. Corn is used to make [[Cooking|Popcorn and Enchiladas]]. || [[File:Corn-harvest.png|64px]] || [[File:Corn.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Cotton Plant&amp;lt;/center&amp;gt;&lt;br /&gt;
|Produces cotton bolls, the cornerstone of all textile dishes. Can be eaten by moths for light sustenance and used in certain moth-friendly dishes. Cotton can be shaved with a knife and crafted into cloth. || [[File:Cotton-harvest.png|64px]] || [[File:Cotton.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Eggplant&amp;lt;/center&amp;gt; || Produces eggplant, which can be eaten for light sustenance. They are also used to make [[Cooking|Vegetable Pizza]]. || [[File:Eggplant-harvest.png|64px]] || [[File:Eggplant.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Egg-Plant&amp;lt;/center&amp;gt; || Produces eggs slower than an [[Fauna|animal]] can, and have half the amount of egg versus their animal counterparts. Eggs are of course essential for [[Cooking]]. Seeds come from [[#Crates|Exotic Crates]] and the MegaSeed Servitor. These are technically a mutation, but they&#039;re easily available from aforementioned sources. || [[File:Eggyplant-harvest.png|64px]] || [[File:Eggyplant-produce.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Fly Amanita&amp;lt;/center&amp;gt; || Are used in [[Cooking]], and contain Amatoxin, a powerful poison. Seeds come from [[#Crates|Exotic Crates]], or Emagged MegaSeed Servitors. || [[File:Fly amanita-harvest.png|64px]] || [[File:Fly amanita.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Galaxythistle&amp;lt;/center&amp;gt; || Produces galaxythistle which can eaten raw or ground to produce [[Stellibinin]], a potent anti-poison medicine. Chemistry will love these. || [[File:Galaxy-thistle-harvest.png|64px]] || [[File:Galaxy_thistle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Garlic Heads&amp;lt;/center&amp;gt;&lt;br /&gt;
|Produces garlic, which can be eaten for light sustenance or used to make Garlic Bread. || [[File:Garlic-harvest.png|64px]] || [[File:Garlic.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Gatfruit Tree&amp;lt;/center&amp;gt;|| Produces gatfruit, which can be eaten to produce a Python revolver loaded with regular .45 magnum rounds. Very illegal. || [[File:Gatfruit-harvest.png|64px]]|| [[File:Gatfruit.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Grape Plant&amp;lt;/center&amp;gt;&lt;br /&gt;
|Produces grapes, which can be eaten for light sustenance or used in certain dishes. || [[File:Grape-harvest.png|64px]] || [[File:Grape.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Lemon Tree&amp;lt;/center&amp;gt; || Produces lemons. Lemons are used in various [[cooking]] recipes. They also help prevent scurvy. || [[File:Lemon tree.png|64px]] || [[File:Lemon.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Lingzhi&amp;lt;/center&amp;gt; || Produces lingzhi, a mushroom which contains high amounts of Epinephrine and Ultravasculine, two critical chemicals used for stabilizing critical patients and healing toxin damage. || [[File:Lingzhi harvest.png|64px]] || [[File:Lingzhi.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Nettle Bush&amp;lt;/center&amp;gt; || Produces nettles which contain Histamine, a mild poison that can be used to manufacture some medicines. Seeds are found in [[#Crates|Exotic Crates]]. || [[File:Nettle bush.png|64px]] || [[File:Nettle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Oats&amp;lt;/center&amp;gt; || Produces oat bushels. Oats are used in various [[cooking]] recipes. || [[File:Oats.png|64px]] || [[File:Oats Produce.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Onion&amp;lt;/center&amp;gt; || Produces onions, which can be eaten for light sustenance. A [[Chef]] can slice these with a knife to make onion slices which are used in various [[cooking]] recipes. || [[File:Onion plant.png|64px]] || [[File:Onion.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Orange Tree&amp;lt;/center&amp;gt;&lt;br /&gt;
|Produces oranges, which can be eaten for light sustenance or used in various dishes. || [[File:Orange-harvest.png|64px]] || [[File:Orange.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Pea Vines&amp;lt;/center&amp;gt;&lt;br /&gt;
|Produces pea pods, which can be eaten for light sustenance. || [[File:Pea-harvest.png|64px]] || [[File:Peapod.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Pineapple Bush&amp;lt;/center&amp;gt; || Produces pineapple, which can be eaten for light sustenance. Pineapples are used in various [[cooking]] recipes, and can be juiced for drink recipes. || [[File:Pineapple bush.png|64px]] || [[File:Pineapple.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Poppy Flower&amp;lt;/center&amp;gt; || Produces poppies which contain Bicaridine, a foundational medical chemical used to treat Brute damage and used as an ingredient for various advanced medicines. || [[File:Poppy Flower.png|64px]] || [[File:Poppies.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Potato&amp;lt;/center&amp;gt; || Produces potatoes, which can be eaten for light sustenance. Potatoes are used in various [[cooking]] recipes. || [[File:Potato plant.png|64px]] || [[File:Potato.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Pumpkin&amp;lt;/center&amp;gt;&lt;br /&gt;
|A fall classic. Can be carved with a knife to create carved pumpkins and jack-o-lanterns. || [[File:Pumpkin-harvest.png|64px]] || [[File:Pumpkin.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Red onion&amp;lt;/center&amp;gt; || Produces red onions, which can be eaten for light sustenance. || [[File:RedOnion plant.png|64px]] || [[File:RedOnion.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Rice Stalks&amp;lt;/center&amp;gt;&lt;br /&gt;
|Produces rice bushels, which can be ground up and used in a variety of dishes. || [[File:Rice-harvest.png|64px]] || [[File:Ricebushel.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Soy Plant&amp;lt;/center&amp;gt;&lt;br /&gt;
|Produces soybeans, which can be eaten for light sustenance or used in a variety of dishes. || [[File:Soybean-harvest.png|64px]] || [[File:Soybean.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Sugarcane&amp;lt;/center&amp;gt; || Produces sugarcane. Sugarcane can be ground into sugar and used in various [[cooking]] recipes. || [[File:Sugarcane plant.png|64px]] || [[File:Sugarcane.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Tea Plant&amp;lt;/center&amp;gt;&lt;br /&gt;
|Produces tea leaves, which can be dried and ground to make a variety of tea-related beverages. || [[File:Tea-harvest.png|64px]] || [[File:Tealeaf.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Tobacco&amp;lt;/center&amp;gt; || Produces tobacco leaves which can be [[Microwave|dried]] and then [[Construction|crafted]] into a blunt. Seeds come from [[#Crates|Exotic Crates]]. || [[File:Tobacco plant.png|64px]] || [[File:Tobacco leaves.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Tomato&amp;lt;/center&amp;gt; || Produces tomatoes, which can be eaten for light sustenance. They are also used to make various dishes like [[Cooking|Pizzas, Spaghetti, and Bowls of chili]]. Can also be thrown for [[Clown|fun]]. || [[File:Tomato plant.png|64px]] || [[File:Tomato.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Tower Cap&amp;lt;/center&amp;gt; || Produces tower caps. Tower caps are a source of logs. A [[Botanist#Tools|hatchet]] is needed to chop these trees down. The resultant produce can be carved into Wood Planks via a hatchet or knife. Seeds come from [[#Crates|Exotic Crates]] and MegaSeed Servitor. || [[File:Towercap plant.png|64px]] || [[File:Towercap.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Watermelon&amp;lt;/center&amp;gt;&lt;br /&gt;
|Produces watermelon, which can be sliced into delicious watermelon slices and used in certain recipes. Can also be eaten whole, somehow. || [[File:Watermelon-harvest.png|64px]] || [[File:Watermelon.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Wheat&amp;lt;/center&amp;gt; || Produces wheat bushels. Wheat can be used in a grinder to produce flour which can be mixed with water to make [[Cooking|dough]] or used in various [[cooking]] recipes. || [[File:Wheat plant.png|64px]] || [[File:Wheat.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mutations ==&lt;br /&gt;
&lt;br /&gt;
Plants treated with {{cl|Unstable Mutagen|UnstableMutagen}} will undergo random genetic mutations, and may even mutate into new species. The more Unstable Mutagen a plant receives, the likely it receives mutations. Since many genes are essential to a plant&#039;s survival, high amounts of Unstable Mutagen are likely to kill a plant. It&#039;s recommended that you use a Dropper to limit the amount of Mutagen you introduce a plant to.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Mutation !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Bio-Luminescence&amp;lt;/center&amp;gt; || Both plant and produce glow.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Heat Resistant&amp;lt;/center&amp;gt; || Less prone to heat damage.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Higher Max Potency&amp;lt;/center&amp;gt; || The maximum potency of the plant is increased from 50 to 100.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Higher Potency&amp;lt;/center&amp;gt; || The potency of the plant is increased. &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Higher Yield&amp;lt;/center&amp;gt; || The yield of the plant is increased. &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;High Pressure Tolerance&amp;lt;/center&amp;gt; || Resistant to high pressure.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Kudzu&amp;lt;/center&amp;gt; || Kills the plant and replaces it with rapidly spreading Kudzu vines. Kudzu obscures tiles and slows movement to a crawl, and it&#039;s capable of overtaking entire stations if left unchecked. Best dealt with through liberal use of Plant-B-Gone, or sharp weapons like the Hatchet.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Less Water&amp;lt;/center&amp;gt; || Requires less water to grow.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Ligneous&amp;lt;/center&amp;gt; || Requires a hatchet or a scythe to be harvested.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Long Life&amp;lt;/center&amp;gt; || Longer life cycle. &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Low Light Tolerance&amp;lt;/center&amp;gt; || Requires less light to grow.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Low Pressure Tolerance&amp;lt;/center&amp;gt; || Resistant to low pressure &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;New Chemical&amp;lt;/center&amp;gt; || The produce now contains a different chemical than the one it normally would have had, or gained a new chemical alongside the original.&amp;lt;ref&amp;gt;[https://github.com/space-wizards/space-station-14/blob/e6605a774b0354a7cfde93a3ba84e0cc895af253/Resources/Prototypes/Hydroponics/mutations.yml], List and Weights of the chemicals that can be added&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Pest Resistant&amp;lt;/center&amp;gt; || Less likely to get pests.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Removed Chemical&amp;lt;/center&amp;gt; || The inverse of the mutation above, the produce will now no longer contain one of its original chemicals.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Screaming&amp;lt;/center&amp;gt; || Screams when harvested, clipped and, killed.&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;center&amp;gt;Seedless&amp;lt;/center&amp;gt; || The produce cannot be extracted for seeds. Use clippers for seed samples instead.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Sentience&amp;lt;/center&amp;gt; || The tray gains sentience (becomes a ghost role); can be killed by deconstructing.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Slippery&amp;lt;/center&amp;gt; || Makes you slip when running on the fruit.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Toxin Tolerance&amp;lt;/center&amp;gt; || Toxins have less of an effect on the plant&#039;s health.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Weed Resistant&amp;lt;/center&amp;gt; || Less likely to get weeds.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mutated Species ==&lt;br /&gt;
Some plants can mutate into entirely new species if exposed to Unstable Mutagen early in their life cycle. These Mutated Species often resemble the original species while containing different chemicals, serving different functions, or otherwise radically differing from normal plant life. Mutate with caution, as some of the plants on this list are extremely dangerous.&amp;lt;ref&amp;gt;[https://github.com/space-wizards/space-station-14/blob/e6605a774b0354a7cfde93a3ba84e0cc895af253/Resources/Prototypes/Hydroponics/seeds.yml], Seeds and their possible transformations&amp;lt;/ref&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Plant Name !! Original Plant !! Description !! Plant Image !! Produce Image &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Ambrosia Deus&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Ambrosia Vulgaris&amp;lt;/center&amp;gt; || Contains Omnizine, Space Mirage, and Desoxyephedrine (Meth). Chem will always be happy to see it delivered. || [[File:DeusharvestReworked.png|64px]] || [[file:Deusproduce.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Blood Tomato&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Tomato&amp;lt;/center&amp;gt; || Contains Blood, and can be further mutated into Killer Tomatoes. || [[File:Bloodtomato1.png|64px]] || [[File:Bloodtomato2.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Blue Pumpkin&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Pumpkin&amp;lt;/center&amp;gt; || Contains Chlorine and Ammonia instead of Pumpkin Flesh. Can&#039;t be carved into Jack-O-Lanterns. || [[File:Bluepumpkin-harvest.png|64px]] || [[File:Bluepumpkin.png|64px]]&lt;br /&gt;
|- &lt;br /&gt;
| &amp;lt;center&amp;gt;Blue Tomato&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Tomato&amp;lt;/center&amp;gt; || Contains Space Lube. Bursts when thrown at walls or a disgruntled [[Security Officer]]. || [[File:Bluespace1.png|64px]] || [[File:Bluespace2.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Capfruit&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Gatfruit&amp;lt;/center&amp;gt; || Beloved by Clowns and Mimes alike, the Capfruit can be eaten to produce Cap Guns, much like the Gatfruit. || [[File:Capfruit-harvest.png|64px]] || [[File:Capfruit.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Capfruit (Fake)&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Gatfruit&amp;lt;/center&amp;gt; || Beloved by Traitors and Criminals alike, the Fake Capfruit produces Fake Cap Guns, loaded with .45 magnum armor-piercing rounds. It is indistinguishable from normal Capfruit. || [[File:Capfruit-harvest.png|64px]] || [[File:Capfruit.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Chilly&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Chili&amp;lt;/center&amp;gt; || Contains Frostoil, a chemical which cools those that metabolize it. || [[File:Chillyharvest.png|64px]] || [[File:Chillyproduce.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Death Nettle&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Nettle&amp;lt;/center&amp;gt; || Produces Death Nettles, which look menacing and cause heat and caustic damage when used in combat. They can be ground up for their Sulfuric Acid and Fluorosulfuric Acid. || [[File:Deathnettle-harvest.png|64px]] || [[File:Deathnettle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Egg-Plant&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Eggplant&amp;lt;/center&amp;gt;|| While obtainable easily at most vendors, it is still technically a mutation of normal Eggplants; also referred as &amp;quot;Eggy&amp;quot;. || [[File:Eggyplant-harvest.png|64px]] || [[File:Eggyplant-produce.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Extradimensional Orange Tree&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Orange Tree&amp;lt;/center&amp;gt;|| A disturbingly three-dimensional orange. Contains Haloperidol, a sedative that counteracts many drugs. || [[File:ExtradimensionalOrange-harvest.png|64px]] || [[File:ExtradimensionalOrange.gif|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Glasstle&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Galaxythistle&amp;lt;/center&amp;gt; || Produces razor-sharp thistle that can be used as a fragile melee weapon, welded to create glass, or ground up for Razorium. || [[File:Glasstle-harvest.png|64px]] || [[File:Glasstle.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Golden Apple Tree&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Apple Tree&amp;lt;/center&amp;gt; || Produces golden apples, which contain Doctor&#039;s Delight, a healing cocktail. || [[File:Goldenapple-harvest.png|64px]] || [[File:Goldenapple.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Holymelon&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Watermelon&amp;lt;/center&amp;gt; || Produces holymelons, angelic plants filled with Holy Water. Can be juiced to create wine. || [[File:Holymelon-harvest.png|64px]] || [[File:HolyMelon.gif|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Killer Tomato&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Blood Tomato&amp;lt;/center&amp;gt; || Produces Killer Tomato Mobs, attacks any person that wasn&#039;t present for their harvest. || [[File:killertomatosharvest.png|64px]] || [[File:killertomatosproduce2.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Koi Beans&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Soy Beans&amp;lt;/center&amp;gt; || Contains Carpotoxin, a poison useful for making Cognizine. || [[File:Koibeanharvest.png|64px]] || [[File:Koibeanproduce.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Laughin&#039; Peas&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Peas&amp;lt;/center&amp;gt; || Contains Laughter, a chemical which causes uncontrollable laughter if metabolized. The clown&#039;s favorite plant. || [[File:Laughingpeasharvest.png|64px]] || [[File:Laughingpeasproduce.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Lemoon&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Lemon&amp;lt;/center&amp;gt; || A mutated lemon which contains Milk. Can be juiced to produced Sake. || [[File:Lemoon-harvest.png|64px]] || [[File:Lemoon.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Lily&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Poppies&amp;lt;/center&amp;gt; || Same as normal Poppies, can be mutated into Spaceman&#039;s Trumpet. || [[File:Lemoonharvest.png|64px]] || [[File:Lilyproduce.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Meatwheat&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Wheat&amp;lt;/center&amp;gt; || A sinewy plant that can be harvested to create bushels of Meatwheat. Can be processed into an almost meat-like substance. || [[File:Meatwheat-harvest.png|64px]] || [[File:Meatwheat.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Mimana&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Bannana&amp;lt;/center&amp;gt; || Contains Mute Toxin, which can be metabolized to temporarily cause muteness. The mime&#039;s favorite plant. || [[File:Mimanaharvest.png|64px]] || [[File:Mimanaproduce.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;Papercane&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Sugarcane&amp;lt;/center&amp;gt; || Can be whittled down with a knife to produce paper. || [[File:Papercane-harvest.png|64px]] || [[File:Papercane.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Pyrocotton&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Cotton&amp;lt;/center&amp;gt; || Contains Phlogiston, an extremely dangerous and flammable chemical that ignites on contact with living beings. || [[File:Pyrocottonharvest.png|64px]] || [[File:Pyrocottonproduce.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Rainbow Cannabis&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Cannabis&amp;lt;/center&amp;gt; || Contains Space Mirage, Lipolicide, Mindbreaker Toxin, Happiness and Psicodine. The best high in the galaxy. || [[File:Rainbowharvest.png|64px]] || [[File:Rainbowproduce.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Spaceman&#039;s Trumpet&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Lily&amp;lt;/center&amp;gt; || Contains Polypyrylium Oligomers, which heals both Airloss and Brute; optimal to heal spacing. || [[File:Spacemantrumpetharvest.png|64px]] || [[File:Spacemantrumpetproduce.png |64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;Steel Cap&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Tower cap&amp;lt;/center&amp;gt; || Produces Steel-Cap Logs, which can be processed with a Hatchet or knife to create steel. || [[File:Steelcapsharvest.png|64px]] || [[File:Steelcapsproduce.png|64px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;World Peas&amp;lt;/center&amp;gt; || &amp;lt;center&amp;gt;Laughin&#039; Peas&amp;lt;/center&amp;gt; || A further mutation of Laughin&#039; Peas that contain Pax, a chemical that makes the user incapable of violence when metabolized. || [[File:WorldPeas-harvest.png|64px]] || [[File:WorldPeas.png|64px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Chemicals =&lt;br /&gt;
&lt;br /&gt;
A variety of different chemicals have unique effects when metabolized by plants. Some heal plants that have taken damage, some extend their lifespan or restore seed-bearing capabilities, and some (Unstable Mutagen in particular) allow botanists to mutate entirely new species of plants.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|{{chem box|Ammonia}}&lt;br /&gt;
|{{chem box|Cryoxadone}}&lt;br /&gt;
|-&lt;br /&gt;
|{{chem box|Diethylamine}}&lt;br /&gt;
|{{chem box|EZ Nutrient}}&lt;br /&gt;
|-&lt;br /&gt;
|{{chem box|Left-4-Zed}} &lt;br /&gt;
|{{chem box|Necrosol}}&lt;br /&gt;
|-&lt;br /&gt;
|{{chem box|Nutriment}} &lt;br /&gt;
|{{chem box|Phalanximine}}&lt;br /&gt;
|-&lt;br /&gt;
|{{chem box|Robust Harvest}} &lt;br /&gt;
|{{chem box|Sedin}}&lt;br /&gt;
|-&lt;br /&gt;
|{{chem box|Unstable Mutagen}} &lt;br /&gt;
|{{chem box|Vitamin}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Jobs]]&lt;br /&gt;
[[Category:Civilian jobs]]&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Syringe.png&amp;diff=625</id>
		<title>File:Syringe.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Syringe.png&amp;diff=625"/>
		<updated>2025-02-20T00:29:16Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Weed_spray.png&amp;diff=624</id>
		<title>File:Weed spray.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Weed_spray.png&amp;diff=624"/>
		<updated>2025-02-20T00:29:10Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Swab.png&amp;diff=623</id>
		<title>File:Swab.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Swab.png&amp;diff=623"/>
		<updated>2025-02-20T00:29:04Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Spade.png&amp;diff=622</id>
		<title>File:Spade.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Spade.png&amp;diff=622"/>
		<updated>2025-02-20T00:28:59Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Scythe.png&amp;diff=621</id>
		<title>File:Scythe.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Scythe.png&amp;diff=621"/>
		<updated>2025-02-20T00:28:52Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Plant_clippers.png&amp;diff=620</id>
		<title>File:Plant clippers.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Plant_clippers.png&amp;diff=620"/>
		<updated>2025-02-20T00:28:46Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Plant_bag.png&amp;diff=619</id>
		<title>File:Plant bag.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Plant_bag.png&amp;diff=619"/>
		<updated>2025-02-20T00:28:39Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Plant-b-gone.png&amp;diff=618</id>
		<title>File:Plant-b-gone.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Plant-b-gone.png&amp;diff=618"/>
		<updated>2025-02-20T00:28:33Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Pest_spray.png&amp;diff=617</id>
		<title>File:Pest spray.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Pest_spray.png&amp;diff=617"/>
		<updated>2025-02-20T00:28:27Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Agrichemkit.png&amp;diff=616</id>
		<title>File:Agrichemkit.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Agrichemkit.png&amp;diff=616"/>
		<updated>2025-02-20T00:28:21Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Mini_hoe.png&amp;diff=615</id>
		<title>File:Mini hoe.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Mini_hoe.png&amp;diff=615"/>
		<updated>2025-02-20T00:28:13Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Hatchet.png&amp;diff=614</id>
		<title>File:Hatchet.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Hatchet.png&amp;diff=614"/>
		<updated>2025-02-20T00:28:06Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Dropper.png&amp;diff=613</id>
		<title>File:Dropper.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Dropper.png&amp;diff=613"/>
		<updated>2025-02-20T00:27:58Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Bucket.png&amp;diff=612</id>
		<title>File:Bucket.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Bucket.png&amp;diff=612"/>
		<updated>2025-02-20T00:27:49Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Bottle.png&amp;diff=611</id>
		<title>File:Bottle.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Bottle.png&amp;diff=611"/>
		<updated>2025-02-20T00:27:42Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Hydro_tray_water.gif&amp;diff=610</id>
		<title>File:Hydro tray water.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Hydro_tray_water.gif&amp;diff=610"/>
		<updated>2025-02-20T00:27:36Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Hydro_tray_nutri.gif&amp;diff=609</id>
		<title>File:Hydro tray nutri.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Hydro_tray_nutri.gif&amp;diff=609"/>
		<updated>2025-02-20T00:27:31Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Hydro_tray_alert.gif&amp;diff=608</id>
		<title>File:Hydro tray alert.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Hydro_tray_alert.gif&amp;diff=608"/>
		<updated>2025-02-20T00:27:23Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Hydro_tray_health.gif&amp;diff=607</id>
		<title>File:Hydro tray health.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Hydro_tray_health.gif&amp;diff=607"/>
		<updated>2025-02-20T00:27:16Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Hydro_tray_harvest.gif&amp;diff=606</id>
		<title>File:Hydro tray harvest.gif</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Hydro_tray_harvest.gif&amp;diff=606"/>
		<updated>2025-02-20T00:27:09Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Hydro_tray.png&amp;diff=605</id>
		<title>File:Hydro tray.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Hydro_tray.png&amp;diff=605"/>
		<updated>2025-02-20T00:27:00Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Seed_extractor.png&amp;diff=604</id>
		<title>File:Seed extractor.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Seed_extractor.png&amp;diff=604"/>
		<updated>2025-02-20T00:23:45Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Grinder.png&amp;diff=603</id>
		<title>File:Grinder.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Grinder.png&amp;diff=603"/>
		<updated>2025-02-20T00:23:39Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Soil_Patch.png&amp;diff=602</id>
		<title>File:Soil Patch.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Soil_Patch.png&amp;diff=602"/>
		<updated>2025-02-20T00:23:33Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:NutriMax.png&amp;diff=601</id>
		<title>File:NutriMax.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:NutriMax.png&amp;diff=601"/>
		<updated>2025-02-20T00:23:28Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Microwave.png&amp;diff=600</id>
		<title>File:Microwave.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Microwave.png&amp;diff=600"/>
		<updated>2025-02-20T00:23:22Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Seedsvending.png&amp;diff=599</id>
		<title>File:Seedsvending.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Seedsvending.png&amp;diff=599"/>
		<updated>2025-02-20T00:23:16Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:HydrotrayMK3.png&amp;diff=598</id>
		<title>File:HydrotrayMK3.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:HydrotrayMK3.png&amp;diff=598"/>
		<updated>2025-02-20T00:23:06Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Hydrobe.png&amp;diff=597</id>
		<title>File:Hydrobe.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Hydrobe.png&amp;diff=597"/>
		<updated>2025-02-20T00:22:59Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Watertank.png&amp;diff=596</id>
		<title>File:Watertank.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Watertank.png&amp;diff=596"/>
		<updated>2025-02-20T00:22:53Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Biofabricator.png&amp;diff=595</id>
		<title>File:Biofabricator.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Biofabricator.png&amp;diff=595"/>
		<updated>2025-02-20T00:22:48Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Hydro_Locker.png&amp;diff=594</id>
		<title>File:Hydro Locker.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Hydro_Locker.png&amp;diff=594"/>
		<updated>2025-02-20T00:22:42Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Bagel_Botany.png&amp;diff=593</id>
		<title>File:Bagel Botany.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Bagel_Botany.png&amp;diff=593"/>
		<updated>2025-02-20T00:22:32Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Hydro1_Sign.png&amp;diff=592</id>
		<title>File:Hydro1 Sign.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Hydro1_Sign.png&amp;diff=592"/>
		<updated>2025-02-20T00:22:25Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Hydro2_Sign.png&amp;diff=591</id>
		<title>File:Hydro2 Sign.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Hydro2_Sign.png&amp;diff=591"/>
		<updated>2025-02-20T00:22:19Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Hydro3_Sign.png&amp;diff=590</id>
		<title>File:Hydro3 Sign.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Hydro3_Sign.png&amp;diff=590"/>
		<updated>2025-02-20T00:22:13Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Botanist.png&amp;diff=589</id>
		<title>File:Botanist.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Botanist.png&amp;diff=589"/>
		<updated>2025-02-20T00:22:05Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
	<entry>
		<id>https://wiki.funkystation.org/index.php?title=File:Beaker.png&amp;diff=588</id>
		<title>File:Beaker.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.funkystation.org/index.php?title=File:Beaker.png&amp;diff=588"/>
		<updated>2025-02-20T00:20:30Z</updated>

		<summary type="html">&lt;p&gt;8tv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>8tv</name></author>
	</entry>
</feed>